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BRITAIN S LEADING MAGAZINE FOR THE AMSTRAD CPC 464. 664 AND 6128 



No. 35 • AUGUST 1988 • £1.25 




INTEGRATE! 




rmation 



INVADE! 

The joy of hacking 



I 



reviews, previews, interviews 

your views and all the news 

type-ins, tutorials, adventuring 

le eooiest games and hottest tips 

word processing, comms. 

You nevei knew there 

was so much in iff 







□er«! his 

ifranafM&TMl 

hacks his wav rtwcunh Bra horrors 
j i w$' wd upon to worte - FIR i 
BREATH ING LIONS, GIANT BATS. 
SMAKES. LIVING SteLfcTQNS nrd -hi 
LEGIONS Of TH" DAWNED. Fintflyl* 
musr stey tnEVIL NECROMANCER 
KARG. its l*j assumes the awesome 
ri^ranBra flTa MULTWCADED 
DRAGON. U) i^egain what ts riQhitftjIv 
his. is it mere than vou can 
hwnJfs?... 

RASTAN THE WARRIOR KSN6. 
'SLICK AMD COMPELLING" fresh 
'ftASTANSAGAKGOOO 
ENTERTAINING STUFF A NO 
fTUKEEPhARDENEU 
ARCAQe FIENDS GOING 
FOR ALONG TIME" 
CttrTmcxbreLtar. 





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SPECTRUM 



-51 ^-g JJ 



Central Street 
Manchester M2 5NS 




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- th&tackaJtevs- the car 
vorwayitiitkjoh 
commmiiv, the 

tfwBEASTEBOV&lhe 
On a not steely night in 
ffw s just ihe 10 of rt>? iceberg 
CHLUNG QUEST to Dcntrwi! 

3RARCS WE PUIS I WONG 

momoMEHi look a rr of placf 

-TOONRLM'ZzapfW 
VSMOIEDWTHRVE 



3»rr go wrong* 










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COMMODO 

£8-95 

AMSTRAD 



TeS: 061 834 3939 
Telex: 669977 




THE 


LINE 


-UP 


AMSTRAD 


ACTION • AUGUST 


1088 



FRONT END 



— NEWS-LETTERS' 



07 



10 



32 



13 



REACTION 

Deai AA, It there's one thing about software houses I cant stand. , 

Readers' writes - and Sugazman takes up tis new residence! 

AMSCENE 

Here is the CPC news. Whatfs happening - and why, tf it's worth 
knowing about, ycull find it hare. 

HELPLINE 

Problems solved, questions answered. When in trouble or in 
doubt, run in circles, screarr. and shout: then turn to The 
Helpliners! 



SERIOUS SIDE 



SOFTWARE»HAHDWARE#PflOGRAMM!NG 

WORDS WORK 

Mako the most of your word processor and printer. This month 
we deal with more letters - plus letterhead design, Season one. 






16 



BOOKS 

What you ought to buy at all costs - and what you should miss 
at all costs! 





20 



PROBLEM ATTIC 

Spot of bother? Ask the expert. 



99 INFOSCRIPT 

!I»?iriiJEnflHfi nil unTir (7P 



Seriousness on your CPC with.. Brunning's database-cum-word 
processor. 




q9 



26 



BAR CPM 

A potted history of CPM - when, who, why, you know the 

kind of thing. Plus all the usual tricks and tips. 

ABSOLUTE BEGINNERS 

Our tutorial taking you from computer ignorance to mastery 
of Basic, 




31 



33 
50 



FIRST BYTES 

Anxious about assemble? and horrified by hexadecimal? Our 
beginner's guide to the agony and ecstasy of machine code. 

COMMING ON-LINE 

Our look at the world of comms with news, views and reviews. 

HARDWARE PROJECT 

Why buy it when you can make it for a tenth of the price? 



ACTION & ADVENTURE 



GAMES«Y!APS#PILGRIM 



35 
35 



ACTION TEST STARTS HERE 



HOPPING MAD 

Li Elite's latest you get to bounce balls across a landscape. Is it 
a Ravo? Is it a tu rkey? There s only one way to find out! 



38 



TARGET RENEGADE — 

MASTERGAME 

Imagine's headbustin' lipsmackin" highkickin' fist' 
throw in" follow-up to Renegade gets the ultimate 
accolade. 





40 



40 



VIXEN 

Guess what? A software house has bad the bright idea of 

using a Page Three girl to sell a decidedly average game! 

ARCTIC FOX 

Get in, switch on, drive off and shoot nasty aligns. Snow fun 

- ot is it? 

PREVIEWS 

we reveal whafs coming soon to the CPC - H«oes of she Lance 
and Mickey Mouse among them. Oh. and some bad news too. 



SEQUELS - PLAY IT AGAIN, SAM! 

A chance to renew your acquaintance with an old favourite 
-or just abigrip otf? A special AA investigation. 





59 



THE PILGRIM 

The very best coverage of adventuring on the CPCs in die 
company of the enigmatic and elusive Pilg. 



INTERACTION 



FOR THE PEOPLE»fiVTHE PEOPLE 



19 
52 



64 



HOT TIPS 

The place to pass on tricks and tactics ■ 



and eam£20orni::r 



TYPE- INS 

An excellent darts scoreboard and a graph dra wing program are 
among this month's bumper five page section of Stiings. 

CHEAT MODE 

There's a whole other world inside your games just waiting for 
you to discover it. 



WRAPPING UP 



THINGS TO BUY»BYEI 



51 



68 
71 



CLASSIFIED ADS 

Your direct link to billions - well, okay then, tens of thousands 
- of CPC owners for fust £5, 

BUYERS GUIDE 

Is your favourite among out Top 50 Games'? 

SPECIAL OFFERS 

Outstanding offers on software, plus our extraordinarily generous 
subscription offer! 



If it ain't broke... 

Hello there I it's your new editor, as promised (threatened?) 
last month by Bob 'something in my eye Wade I hope you'll 
join with me. as T wish him all the best for the future, and thank 
him for sterling service. He's been here right from day one, first 
of ail as 'Software Editor" . thou as Heputy Editor" and finally, for 
17 glorious issues, as Editor. Itll be hard following in his foot- 
steps, not only because of his incredibly large and flat feet - 
you didn't know? Oh Bob I'm so sorry you should have said - 
but also because of what he has done for AA, making ft to my 
mind far and away the liveliest and best presented of the CPC 
dedicated magazines. That makes it difficult to come in and 
take over. 

So don't expect radical changes in your favourite read. In 
the old maxim, If it aint, broke., don't fix ill" We still aim to 
bring you the best and frankest games reviews around; we'll 
Still be here providing solutions to youi problems, a foruni for 
your opinions and the chance to join In the making of our mag. 

On the other hand, a new editor inevitably means some 
new ideas both on presentation and on content. Some of them 
you will notice, if you're a regular reader, as you flick through, 
while others may only gradually become apparent. What I'm 
relying on. however, is that you the leader - who pay my 
wages, though you may not like the fact - will be quick to let 
us know what you think- A A has never been the kind of mag 
that thinks it knows best for its readers: on the contrary it's 
you who have helped shape it and made jt what It Is today 

Enough of this idle chatter. Let's get on with it. shall we? 




Amsxrad Action 

Future Publishing Limited 

4 Queen Street 

Bath BA1 1EJ 

Telephone 022b 446 D34 
Fax 0225 446 019 

Editor- Stewe Carer 

Teduucal Etfilar. Pal McDocatf 

suit Wiitw: Gary Baimt 

Art Editoi OIlie Alriertc-n 

CuuiiiLutoiB- KKEflid Mcjiifiiio. Stsva Cucftv 

An T*ic EeQv Weddings. Kevin Hiiberi 

PubUkftci: Cons Andesoa 
Fwdmtwn- Dame Tarcoa; dare WoctJUand. 

Jenny HeiJ. Harriet Athay 

Subscriptions: Avar. ntnsct Mail 
PG Box i. Pcntsbead. Huswi Bfzo be j 

Telephone 0272 342487 

Wail Order: dare Pates 

Tfce Old &*m. Brunei Pre;mc: r Smumhwh, Siiunuaut TA: 1 TFt 

TetephwtE 04S6 74011 

Adnrtuukents: Margate 1 . Clarke 

Byron Hmwe, 58 Bnnksswoy. Stockport, CheatJie 

Telephone 061 474 T333 

Covtt phdwamph*: Stuart Hayru=.a T^gtXianiphffl Both Tel: 032& 55343 

CoSottl ociqinatitm: WcsSex ReprodurtianE, 525 Weila Raad. Sr.efA. BS-3 OQL 

Printing- fittiwiviri Wdb Offi-st, Yfhimnnjs Vifcij, TTowferMOjO,, Wilts 

OUMhutson. Sayioeuf Pjhsb. 5134 Jrjt^n Road. London SWS TAG 



enrruHE fobijshihg ltd ia« 

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Public programs? 

, :mr Type-ins and cover cas- 
sette program s Public Domain 9 
I give my friends a copy of 
The Duct? 

Colin Young 

Ham i J ton 

New Zealand 

Mo you can't without the 
author's permission, because 
copyright of material printed in a 
magazine t$ usually reserved by 

the author Ju$! in this one 
instance hw contacted Richard 
Barclay ci Gramtin and secured 
permission for you to make one 
copy tor your friend, provided no 
money is exchanged. 

As of th's month we are ask- 
ing contributors to Type- Ins to 
indicate whether ihey are donat- 
ing work to the Public Domain 
and we in turn win indicate the 
tact when the Type- In in pub- 
lished. 

Hopeless case 

I recently swapped my SUN 

4/1 1Q computer for a SI 28 with 
mat nice man next door, but I've 
been having a few p rob ems with 
it and I wonder if you can help? 

How do you copy fil«s from 
disk to disk' 7 ive tnecf putting two 
disks in the slot a": the front end 
but all I gel is B loud dunking 
noise and I have to use a screw- 
driver to get ihem out. 

The fed warning light on lop 
ot the keyboard is beginning to 
worry me - what does it mean? 



Don't just sit there grumbling or laughing 
about it - tell the world! Address your 
remarks to: Reaction, Amstrad Action, 4 
Queen Street, Bath BA1 1EJ. 



I typed CAT and got the mes- 
sage "Disc missing" and when I 
checked I found someone had 
nicked my copy of The Dark 
Side. How did it know? 

RJ.Wefly 

London 

P.S. If I am the softwear winner 

car I have an anghora fUmper, 

sue medium., preterabty b>ue? 

Disgruntled reader 

Well it's finally happened, just as 
I knew it would, The dedication 
and the "pizazz' hns gone tin 
longer do I rush out to Smiths for 
my latest edition ot AA. 

You started to get bored (or 
so it seemed) and the editorial 
quality of AA. along with the lack- 
lustre reviews, started its slow 
but steady slide down (he hill ot 
greatness. 

If you are going to continue 
pub: shir g AA with its present 
lack of commitment I would jusl 
as soon see its demise before it 
falls ;nto me pit of □bscunry occu- 
pied by once great magazines. 
Remember the Eagle? 
Simon Warlord 
London 

Wo!t we're sorry to hear you feel 

AA is not the mag it once was. 



# Let's hear it for comms 

I want to correct some of the inaccuracies contained in Phftip Davis' 
letter (AA 33), 

Firstly boards are definitely not 'semi-dosed dubs", ihough many 
ooards do require registration ano a'low limned access on the first 

Bat. Secondly I arr surpns&d Mr Davis found So liltfe help from 

Sysops. who are all enthusiasts., There are many people, including 
Sysops, eager to help newcomers, provided tney are approached 
pleasantly, Behave with courtesy and remember you are a guest of 

teone providing a service at personal cost of time and money. 

T*i 'dly there is no doubt that comms is rather battling at first, like 
many areas of computing. Aft with anything aise you pick it up by 
Vial and error. The advantage with comms is that you can ask ours 
tons 

Sid Hancock 
London 



I Simon, but rf is any consolation 
you're very much in the minority. 
We know this not only from oitr 
healthy safes and increasing 
subscriptions but from the com- 
ments on our recent Question- 
naire and at the Amstrad Shows 
we attend. You mention the Eagle 
and, sure, it was a great CQtr»c 
but perhaps ?bat tinge of nostaf- 
gia which is present throughout 
your ie iter, is the answer, Look nt 
some ot the eariyAAs agaw and 
you'll realise just how much the 
presentation has in tact 
improved. At least, that's how it 
seems to a new editor, who is 
convinced that Bob is a hard act 
to follow. 



CfO^fe^T^- 




*il ;**mA* Ah 






*i^» 



'U/A^tFfe 






Gruntled customer 

A year ano a half ago I pur- 
gbased a Romantic Robot 
fVlultrfg.ce 2. and although t made 
OaoK up copies of programs when 
I first bought it lately it hasn't 
been coping with brand new pro- 
grams quite as successfully. 

I was pleased, ther. to read in 
AA about the new modified 
Mull if ace Putting biro to paper I 
wrote off sending my old 
Mull if ace 2, A few wee*s later my 
new Muliface Plus 2 arrived: 
accompanying it were instruc- 
tions and a very nice letter from 
Mr Goktscheider. a director ot 
Romanic Ronot 

When i attached the Multilace 
to trie hack dI my computer I 
lound I couldn't get any reaction 
Out Ol it with the switch ua or 
down So 1 phoned them up, only 
to f'nd that I would need to posi it 
bacK for them to check it. 

I did *.a .and just two days 
ate' received a new one with an 
adjustment - this 'ire no switch 
protruding out of the box. beng 
built into the device instead. 
There was also a personal apolo- 
gy tor the inconvenience and say- 
ing if any more trouble were to 
occur I was to contact thenn at 

My new Multiface Plus 2 
works a treat. I congratulate 
Romantic Robot for the serv.ee 
they have given me and would 
recommend tnem to anyone after 
a fnendiy, helpful service and the 
satisfaction that they treat you sa 
an individual instead of jusl 
another cheque. 

Gareth Elkins 
Swindon 

Wei' dona Romantic Robot: keep 
up the good work. Let's hope 
other suppltars of software and 
hardware take note and follow 

SUft. 



The address for all mail-order enquiries is: Clare Betes, The 
Old Bam. Brunei Presinct, Sonierton, Somerset TA11 7PY, 
while ell subscription matters (except orders - see the back 
of the magazine) are handled by Avon Direct Mail, PO Box 
1, Portishead, Bristol BF20 9EG, 



AMSTRAD ACTION 



A 

REACTION 



Sprite and early 

Yes please! Thai's in answer to Pat McDonald asking whether any- 
one would iike a sprites/graphics course. I'm sure mere mus- be 
many of us whose mam interest in assembler s for |he production of 
graphics, so such a course would follow on vary nicely Irom Fu-st 
Bytes. 

As for what level it should be at, I can only speak fpr myself, 1 
have some knowledge ol assembler but no experience; Assembler 
listings with commentary would be Ihe mast helpful for m. 

Perry Williams 
Cambridge 

We have good news for you. Perry, and ail the other assembler 
enthusiasts out thorn. Raf's hard at work on a series thai starts a ht 
tte later tins yeat just as soon as we can find a regular spot for ft. 
Don't expect huge chunks of assembler, though, because we vtam 
the programs to be user friendly for the beginner. Hackers can of ■■ 
course delve In for themselves. 




* n% uf£ ji*\- $wt mot 

f\^ WE- KfJOlM if . . * 

CPC, speak to me 

Sudden blindness has halted 
computet entertainment for my 
ueady lour year old son E run 
assured keyboard stilts will be 
essential to htm T>o ynu know 
of nnv CPC adaptions for tha 
blind'' It I were to buy a speech 
synthesiser are there any pro- 
grams existing such as a talk- 
ing calculator 01 talking 
games? 

Stephen Brailhwaite 
Scunthorpe 

Good grief, tour years old' They 
start them young m Scunthorpe. 

As von may already oe awe 
mosi work for blind would be 
computer users has been done 
on the BBC and the PC. We 
spoke to Mike Cassidy, who in 
heavily involved with computing 
prefect? for the wstiaflfy handi- 
capped, and he believes that 
there are no talking programs tor 
the CPC. H anyone knows differ- 
ent perhaps they could let us 



know and wett m the worm 

By the way Soeecb! - itse all- 
software speech synthesiser we 
reviewed back in A A , 5 - fs sliti 
gveita&tfe H costs £9,95 (taps)/ 
tUM (disk) hum Superior Sod 
ware* {0532)459453 

Not strictly true 

I have a 464. bul no monitor 
Computer shops tell mn they 
can't possibly supply ihe monitor 
o^> ts own, and it I want one I 
have to buy another computer! 

Masoud Olavari 
Torquay 

They're being, ahem, economi- 
cal With the truth, probably 
because they'd tike to sett you a 
nee nftw computer. Comet for 
one certainty sell them (they 
have i. H9 colour ones m stock 
today tr you must know!}. Stock: 




"Willing pjb&?-wo&> wil-l we c *^£thiH<> 

TO <?A*7 A&c^T THAT 6AJV\& 

codes ar& 8892391 (colour. 
£t60i am 8802309 (black and 
wttite* £60}. 

A quick plug 

In response to J. R, Hawkins' letter 
(AA 33), for £8.95 i supply a lead 
that plugs in between the expan- 
sion port and your ROM board 
wifh a switch to switch the ROM's 
on and off. 

I *mi working on puffing an 
extra ROM socket onto Ihe 
Amstrad RS232, Please phone 
me il you're interested 

David McKeever 

Ma uc Mine 

Ayrshire 

(0292) 541 283 

Chip shock 

For my Computer Studies 
GCSF protect. I am writing a 
computer program in Pascal, 
and 1 want to place a pascal 
chip in my computer (6128, 
disk). ] have searched I ugh and 



v 



low for a dealer who can sup- 
ply one, but with no success. 
Are there any other ways 1 can 
get my computer tu w:tie in 
Pascal? 

Miss Andri Pavlov 
Word 

Why Pascal on a chip? Ws 
reotoa a disk version would 
bo much cheaper - Hisoft, for 
exempt*, xnppiy Pascal 80 for 
£49.95 " 0826 718181 

Sounds easy 

How do I grit s:ereo on the 
612&7 

Dominic Corby 
Chelmsford 

You need an euoglifim such 68 
the Bound Blaster from Site A 
Software*, which costs £29,8$ 
and also features two loud 
speakers. Alternatively you 
could ask an electronics tech- 
nical cliap to whip up such a 
system. 



Critical remarks 

My friends and I think these 

arp ihe had points about y>u r 

magazine 1 . 

1) A presentation ruling 

should be added, covering 

packaging, title music, options 

and loading screen. 

1) The second opinion should 

be longer 

3) PreviewB should be a fea- 
ture of every issue. 

4) A tape should be produced 
every month I'm sure like me 
many readers would be will- 
ing to pay an extra twenty-five 
to fifty pence every month. 

5) Add xu\ne humour. Some 
people: did rvad Lhe comments 
at the bottom of the pages! 

Simon Harris 
Maidenhead 

We've hud to cot your long 
latter - especially all the nice 




things you said' but 10 
answer iiiese points as you 
seise them: 

1) Good idea, but should we 

be encouraging- software 
houses to maire packaging 
even more lavish and there - 
fore more expensive 7 

2) Gftry usually seys it all any 
way! (Well. 1 think so.) 

3} The trouble with prvviows 
is Umt what is promised for 
next month may or may not 



arrive before Christmas, and 
it's in no-one's interest - espe- 
cially yours for us to raise 
hopes thai aren't met 
4) If only we could produce a 
tape every month! Unfor- 
tunately it's very expensive, 
and if it doesn't boost out 
sSr&My massive roudvrtship 
yd fiielilei v/e dcnX recoup 
our cosfs. Still, we're hoping 
to do one very soon, 
b} Not everyone shares the 
same sense of humour, and 
what yon end I find funny 
might wolf put other readers 
right off. 

For instance. I'd Love to sec 
rhF? return of page bottoms 
and Tool., write to BRINQ 
BACK TOOT at Our usual 
ttddtess and Jets see if hc'il 
consider a comeback. He's a 
reclusive superstar millionaire. 
jetsctter playboy now. you 
know! 



AMSTRAD ACTION 



A 

REACTION 






Antipodean corner part 
one... 

New Zealand m greal except !or one 
; The other day I was reading the \m. 
est AA when I decide lo splash out and 
subscribe, because J would save a lot of 
money and also get a nee game 

OH I wen! to rhfi post office to get 
•ome postal orders, but they didn't have 
them anymore because ttifly were too 
cosily, She suggested I go to a trading 
bank and get a hank draft And that 
would cost £10 -fcIS extra! 

On the AA order ioirn you list Access 
as a motliud of payment, A number oi 
banking institutions here have ACCesS 
Cards. So I was wondering if wo could 
t':w:y.(\ card* '■" otofe n purchases from 
you? 

Or can von suggest =1 better method of 
payment? Can we find the current 
exchange rate and write otii ;i cheque for 
thai ainuunt? Would you accept it? Please 
help me and all the other people around 
ihe wotld who would surely subscribe ii 
they knew how to make the transactions. 

Danny Gilqren 
new Zealand 

The situation tor overseas subscript tons 
varies trom oonntry to count ty tm very 
*m prised that a banker's draft should 

cusi as much as you say - I suggest you 
ask in one to Gad Out !'k j truth A battel 



way oi paying is to go into your local 
h,ink and ask them to send liie money. 
They Jake the payment from you and 
send ft over hc-rc using their credit card 
fwmher The current rare lor an NZ sub 
scripiion to A A is f.3& 18 

Please note, everyone, thai the 
address for siibsenpuon intnitiloa is The 
Old Barn. Brunei Presmct, Somerlon. 
Somerset TAlt 7PY: donr send them 
here, because we just cannm he)p you' 
And for changes of address write to A«on 
Direct Mail. PO Box 1. Portishcad. Bristol 
BF20 SEG. 

...and part two 

1 live in Dunedin, possibly one o: the far- 
thest cities in the world from England, 
and there's very li la software around 
down bare, The twrj shops retailing 
Amatrao software have between ttu/rn 
about 150 titles about &0,'b0 tape/disk - 
bill they can never get any of the games I 
see in maga-^utjs Hke Tan Ccti. Alien? ir. 
IsiS Vegxs or A f rack ot the Killei 
Tomatoes 

The Other problem is the price An 
average tape game is S45 (approximately 
£15) and disks about $60 (appro* E2UI 
and those are also the prices for so called 
burigflt games Saracen, for example 
costs C2.99 in England and CIS m New 
Zealand. 1 discovered the mail order soft- 
ware in trie back of some Amstrad maga- 



zines - hir it's available only if accompa 
med by a £36 subscription or f,5 J over- 
seas! My pocket money doesn't stretch 
•■Hi far. 

My second gn/./kr is that my little 
hroihei sometimes makes danrtg raids 
into may room and .ntu everything. 
Recently he corrupted my best d:sk. Five 
Star fiamos 3 Silly me. I hadn i made a 
hack up copy because none of my disus 
copy using CPM frxcept fii-Ktmg in las 
Vvgas - but and who would want a hack 
up of that?}. Are ihere any programs 
which can vopy at least some disks? My 
final gri22le - the dfsar.h of my 5 Star 
gaums Hi. Is there a way to clean the 
shutter on whicfc my bioilier left Ins fin- 
ger prims? I feel I am stuck m a rut which 
1 can't gol nut of 

Aaron Watson 
New Zealand 

Now, sil you British tea<iein. do you 
appreciate hovt !t;rky volt uic, not livma 
tn Dnnrdir, ,inri having Aaron Watson's 
younger brother [firing fa vour housn? 

Discoioqv from SHren Software, £14.95 
m Britain. not only copies 95% of disk 
software, hut is easy to use, Hecc-very of 
corrupted disks is tricky, however, and 
your ot*st nope is to try and exchange U 
for a working disk, either wtth the pnrmn 
trom whom yon bought it. or the wanufac 
tumra 



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What's new on the CPC 



Amstrad Show 'Disappointment 1 



IRIAl 



COMPUTER 



Exhibitors 

at the latest - 

Amstrad show. 

at Alexandra 

London, pronounced the event 

a 'flop'. The absence of buz?, so much a 

feature of previous shows, was the topic 

of much conversation both among 

exhibitors and among visitors. 

Mark Tilley of Amor agreed iiiuL Lite 
show was 'much less successful than any 
previous one, ana professed himself 'very 
disappointed al turnout and sales' Joy 
Sharp of Rombo describe it. as average 1 , 
and fell that d didn't come up to expecta- 
tions 

Alexander Goldschreidflr of Horn-antic 

Robot has become tncreasingfe? doubtful 
about appearing at Amstrad thaws ana 
'won't be there next time'. He spoke lo luls 
of pfiopla, he said, 'including Amstrad. and 
not one Was nappy'. His impression was 
that either the organisers had been very 
unlucky, or the show was not been profes- 
sionally done'. 



Excellent venue 

The venue itself was excellent. Veterans 
HO doubt recall the old style of computer 
shows, when aisles were six feet wide. 
end a popular stand ouutiod iams of M2S 
pfoporttoiw. Tills time there was plenty of 
space lor elU so much so, in fact, that the 
party newer really got going. 

One cause of the lack of excitement 
was the shortage of new products. AA did 
Back down two offerings: The Insider, a 
riis-assemoler to list software in assembly 
language form for Mif/riftim? owners. - 
Romantic Robot are busy on it and we 
hope to review it next, issue - and second, 
KDS were assessing interest in aono 
megabyte silicon disk with a price of 
about C2G0. We realise it's really of minotl 
ty interest 1 , they lo-Id us, We're just seeing 
how big a minority 

A ttendi.ii ice. at about 13,000. was 
fewer than the 20.000 expected, Mike 
Ma J lone sales manager of Database 
Exhibitions who run the show, admits he 
was 'disappointed'. 'Exhibitors turned out 
in respectable numbers - about &Q-IO0 1 
believe' But the show was dogged by 
three main problems: 'Number one, we 
hold it. on a bank noiiday week. That was 
a gamble that didn't pay off, because Che 
two previous Hank Holidays had had fine 
weather. We won't try that again? 



'Second, it was a hit too close to the 
previous show. The problem Heru was trial 
Alexandra Palace wasn't finished on time, 
so that the previous show was late. 

'Las'", there were very tew new product 
launches We couldn't find any to adver- 
tise Willi the show, to drew people. 

'But let's put things into perspective. If 
you compare this summer show with last 
year's, it was identical as Tar as atten- 
dance is concerned, 

Good time had by AA 

'We realise that 'you're only as good as 
your last show". We feel very sorry tor the 
exhibitors - we don't like Lo see them not 
maximising profits". 

Database's plans fuj an October show 
in Manchester have no;, been hit 

Future Publishing which hoasLs A A 
among its lilies, was there in strength, 
selling back issues, heaps of subscrip- 
tions, cutprice software and even outra- 
geous helium-filled ha I loons, as well as 
offering genuine AA advice. 

The team - Pat on Thursday, Gary on 
Friday And new boy Steve on Saturday - 
had themselves a gi eat time, and extend a 
warm thanks to all thuue who came up 
and chatted - and especially the many 
people who said such nice ;hings about 
the magazine I 



464 Upgrade 



InteraaLyd in upgrading your 
464 into a b!2-B using u RAM 
pack and 6128 ROM (sec 
AA30P K4M Computers i^fi 
do yon Ihe 6128 ROM at 
£16,50. a b;g saving on the Use 
pnee of €21.76. 

X8tM will do the conver- 



sion for you for just £25 
including the ROM, or for £12 
if send them your 464 with the 
ROM Chip. 

K&M are on « 0695 29046 
or write to: K6M Computers. 
40 Falrstead, Birch Green, 
Skelmersdale, Lanes. 



Free music 

Goldmark have combined with Rob Baxter to arrange a special 
deal for puichaseiS of the Advstncoti Music System. Buy i: from 
them at £26 and yo'.i Trtceive a free disk Of previously urire- 
leased music files, n 07072 712529, 



Love is a MUG's game! 



Addn;l.:; o! multi-user games have >een issued with a warning 
that such activities can be highly dangerous, 

Mclanio Weaver and Jez Thorpe met through the multiuser 
game Shades and four weeks after their game clituacteis mar- 
lied they got engaged in real life. Since then they have married 
and all the signs are that they'll live happily ever after 

■2is is a classic case of multi-user, empathy, commented AA 
Doctor: zese two unfortunate people have quite obviously got 
carried away. Perhaps ouster people can loam from star; 

Shades lias until now only been available through a sub- 
scription to MicroneL and Preatel. Now anyone with an RS232 
interface and a modem capable of working at 1200/75 baud can 
take part In it. Shades is on «* 0898 10 0&90 and costs 2Bp per 
minute off peak and 3Sp per minute peak. 

But don't say you weren't warned 1 



AMSTRAD ACTION 



A 

AMSCENE 



Parking mad 



Chubby Gristle is a new game from 
Lam, the team that brought, 
•ou Tentwiex and FUntstoaes. You , 
play the eponymous Chubby, a oar 
park attendant who tuu> lu cat his , 
way through 21 screens of plat- 
forms thai Increase m difficulty. 
or releass In August at £8,95 
cassette and £1195 disk. 



Boxing news 

S13S have a tree catalogue of supplies 
trom disk head cleaners and dust cov- 
ers 10 printer paper and screen filters. 
For instance: two dish boxes, one lock- 
able, raiding 25 uncased disks (15 
cased) and costng £18,20: the other 
holding 50 uncased (30 cased) at 
£10115.* 0273 726331. 



. 



Printer price hike 



The European community has 
slapped a levy of a third on all 
Japanese printers noming into 
the EC. The enforced increase 
is bound to hit sales. 

Brother, who manufacture 
printers and components in 
Britain and proud of it, can 
perhaps bo forgiven for gloat- 
ing somewhat over the news, 
having planned as far back as 
IS 84 to manufacture in the 
UK. Since October of last year 
they Have been producing a 
full range of dot matrix punt- 
ers from their factory in 
Rtiabon North. Wales. 
Brothers foresight has been 
rewarded 1 . boasts John 
Carter, head of Brothers 
Office Equipment Division. 

Not so happy are Epson, 
who have been forced into 
announcing across the range 



price increases - though 
these hflvo boon kept to an 
average of about 1054. 'This 
levy will hun. Jipsoin', admits 
Jenny Lynn-Jones. Printer 
Business Manager: it will 
hurt our profitability. It will 
hurt our investment in the 
UK'. Epson's press release on 
the subject in tikes interesting 
reading, as they try desper- 
ately to deny what everyone 
knows: that printers, htee ail 
computer peripherals, are 
highly price-sensitive. 

In the experience of the 
300 UK Dealers interviewed 
by Rcmtftf: in 198T. Jenny 
Lynn- Jones claims, "when a. 
customer chooses a printer 
price comes a distant fifth 
belund performance, reliabili- 
ty, service and range'. Yes of 
course... 



Dragons and Heroes 

The long and eagerly awaited computer versions of Advanced 
Dungeons and Dragons (AD&D) are due to arrive k September. 
The fust release is Heroes or* the Lance, an arcade action type 
game by US Gold m which you 
control a party of eight adven- 
turers. Strategic Simulations 
Incorporated (SSI) were to do 
the programming of Pool of 
Ifarijanoe which was to be the 
first of the true role playing 
style games, but it now looks 
almost certain that it*s not 
going to arriva on CPC {far the 
full story see Pruvittws on 
page 42). There are other 
products planned in the next 
four years (the license deal 
lasts until 1992) including a 
war-game and a training city 
called Hiilslar. 

It is hoped tfrWar will 
make it onto the CPC, but 
that's still a long way away. 




Budget Releases 



Players have just released two mote 
games: Star Trooper and Sword Slayer. 
The former is an expioration/shoot-em-up 
set in the secret HO of ,7a hba McGut, arid 
latter a simple combat game for one 
or two players. The action takes place in a 
gladiatorial arena, with death the pri2e for 
the loser. Both coss El. 99 on cassette 
only. 

Beads Huud by Americana is a ic 
release of a formei fuli-puced game. You 
control a force that has to attack and 
destroy a fortress deep inside enemy ter- 
ritory The game is split mto several 
£-.aqes that require different skills to com- 
plete It costs £1.99 on tape. 



Zeppelin Games now come in iwo 
varieties which arc indicated by the 
colour of their covers. Red covers are 
grimes developed by Zeppelins in house 
programming team and they are £2.99. 
Blue covers are either re-releases of old 
games or products developed outside 
Zeppelin sod cost E1.99. FrcntHne is a red 
game U) wliich you gut to blast hordes of 
enemy troops with machine gun J no and 
grenades. Godename Mat, in the blue 
range, is a solid 3D shoot- em-up with a 
large portion of suuicgy in it as you hurtle 
around the solar system blasting the 
nvading Myons. 

Airwoil is the second game to arrive 




on Elite's budget label. Encore. You play 
the part of Stringfcllow Hawitc on a mis- 
sion to rescue five US scientists thai are 
held hostage deep beneath the Arizona 
desert. El. 99 on cassette 

The latent game to appear on the 
Ricochet tabs] is the old Lucasfilm game, 
HMbJazer. You sit in the seal nf Toioforl 
and cliase a ball around a large 3D playing 
area trying io score goals. Your opponent 
can eilliei be another player or the com- 
puter which has various skrJ levels. £2.99 
Dot the tape. 

There are three new releases in the 
Silverbird range; Stunt Bike Simulator. 
European 5-a-side and Ninja Scooter 
Simulator. In Stunt Bifte Simulator you 
have five different tastes io complete while 
riding your motorbike. European 5-a-side 
is a two player game of football, viewed, 
from above the pitch and Ninja Scooier 
Simulator is similar to the many slcate- 
boazding games on the market. All three 
cost £1,99 on tape. 



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Get the most out of your word-processor anci printer. This month: all you 
ever wanted to know about Letterheads but were afraid to ask. 



So you want to create your own letter- 
head, do you? Just as well you're reading 
AA and not ".he Pigeon Fane-jar's Weekly 
{they do a rotten letterhead, 1m told). A 
peisanalised letterhead, after all. piuvrdes 
the puifuvt excuse for a real ego trip. 1 get 
depressed by stack after stack of indistin- 
guishable printed "alters, I daresay many 
cHtiors would love to see personalised 
touches in correspondence as machinf! 
printing (wnrri -processing 1 ) becomes more 
and more common, Remember symbols 
are much more memorable, than worris or 
nuioheis, 

Eight then, step one, take pen and 
paper and start doodling to find a good 
looking design. Certain features - notably 
your name and address - am obviously 
eL-wseuUal. IT you are in business your tale- 
phone, tax numbers and date space 
should alsu be included, with ancillary 
information about VAT, reference and 
company registration numbers if applica- 
ble. 

Producing graphics on the Amstrad is 
not particularly difficult with one of the 
many an programs around, but using just 
the machine can be tricky. This entails 
slowly building up a Basic program which 
uses the commands plot, drah and move 

Dunng the pasL year there have been 
various Type-Ins that might be ol use 
Fiohably the best is Hubert Buckley's 
SuiART, back in AA2B. Considering its 
size, just under two pages, it is very 
impressive indeed 

Once you have your letterhead looking 
good onscreen you need to got it. out to 
the printer. Ana this is where the prob- 



lems start. Such screen dumps are fairly 
common - there is one in this issue 
However sometimes they print down the 
page - it varies from program to pmgiaift 

- and some only work with certain graphic 
modes. Problems, problems. 

The best thing is la use a tommeiciul 
art package. There are several about. 
though foi some leason softwaie hOu$£g 
been slow m developing new ones With 
such a product drawing a letterhead is 
simplified, and generally they also include 
screen dumping routines to printers This 
is dependent on your printer type" most 
only work with an Epson compatible. 



O Pat Mc Donald 

Technical Editor For Amstrnd Actioi 



rtit Jem 



My Idler head, (Don't pretend you're organ- 
ised. McDonald, no-on9 will bt>lt»v» you -*d.) 

Another problem printers have con- 
cerns the seven bit printer port built into 
all Amstrads. This means thai, unless the 
screen dump is sophisticated enough to 
deal with the problem, graphics dumps 
have lines running through them As well 
as this you have to fate ilie bet that you: 
letterhead is going to be in black and 
white - unlets ul tfjur.se you have access 
to a colour printer or plotter (such an the 
Star LC-10. which costs about £240 1 At 
present there arc no strewn dumps that 
use the extra colours. 

Once you have your design - whet 
by drawing the letterhead yourself and 



Portraits of the artists 

Top of the range of art packages comes AMX Stop Press, a desktop publishing pack 
age in its own right. This means it can be used to write finished pages rather than 
just text. It lacks a few art features though. Next would come Micro Design lion) Siren 
Software, also a DTP program. Far cheaper than Stop Press with more an options but 
less publishing power. For an out and out ail package it's hard bo beat the Advanced 
Art Studio [see AA1\) from Rainbird. By far and away the most powerful you can get, 

One minor point is that all of these work only on 12BK HAM machines with diifk 
drives, The only 464 tape art package worth talking about* Melbourne Draw from 
Melbourne House, has sunk into obscurity with the buy-out of the company by 
MastertrortLc. 

Contacts 

AMX Stop Press • £49.96 • AMS * 092S 413501 

Micro Design • £24.95 • Siren Software, » 061 228 1831 
Advanced At t Studio* £24 96 * Knmbird. n- 01 240 8838 



running a Typo In .screen dump, using an 
art program, or peitiaps a combination 
yon are faend with reproducing it on youi 
stationery 

Probably the easiest way is to take 
your design down to your local printer - as 
in the person who prints, rather than 
machinery eto (gal on with it ed J They 
aw vuiy luu willing to whip up some mas- 
ters and produce sheets by the thujsatid - 
because they charge for the privilege 

Alternatively you could photocopy n. 
This means poor quality, and lots of 
expense but a low hassle rating. 

The (.heapssl way of all, not surpris 
uigly is to print il yourself using your 
own printer and simply running off copies 
as required Its noisy and time-consum- 
ing, but at least it's cheap and convenient. 



Past, present, future 

When the Amsirad was first launched 
Amsword was available straight 
away. It was in fact a conversion of 
the Taswoid word-processor. Further 
versions were released by Tasman 
software, 

Coming tauiy close together were 
WordStar, Br un word and Pretext, Of 
those, Uie fust has sunk into ohscari- 
ly. while the others have grown and 
boon further ttevetoped. 

Other word-processors, such &s 
Pyraword< Pendown and Mew Word. 
have gamed a niche. Generally 
though, three of the first four have- 
been going strong Their support now 
includes speil checkers and (in two 
cases} miniature fihng systems. But 
what n&xt? Has the CPC's word-pro - 
cessmg capacity been reached? 

I doubt it. For a stun, the ROM 
software capacity of the machines 
enable extra programs to bo plugged 
in without losing memory. Virtually no 
other machines m the price range 
have that capability And there are 
plenty more features to include such 
as a thesaurus, integral spreadsheet 
and print enhancers, for instance, But 
mora than that, the continued interest 
in this column indicates the large user 
base that siili exists. 

So don't got ofi yet - the best is yet 
to comet 



AMSTRAO ACTION 



A 

WORDS WORK 



Get it right 



I fondly hoped the key buffer expansion program on page 21 of AA31 would sobc my 
problems. Unfortunately it didnt It reset my CPC - not exac-Jy what 1 wiu.tedi 

After tipping through, various books - ii^dtifiir.q the CPC Firmware Guide - I die- 
covered a mistake in line 30. The linr* should read (I think' J 
M data 2i,^ r 05,li J sl0.N9,a>,l£rHS,c9 
Hugh Rabson, Bognor Regis 



Pocket Solution 

A tip for Pocket Ftoiexi If you have a 
CPC6123 and a DtAi'ZiiQQ printer then, 
when you press the CTRL oi SHIFT keys as 
well as a numeric (keypad) hey a 'special' 
character is panted on the screen, but not 
on the printer Thoic are t.wr> solutions: 
f) Load setprint and load 'he fcw ptr 
within the program Change the prater 
type from internal to parallel Delete the 
codes lor continuous paper and single 
sheer Save this edited punter driver as 
DMPZ00& ptr on the start of day side of 
The dish. How aU a »a Hi the manual 
2) Another method is to use the phrase 
key. Ctrl 0, Co into the famimand mode 
and typo lp then press return Now all 
ike phrases are displayed on the screen 
Note that all thu special characters are 
available from there So if you make a 
printout ol Which characters are where, 
you can get them with the ctkl key 
The only disadvantage »s that you can- 
not create phrase hies without destiny 
Utg an/ of the characters 
John W Bowman, The Nelhei lands 

Collected works 

Some Tasword tricks, II you print £ 100 or 
99 % m your text and then justify, the sin- 
gle space often becomes 2 or 3. ndicilous. 
Sometimes Che symbol Jumps tq -Jie next 
ljnu intolerable) 

My solution is to set up one of the func- 
tion keys to pnni a nonprinting character 
I torn the second character set, say the 
Creek capital signta X. Insert this into the 
Single space which you want to re La 111. The 
memory then regards the combined char- 
acters as one word, hut the printer leaves 
a single space! Or you can program all the 
appropriate keys like £, %, and % to he 
automatically linked with the sigma 

There are many printer characteriattea 
not explained in the manuals. For jiistan.ee. 
if anyone wants to know how to gel all 
French accented letters onto the numeric 
keypad, to print them both to rhe screen 
and the printer I can send them the inior- 
nvation. It was quite by chance thai 1 dis- 
covered that most of those caaiactera are 
directly available in the DMP2000 

] can print all these accented letters in 
language 2 (English) except the umlaut 
and cedilla They are ui the printer some- 
where but I want to usr? them without 
switching to language 3 [French) and los- 
ing some ul the English characters 

AMSTRAD ACTIO 



Granting the option 

I use Asiswoid (version 1 02) on disk. I 
often find that when I come 10 load a 
hie 1 have forgotten its name Up to 
now tins has meant going into Basic to 
catalogue the disk or taking pot luck. 
The solution T went lot was to change 
Lines 290 and 390 as follows: 

290 IF a=8 THEN MEWDftlf 

rah CAT; PRINT 'Fr**« any key to 

OOntiftije'" : WHILE 

IHKEYS^""" :WE«D;QOTO ZflB 
390 »S{S)="File 

catalogue" :b$ (8) -*F" Lb (S) -53 
This replaces the option to go into 
Basic widi an option to catalogue the 
contents of the current disk 
Martin Bolter, Northants 



In the DMP2O00 manual it yn/*s an 
example program for User Do: mud 
Characters' But it only prints oliaractnrs 
imirtg the seven bottom puis Out Ol the nine 
on thfi printer dead, 1 cannot find QUt how 
to use the tup seven 

As with all thu instructions in the 
Amstrad manuals, it look me hours to 
translate the instructions on User Defined 
Characters into normal English. Tne people 
that design these things are practically illit- 
eiate when it comes 1,0 explanations in 
ordinary language! 

K A Harmon, 2891 Route de Monde. 34090 
Mootpellier, France 

Peter Tewkesbury can supply an editor 
for the second character set Of Tasword. 
His address is 2b' Car thorp Rd, Northorn 
Moot, Manchester BA23 OAS. Send hilll u 
dish ptits Li to cover costs 

your seven bit prohtftms are en dermic 
to the hardware at the Amstrad. How 
acoui mi uight bit printer port from KDS 
electronics at £19.35, which Ivts you print 
taller chaiaCteiS? * Q4S53 2076. 

Ouahtas Plus, a very attractive pro 
gram from Seven Stain software, enables 
the creation of extra fonts very easily, and 
can utilise an eight hit punter port if YOU 
havn one As a simple unns/ei to down- 
load problems it is the one I heartily rec- 
ommend. ft works on Master file ITT. Mi.i: 
Office J I (6128 only}, Protext (not CFM) as 
wel! us Taaword Frice is £14.95 disk, 
E12JJb 464 tJpe version. Extra font disks 
are available for £.9.95 each, Seven 6'rajs 
can be o;;jtacted on v Q6284 3445 

N 



Boxing Brunivord 

A valuable feature of the current vtr 
■ton is the ability 10 ledelme certain 
keys to send any sequence of ten char- 
arr.ers to the printer and 10 display any 
desired symbol on the semen. There are 
21 keys: that can be rednfined: the 
numerals to 9. prefixed hy CTRL, and 
various non-alphabet keys. These last 
are the keys thflt produce tne ace riled 
characters if a foreign alphabet is being 
printed, so that it is possible to display 
the accented characters on tne screen 
as well as print mem. It is also possible 
to instruct the printei to print a chnrao- 
tur high speed, double density dat 
grapliica so that it is possible for 
instance to define keys to display and 
print in Welsh and Cyrillic 

When loaded Bnwword defines the 
numerals with CTRL to display and 
print a selection of Greek characters 
and mathematical symbols. The others 
are lef, unchanged. The keys can be 
redefined using a Basic program and 
the set saved to disk. The set is then 
loaded with ESC U (update). 

1 use this facility to produce tables 
and family trees, using the 'box" charac- 
ters of the IBM set. By loading rhe 
appropriate character definitions I can 
assemble on the screen and then print 
patterns such as the foliowmg: 



Lz^zn 



With another set of definitions 1 can use 
the number keys to produce captions, 
W.th a single key stroke I cai^ pu:t in 
double height, double width, empha- 
sised italic or double lic.yht. double 
width, reverse print, and display a suit- 
able symbol on the screen. 

If anyone wants more information on 
this or any other aspect of Brirnword, 
drop me a tme and I'll gladly help 
M Catton, 11 Battery Close, Gosport 
P012 4PA 



Share word processing trick* or prob- 
lems with other Amstrad addicts. 

Send them to: Words WorJr, 

Amstrsd Action, Future Publishing , 

4 Gueeri St, Bath, BA1 IE J. 




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BOOKS 



Just the ticket 



<* 



►<> 



Read all about it - Pat McDonald recommends 
reading material to educate and entertain. 








Powerful Programming foi 
Amstrads - Supercharge 
your 464/664/6128 

by W. Johnson, Sigma Frees 
ISBN 1 85053 046 4, £6.35 



This compilation of Basic routines covers 
many interesting and varied topics, from 
sorting routines to 3D amage manipula- 
tion. It is a pity, however, that large, 
sophisticated programs get no more than 
a paragraph or two of commentary and 
explanation. 

Johnson deliberately makes it difficult 
to understand a program without going 
through it and analysing it In some ways 
this represents a challenge, and some of 
the more obscure routines need a good 
grounding in mathematics to appreciate 
them. A book to read if you want to find 
some programming solutions, but not for 
a tyro wishing to cut some teeth. 



Last Resort 

Most books reviewed here are hard 
to track down through a Email book- 
shop, although any title in print can 
be ordered if the full title, author, 
publisher and International Stand- 
ard Book Number are known. 

The exceptions are Melboure 
House Publishers Ltd. The software 
side of the company was sold to 
Mastertronic, and the publishing 
side no longer exists. 

If a book is out of print, do not 
despair. Write to The Out of Print 
Book Service with details of the 
book you want, enclosing an SAE. If 
they come up with the goods, they 
inform you and guote a price. The 
minimum handling fee is £S,so the 
method is hardly cheap, but if you 
decide you don't want the book you 
needn't buy it. Write to the Out of 
Print Book Service. 17 Fairweaiher 
Grove East, Fairwatei, Cardiff CF5 
2JS. « 0222 5694B8. 




Further reading: 
The Amazing Amstrad Omnibus 
Martin Fairbanks, Interface Publications, 
ISBN 907563 82 1, £7.95 

Music and Sound on your 
Amstrad 

by fan Sinclair, Melbourne House 
ISBN 96161 192 6. £7,95 

Sinclair, writing in his usual chatty style, 
concentrates solely on the sound capabil- 
ities of the CPC's. He starts with sound 
propagation and progresses into musical 
theory. The examples and diagrams are 
clear and informative, and while the 
plentiful demonstration programs may be 
short they are of high quality, 

Coverage is not too deep, yet mBiiy 
substantial noises and musical composi- 
tions can be appreciated and adjusted. 
There's a section for machine code users, 
too. Readable and informative. 



An introduction to CPM+ on 
Amstrad Computers 

by P.E. McBride, Glentop Publishers Ltd 
ISBN 185181064 4, £7.95 

There is not a lot of literature available 
for the novice on CPM+-, a situation hap- 
pily improved by McBride's introduction 
to this operating system CPM books are 
more common, but in very few other 
instances can reference be found to the 
extra facilities available on CPM+. 

As well as detailing the usage of the 
system, the book gives information on 
the usage and purpose of the more com- 
monly used CPM+ programs. To many 
people the book may seem a little too 
advanced, but it is the best attempt at a 
tricky subject, GSX, BIOS and BDOS ate 
briefly considered as well. 

Fur tiier raa.dmg; 

CPM Plus Handbook 

by Digital Research Inc and Amstrad pic. 

Heineinann Ltd, ISBN 434 90321 3, 

E14.9S 



Advanced ^ 
Amstrad User's 
Guide 

by Daniel Martin, Glentop 

Pubi. Ltd 

ISBN 1 85181 018 8, £8.50 



k* 



For you don't want to Invest too much 
money in a reference work this book pro- 
vides plenty of facts and figures about 
the CFC's internal workings. Its sections 
include locomotive Basic keywords, the 
standard charactfir set, machine code 
digits for dis-assembly work and so on, 

It also explains the vectors into the 
operating system, listing such points as 
entry and exit register conditions. On the 
whole, though, it lacks the fine derail and 
informative comment of Anatomy oi the 
CFC's. One for those already knowledge- 
able about computers who wish to study 
them in some detail. 

Further reading: 

Amstrad CPC4G4 Whole Memory Guide 

by Don Thomasson, Melbourne House 
Publishers Ltd, ISBN 86161 199 3. £7.95 
Ins 8t Outs Of the Amstrad 

by Dorj Thomasson, Melbourne House 

Publishers Ltd, ISBN 86161 190 X, £7.9 5 

Exploring Adventures on the 
Amstrad CFC464 

by Peter Garrard, Duckworth 
ISBN 7156 1927 6, £6.95 

Intrigued but confused by the Pilgrim's 
pages? This could be the place to start. 
After a friendly introduction for the new- 
comer, this worthy tome then leads the 
reader deep into the murky world of 
adventures, Although some of the games 
referred to are getting a bit long in the 
tooth, most things mentioned are of rele- 
vance and interest to the would-be 
adventurer, and the hints and tips section 
contains everything important. 

These days, with the Graphic Ad- 
venture Creator and Professional Ad- 
ventyre Writer, it may Seem that a book 
on adventure gamee would have to leave 
out the T>o It Yourself section. Mr 
Genard's efforts have been left in - on 
balance a good decision. Although manu- 
als for adventure creators are generally 
good it doesnt do any harm to have more 
explanation and ideas on adventure writ- 
ing. 

Furlher reading: 
Pilg's pages. 



AMSTRAD ACTION 








_ 



Assembly Language 
Program mm g for the 
Amstiad CPC464, 664 & 6128 

by AP and DJ Stephenson, Argus Books 
Ltd. ISBN 65542 861 8, £7.95 

Many users dream of being truly profi- 
m machine code. None attaui it - 
vae nearest a human can come lo under 
standing the natural language of comput- 
ers Is through assembler. The 
Siephensons provide a standard, no-non- 
sense approach to learning machine 
code, taking the pace slowly and giving 
the reader time to adjust to this powerful 
form of programming . 

One off-note is the use ol a rather old 
assembler; the listings could have been 
dearer by using something more up to 
date. But then the book was published 
way back in 1986. so some ageing is to 
be expected, Make no mistake: the path 
is bard and neve: ending. But follow this 
guide and you may become a Z&O assem- 
bler programmer. 

CPM Plus Handbook 

by Digital Research Inn & Amstrad 
Consumer Electronics pic 
William Heinemann Ltd, ISBN 434 
90321 3, £14,95 

Thla is the Official, authoritative work on 
CPM+, and as such its pages are packed 
with information concerning that operat- 
ing system, The orientation of the book is 
towards Amstrad computers. .PCW8256 
as well as CPC6128. 

Nor is it just a reference work. Many 
sections are designed to educate the 
user, rather than simply listing page after 
page of raw information. Included is a 
GSX supplement explaining how CPM+ 
can use trcs system to produce graphic 
displays. The book represents a solid, 
meaty read, and is geared towards the 
programmer of CFM+ rather than Uie 
naive user. 



Using DR Logo on the 
Amstrad 

by Martin Sims Gientop Publ. Ltd 
ISBN 907792 56 1, £8,95 




Logo is a computer language designed to 
be easily learned, visual and powerful 
Although every disk-based Amstrad has 
Logo bundled with it, many people never 
even attempt to see what it can do. A 
shame, because for education and fun 1 it 



is much better than Basic, 

This is one of the best tutorials for 
Logo around, It is lucid, and makes you 
feel that much could be done with Logo If 
more people knew about it. The Amstiad 
manuals explained a fair bit about the 
language, but the presentation and scale 
of this book is so much better. 



The Amstrad Disc 
Companion 

by Simon Williams 

Sigma Press. ISBN 1 85058 034 0, £7.95 

Most users don't want to delve into the 
workings of optional extras for the CPC's. 

This is particularly true of disk drives: 
they just want to know what the machin- 
ery can do. and bow to do it. For those 
who want more, this 'Companion' shows 
what difference a disk drive can make. 



The Amazing Amstrad 
Omnibus 

by Martin Fairbanks. Interface Pubis., 
ISBN 907563 821, £7.95 

If you want a mammoth read this is for 
you. Unfortunately there Is a disgraceful 
lack of bonng tables, humdrum statistics 
and badly presented listings. Instead, 
you get an amazing amount of programs 
on a bewildering variety of subjects, 

What this has that Supercharge lacks 
is a discursive commentary with wit and 
humour, rather than terse statements of 
fact. In addition the Onmibus Is larger 
and generally better written. On the 
other hand Supercharge's programs are 
generally of a more technical nature. 

Further reading: 

Powerful Programming lor Amstrads - 

Supercharge your 464/664/6128 

by W. Johnson, Sigma Press 
ISBN1 eS05Q046 4,£6,9& 

Amstrad Book 1 Starting 
Basic 

by Sean Gray and Eddy Maddix 
Gientop Publishers Ltd 
ISBN 907792 39 1, £4.95 

Amstrad Book 2 Sound, 
Graphics & Data Handling 

by Sean Gray 
Gientop Publishers Ltd 
ISBN 907792 40 5, ES.9S 

Well written they may be but the 
Amstrad manuals, for many people, lack 
detail concerning Basic. These two books 
fill that gap, forming a helpful introduc- 
tion to Basic programming. 

The form of tutorial is to take some 
substantial projects and carve thsm up, 
explaining each Basic keyword as it 
used. This greatly aitls understanding, 
because you see each command as part 



of a whole rather than as a separate enti- 
ty. 

Because of the obscure nature of 
many sound and graphic commands, this 
method comes into its own particularly in 
the second book. The scope of both 
works is not great, but for getting to 
grips willi Basic they can be highly rec- 
ommended, 

The Anatomy of the CPC's 

by Bruckman-Engtisch Gerits-Stiegere 
First Publishing Ltd, £14.95 




An ideal substitute for the official Amsoft 
Firmware Guide. Though lacking in a lew 
respects, it nevertheless provides a 
tremendous background for those wish- 
ing to delve deep Inside the Amstrad. 

This is my favourite reference book of 
the moment. You name it, it is covered - 
the various vectors and ROM routines, 
the video gate array, 6345 controller, Z80 
processor and 8255, the AV-3-fi912 sound 
chip, This is an authoritative guide to 
CPC system architecture - not just 464, 
but 664 and 612Q as wall 

Further reading: 

Amstrad CPC464 Whole Memory Guide 

by Don Thomasson, Melbourne House 

ISBN 86161 199 3, £7.95 

Ins & Outs of the Amstrad 

by Don Thomasson, Melbourne House 

ISBN 86161 190 X. £7 95 

Games and Graphics 
Programming on the 
Amstrad CPC464, 664, 6128 

by Steve Colwill, Micro Press 
ISBN 7447 0033 9. £996 

A subject close to many CPC owner's 
hearts: making money by writing games. 
But don't get the wrong idea, this book is 
included purely for the way it demon- 
strates graphic techniques. And very 
well it does it too, with information on 
sound, screen layout, key reading inter- 
rupts etc. It is a fairly fast read, although 
to get any sort of benefit it will be neces- 
sary to digest the information property. 

What lets the book down is the fact 
that all of the proc^aoiiriiing is in 
Locomotive Basic. This makes it more 
understandable, and the book's value is 
in laying out and explaining techniques 
rather than forcing people to find out the 
hard way. Making money? You'll have to 
resort to machine code. Nevertheless .this 
book represents a start on that path, 



AMSTRAD ACTION 



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TRANSIT 



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FIRETRANS 



TrwipK-y A-a taifSJe-r;i mirrrbBf 0( HHfcfcitHU pppJC|Pj.nstr>tt 
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SAMSON.- Transmit II w I fai-jf^r W LLCrt 1 PAT ' fcfWJ. 
nuNCSTOME.CH'-MERA. GUNSTAH PAHA60LA, ftf A M 
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lasidiicFOHyATTeR 

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ADVANCED MUSIC SYSTEM 



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AdiA -JWUrwiQ THE GOLOM 
eemo'vtrarion music nes by fl 

been wtitter pspec ally to' us 



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THE STOCK MARKET SIMULATION 
(AJ CPC"*) 

Tliia is a eejiix.-i i_Uuea: 'fll oaOjgr^fll rp* 1 X? 6 ptayers ano 
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(h»,'"i csragram 

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SAMSON 



5AM30H has bsftfl dcvc 5f»fl by W » vamtar j; on j- :'i.: 
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usirg this tutiu future -Sul^etj " A Sbsn H 

dispiaytxJ jr ,.;l.i Q -i- pi nd can Oft #ChO*C » you' p"ir:&» ,1 nwcec . 
SAMSON a'.w Cars'* n^rtf se dr*. 



T/U^;- UK £7 50)- EUROPE £0.75 - 

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CHARACTER DESIGNER 



(All CPCst 

• REDEFINE YOUR PRINTER DOWNLOAD CHARACTERS 
T REDEFINE THE COMPUTER SCREEN FONT 

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FAST FORMATTER 



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ALIO OS 1 !, ENGLAND 
Please write Or telephone O7072 71529 for lull brochure. 



HOT TIPS 



%q@t TJiPi 




Another clutch of your serious soft'h aid ware tricks and tactics - 
and remember, each month the best tip wins E2Q! 



Not fade away 

Piiaiex ribbons don't wear out, they just 

fade away. So why not try re- inking 
them? Endorsing ink from stationery 
sieres seems about right. The right hand 
ribbon holder - the one with the circular 
raised section can easily be pi ism: 
apart to reveal a felt pad and two small 
idlleis. Put a few diops of ink on the pad 
and then carefully reassemble the unit, 

The result is really black characters. 
(The print may be a little uneven at first: 
just run the self test to give the ribbon a 
lew runs over the rollers,) Wear rubber 
gloves applying the ink. You'll feel pretty 
silly, but you won't get stubborn ink 
stains all over yum pinkies! 
M A Jarvis, Sedglcy 

Colour supplement 

There is a way of getting muie t&ua the 

allowed number of colours of that mode 

on the screen at the same time. Simply 

use or modify the listing below 

50 HDDS 2 

60 INK O.Q:INK 1,26 "BORDER 

~0 ' S*C transparency node 

BO PRINT CHR$[S1G};CHR$U) 

90 LOCATE 20,10 

100 PRINT "Mike Greenwood's Colour 

Propria" 



110 LOCATE £0,10 
120 PRINT " 



130 WHILE INKEYS-"" 
140 OUT tlFOO.O 
150 OUT (7F00.&6 
160 OUT «7F00,103 

170 WEND 

Hint ibis program and you find three 

colours on the screen at the same time. 
Try adding the following lines: 

155 FOR 4=1 TO 2: NEXT 

165 FOR a=l TO £;NEXT 

AIkr try altering i.hn numbors in lines ISO 

& 160 after the comma - use a range of 

64-127. 

Mike Greenwood, Abode Unknown 

Hacker hacked 

AAI'i Hackers Only was incorrect, To get 
the tontine working uiseil ID B,A after 
the org statement, and replace the ID 
a, (ix) with ld a,b And you reserved 
memory for stota instead of Buffer in 
the last line. 
David Jameson, Belfast 



Screen swap 



A quick way of swapping screens 

between &4000 ana. &CC00. hirst load a 



screen as normal - i.e. LOAD "fils- 

name" . &C0QO. I'Jext :ype CALL SBC06.440 
snd the acteen clears. It's a good idea to 
write a program to do this, otherwise tlie 
command appears on the screen. To 
recall it. use call tecee, *co 
Matthew Cawley. Deesirie 

Sweeten Honeysoft 

Honcysoft's Am&uad Asstmtbty 
Language Course is a very good program 
for beginners but a little weak in presort 
cation. 

These modifications establish two 
windows, the left being mostly for edit 
ing listings, the other for source file and 
display purposes, It's useful to have this 
information available when altering the 
source code, 

64017 KEY 138, "MODE 2: GOTO 
64026'-+CHRS(13) 
65025 MODE 2 

64026 WINDCW 1, 40, 1, 21 :PLOT 
32Q,55,1:DRAWR 0,400: PLOT 1,55: DRAW 
640 55; CALL SBC02:FEN 1 : PAPER 
0: WINDOW (3,42,80,1,21 
64089 INPUT "Starting line nun- 
ber-:nl:CLS P3: WINDOW SNAP 3,0 
$4108 WINDOW SWW 3,Q;RETURW 
64244 WINDOW SWAP 3.0CLS POKE 
13007, n-1 
64250 WINDOW SWAP 3, :cS=' E - : RETURN 

There shouldn't be any problems wills 
this because the Basic is unprotected, 

Kote that a time-saving point not dai- 
iiied in the manual is that ii you end the 
external command table of an RSX pro- 
gram wall ihe command bet, the pro- 
gram does not crash ii you mistype an 
RSX'siiajne 
Sean McManus h Stevanage 



Stop press! 



i You cannot load Advanced Art S:udjo screen files into 
Stop Press, but you can load Stop Press lilts uuo AA$. The 
file extension is .sps, 

i The Di<a>EMD.sps file on side twn of t.hf? systems disk can 
be loaded in either model: or 2. Also on side two are some 
excellent digitized cutouts tlml art 1 well worth u look- 

i Loading a cutout with the gridlock switched on you may be 
able to place some of the cutout over the ruler/menu and 
erase it. But take care" This cannot be undone, so be sure 
you've got your Cutouts positioned before pressing move to 
load them. 

I To obtain best Tcsults with, the Amstxtsd font select 'adjust' 
from the menu, and adjust the spacing- to 'A inch in the x 
direction and 1 inch lt. they direction, For all '.6 X 16 fonts, 
adjust the spacing to 2 in tbtx sx.s and '. m :1,q y axis. 

i On the Excra\Extra' ±s'a (packed full of clip an and 
lujusj, Lhe spacing for Oie Hrtec70, filiiiSO and Teeny90 
louts should be ciianged to 3 x and '/ y. 

When you use the autoliow option don't place the text cur- 
sor on a lino or graphic, but in line with it. The cursor cor- 
rects its position automatically 

When you position the text cursor In a window never plate 
it actually on the line of the window, because some of the 
P'.xels matting up the line will be removed. 



■ When entering text manually and using autoOow it's best 
to add a space at the start o! each new line, because other- 
wise the text starts right at the edge and is difficult in 
read, 

■ Creating text files with a word-processor^ Don't use word 
wrap or justification, 

■ Text windows do not invert before you clear them: graph- 
ics windows do. 

■ The MTQ printing option produces slightly blurred results. 
The standard option, although lighter, is clearer. 

■ And don't worry that your printer ribbon will wear out very 
quickly. 1 have printed more than twenty full pages using 
the standard quality setting and the ribbon is still going 
strong. 

■ When using the page position icon to move the page about, 
be warned that the page does not go right down to the 
bottom, You have to move the page up manually to access 
ihe last few centimetres, 

■ Users thinking about buying Stop Press who want to see 
some printouts lust can gel Uiorn from me. The charge is 
50p - and while you're at it, enclose any questions about 
the system. 

Phillip Stoddart. 6 Shortsfield Close, Horsham. W Sussex, 
RH12 2N A 

Really useful tips. Phitlip: C2Qon the way. 



AMSTRAD ACTION 



PROBLEM ATTIC 



PlEK&iMSiLi^mi MTITi/© 



There he goes again, thai Pat McDonald, solving people's 
problems. Shouldn't be allowed. 



Short memory 

1 saved a program whicn was 3B913 
bytes long but I caul savo mm of 40574 
bytes il keeps coming up Memory Full. 
How much memory does Save use? 
D Holmes, Mid Glamorgan 

The save, command uses a 2K (2048 
bytes of memory) buffer to store data in. 
Although a 434 tape system has more 
usable memory then a dials system a 
program of maximum size on a 464 
should have a memory setting of about 
40500. allowing for the minimum of 
variables, Looks like you'll have to opti- 
mize your program, perhaps even split 
it into two. 

No connection 

I am having trouble with 5 V DC and mon- 
itor cijijnec'.GJii; on my 464 (bought hack 
in '83). To got a picture f have to fiddle 
with the leads conneccng the monitor to 
thfi computer Sometimes the screen 
splits diagonally, other times the colours 
change. (1 knew because 1 have a modu- 
lator.) 
A High am, Liverpool 

Sounds as if the connecting ports are 
worn out. Both sets of symptoms are 
caused by an intermittent synchronisa- 
tion signal. For a fault like this your 
local TV repair man should be compe- 
tent. 

Lost assembler 

I'm a Amsiiad CPC464 owner writing 
pull-down menus in Z80 assembly. The 
trouble is that I don't know how to locate 
text on the screen using aflsemMef lan- 
guage. 
David Hookway, Southampton 

Within the CPC operating system there 
are a series of ready made entry points 
for youi own machine code work. They 
are fully documented in SOFT966 from 
Am soft . unfortunately it costs a hefty 
£19.95. Nearly as good is The Anatomy 
of the CPC's by Bruckman-Englisch 
Gerits-Steigere, published by First 
Publishing Ltd at £14.95. 

To NMI t or not to NMI 

Is there a way to stop a machine code 
progiam in mid-flight, and pass control 
over to another small routine sn memory'' 
I want to do this with programs which 



run With 0* without interrupts. I liave 

heard of an NMI (non-maskable-inter- 
rupl}, buL I can't get it to woik. Tito vec- 
tor lor this is at Sititj, but 1 don't know 
how to uiggei tl. (Expansion port pin 
36+GND?) 
Thomas E Jolly, Northumberland 

Your theory is fine, but unfortunately 
you have to ensure that the lower ROM 
is switched out. Otherwise the vector at 
&66 will be read from it and your pro- 
gram won't work. 

Career decision 

I want to be a programmer. 1 have mas- 
tered Basic: what language should I 
choose nex;,? 
Matthew Davey, Australia 



That depends. If you want a training job 
with a company qualifications count 
more than experience with languages 
on a CPC. On the other hand if you want 
to be a free agent programming on an 
Amstrad then it depends what your 
market is. For writing games machine 
code is really vital, but for business 
applications high level languages like 
Basic or C would be better - writing in 
these is generally faster. 

Take heart - we're printing your 
type -in next month! 

Echo from the past 

A back number oi AA (H) winch had a 
cover cassette had a program msjde Tor 
trans ferring it to disk It doesn't wont! 
J Williamson, Manchester 

An update appeared in AA9: 

10 OPEUQOT TJ' :t*WQHY 4M&:CLOSB0OT 

20 |TAPE.IH:LQAD ""jPOKE -12556 , 201 : CALL 

12554 

3C SAVE * COV'.B. SOW, 37544, 10BS7 : f DISC 

Y<rtj j«j?t type RON'OTV™ to load the 

game. 



Programmer blues 

n 1 ii v to load anything else when the 
464 6128 converter program (Christmas 
tape) is in memory T get the Bad 
Comnand error. 1 can get round it by 
HEBGEing il with what I want to use, 
but 1 would prefer a more convenient 
way of using the program. 

Secondly, ptease WW me what the 
last i dees in the 6123 command; 

DFAWR x.y,!, 1 

My last gueiy concerns a problem 
with my own listing in which the 
delete key is ignored 
1340 'key in routine 
1350 answer$="" 

1360 z5=INKElfS ; IF !$=' " THEN 1360 
1370 IF iS=CHRS(127) AMD 
aaswerSo""" THEN tenpS=LEF- 
TS (answers, LEN 
(answers)* - 

1} ; answerS>=t(3i5>£ ral^POS (Dl) ;z2=VP 
OS (Ml): LOCATE #1, SEl-St, S3 :PRINT 
SPACES ( 1 J: LOCATE #1 , zl-1, z2 GOTO 
1360 

1380 IF zS=CHRS(l3) THEN RETURN 
1390 IF zS="a" and aS <-"*" THEM 
zS=UPPER${r$) 



1400 IF ■$=*' " THEN 1420 

1410 IF z£ < "A" OH zS > "%" THEH 

1360 

1420 PRINT *l.z$;-3TiSwe 

rS=ar , .swerS+B$:OCTO 1360 

Robin Brown. Inverness 

I have no ideas about the first point 
(any suggestions?), but last t on a 
graphics statement selects XOR 
graphics mode. A at the end means 
normal, a 1 stands for AND and a 3 
will get OR mode, To use it on a 464 
type: 
PRTJTP CHRS (17} ; 1 (Or 0,2 Or 3) 

Line 1370 is supposed to do the ; 
business. Rather than all that mess- 
ing about with FOS and SPACES, why 
don't you use the codes for backspace 
and space? All the control codes and 
their uses are in the back of the man- 
ual, hut here is a working line: 

1370 IF zS=CHR$(127> AND 

answ«z$<><" THEM t«p$=LEF- 

TS (answers, LEN (answ*xS) - 

1) : answer $=terep$ lPRTMT 

#1, CBRS (6);" ';CHRS(8J: :GOT0 1360 






The man from Problem Attic, he say yesi 

I am interested in youi ofler in AA32 lor Master Machine Code on your Amstrad 464 

& 664 by Jeff Naylor and Diane Begets, I have a 0128: will the programs work on my 

computer? 

Stephen Pugh, Bridgend 

mere it comes, All together now) Yea, 



M AMSTRAD ACTION 



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A 

REVIEW 



The case for data-merging 

After careful hours spent weighing the evidence, Pat McDonald 
passes judgement on Brunning's new release 



INFO-SCRIPT 6128 



Brawling Software • £46 disk, only • 12BH/256K only 



Many moons ago Brunning software released a word-processor by 
the name of BrunWord. More recently - to critical acclaim - 
BrunWord 6128 was launched. Now they've come up with some- 
thing off theit beaten path: lnfo-Scripi 8128. 

'The Complete Database with Word-processor & Spelling 
Checker* boasts the p&cfe&otAg Complete flaiabaae? Wull, yes sod 

dg. info Script comes on a single disk, so you could hatcUf expect 
a mammoth package . Within this space limitation, however, what 
you get if; really very good. 

To exploit the |Tflcrkagfi to the fOO yosi need a Dk'tranlcs/Ram 
Electronics 2b6K HAM pacis. Tins enables you to store info-Script, 
BrunWord, BnuiSpeU and still have space for six pages ot text and 
3000 data entries. 128X owners have to load BrunSpell separately. 

But what docs it actually do 7 ""his is Going to take some time, 
so bear with me. At its Bimplest. the package is a name and 
address book, enabling large amounts of entries to be kept handy 
with the word -processor. Vary convenient, bill hardly world shak- 
ing. 

Earthquake! 

What makes Info-Sci ipt unique is the high level of data integra- 
tion und intardopeudeacy. In some comparable database lecoids 
must be of a similar type, the only concession to individuality 
Semg that some records can he empty, With Info Script fields in 
lecords can actually refer to other records. 



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Ijei's illustrate with an example. Supp-ose you were a stock 
person look-rig after a warehouse. Hot only would you need to 
store each part type, you would need a Jis: of suppliers as well, 
And if a part were available as a set or sub-components you 
would like to store those as well as their suppliers. All well and 
good, hut linking them together would prove very difficult. 

Nut so with this program. If really dues let you have a free 
form database. Well maybe not quite.,, If you change the format of 
lecords and then try to pmfoim opeiatioiis on them Info-Script 



AMSTRAD ACTION 



gets moody It's a bit like trying to compare two completely differ- 
ent things, like the colour blue and the number 7. 

Getting back to the example, the system allows two 'onus of 
Uniting records together, if the roo; file is called the parent, then 

the two types arn sons and daughters The difference is impor- 
tant: the first is merely a subset of the parent, while the ftnoond is 
more of a record in its own right 

Getting in 

InioScnpt loads ui the usual manner, first asking lor the date and 
then displaying a mam menu. The options from here are as fol- 
lows: 

Load/Save lets you load in and save data files, all of winch are 
automatically prefixed with the '&' symbol to differentiate them 
fromBranlVord files. 

Ed it /New/Reuse: various commands to jet yon change the 
data. The iasl named clears out data but leaves a shell for you to 
use, 

Variation: for creating different field formats. Subsequent 
records use the new formait until it. is changed again. Each prompt 
can he a maximum of eight characters, and the total space for 
each template is 160 characters. Wot a great deal, but sufficient 
for most uses. 

Clear file. Kill record, Find phrase. Gel record und Print speak 
for themselves. 



Extra bits 



It is unfortunate, with so 
many programs around - and 
especially with sen on s soft- 
ware - that optional extras 
cost more and must he pur- 
chased separately, Not so 
with inloscript: also included 
are BrunWord 6U8 and its 
attendant spell checker. 
BiwiSpcil. 

These were fully reviewed 
in AA22 Here though is a 
brief rundown of Just what 
it's like to use them 

When you load BrunWord 1 
you are taken to the front end 
of the program, rather than 
being dumped straight into h 
This menu is In 40 column 
mode 1, hut the word -pro- 
cessing is dene under mode 2 

that is. across 80 columns. 
All the features necessary are 
there, such as roaJ insert or 
overwrite, word count, cut 
and paste etc. 

There are also some extra 
ones, including true onscreen 



iep;ese:itatioii3 of superscript 
and subscript, useful (or 
chemical equations and the 
like; paragraph definable 
margins; multiple file print- 
ing, and full justification 

Richard Menteiro. A A 
technical editor at the time 
and all round wizzc- boffin 
had this to say ahont it: "Mot 
only does it outperform many 
word -processors on the mar* 
ket, but it's friendly and last". 
That's just as true today 

The spelt checker is also 
very good, with 30.000 words 
built in and loom for some 
5,000 more. This is memory 
resident when you use 
BrunWord on its own. 
BrunSpetf is also pretty fast 
and offers a list of possible 
words when it comes across a 
word it doesnt recognise 

The only thing that lets 
the word-processor down is 
its fairly slow screen opera- 
tions. The find/ieplace and 
justification are fairly fast, but 
Pretext is faster for cursor 
operations and scrolling. 



A 

REVIEW 



Best of enemies 

Last issue AA reviewed Protest Office/ 
Pretext Filar, a product very similar to 
Info-Scnpt. (The only difference between 
File' and Office is the letter's invoice 
pr^ttUtiu cup ability., I 

Choosing between; Amor and 
Brunning's offerings 13 not easy. Their 
intended purpose is the same - a word- 
processor based database, doth incorpo- 
rate similar facilities for invoices and 
linked records. 

into Serial is much faster than Office, 
because it stores data and programs in 
:ne extra memory As a consequence of 
that it is only usable on 128k RAM 
machines. 

Office, on the other hand, is a disk 
based program It doesn't seed 128K of 



memory, but as a direct consequence it is 
stow m its slart-up procedure, amongst 
others, lis iormatiing and stora- 
gcrctricval capabilities, however, are 
similar so those of iis rival 

info Script gets you started without 
too much fuss, indeed the program itself 
is a little easier to use than Office. It must 
be said, however, that its manual lacks 
the resolution necessary to get you into 
Subjects such as c ha no; 1:1^ the invoice 
style and data merging. Furthermore, like 
all too many o: Its kind re is not a master- 
piece of western Liter at una, and lacks an 
index. 

On the whole I would ruixjmmend 
Info-Scripl over Office, unless the poten- 
tial buyer already owns Pretext. 
ProMerge and - if a spelling checker 
enters the equation - ProSpeil Quite sim- 



ply. Info-Scnpt represents the better sys- 
tem Bran Wand is aot as good a word-pro- 
cessor as Pretext, but Jnfo-Scrjpi ss a bet- 
ter all around package than Office. 



Directory gives an overview of all the records in chjc database 
at the same time (rather than a disK catalog} 

Quick list or Sort piuduces a selection according ta Markers 
set 



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The directory- 4 lesier rneihod or checking records 



Unravel gives a Quick list in alphabetical, numerical or chrono 
logical order. 

Multi-merge is one of the most powerful options Many people 
are familiar with the conventional mail-merge facilities to store 
names and actresses, and send the sanie form -ewer out to hun* 
diedsf. of different pecple, Into -Scripts Multi -Merge is a complex 
feature that allows tbe crt-iiLu:ti of whole composite letters made 
up from many different records. 

The different markers used in BcunWoid documents refer to 
different fields within the info Script data file. This means that, 
(or example, placing the maikei tA within flic document will 
cause the printer routine to print the address field Similarly *f 
inserts the forename 

Some of these markers refer to operations such as justification 
and insert or overwrite modes, while others refer to arithmetical 
addition and VAT calculations for invoices These items pack the 
punch beliiud Info-Script's power, and they art* fairly easy to 
understand.. 

For those who want to see just wnat goes into a data merge, 
there is a single step option available 10 save wasted r .ime {and of 
course printer paper) 

Talking of printer paper irifo-Scrjpt allows the user to change 
the printer (if Epson compatible) to cither 80 96 or 127 column 
mode, equivalent to Pica, Elite and condensed fonts. 




PROTEXT 
OFFICE 

PROTEXT 
FILER 



„mic .-Air** 



Brunning's targets 

It is no harsh criticism of Tnfa*Sctipt to observe that thig program 
IS not oi much use to m&ny users. Its powe: ..'; sur- that it really 
needs a meaty application to work en such %s a mailing list, large 
club or customcr&'suppLcrs lor a business. The key fact when 
deciding whether it's suitable for youi problem is that it can han- 
dle standard 1,000 records on n 128k and 3,000 on a 256K 
machine 

If your needs are above this magnitude Chen it is likely that 
you arc better served considering a conventional database - and 
in all likelihood on a (Liferent machine. On a OPC info-Script really 



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is die p:ck oi the bunch as far as nn integrated database..' word- 
processor goes due to its; versatility and price. One final point; 
the package would have been better served by a little more 'man- 
ual labour'. 



G O NEWS 


BAD NEWS 


■ Really gets some perfor- 


■ 256K expansion needed 10 


mance from a 256k machine. 


handle records over 1,000. 


■ Well set up and easy to get 


■ Manual is cloudy, espe- 


into. 


cially on more advanced 


■ Changes in layout and con- 


features. 


tent possible onco the pro- 




gram is mastered. 





AMSTRAD ACTION 




info-Script 

Designed for the Small Business 

A fast and friendly database integrated with 
a powerful word processor & spelling checker 



"• FAST FRIENDLY DATABASE PROGRAMME •" 

" Very last, programmes & data am mamory resident 
" Very tow to use, w fiey definitions needed 

* Alphabelfcal, r.uiT-aricaJ, date sorting en 'ev^rse 

* Son on ary field' with no delay [naming mows) 

* Unique marker system splits sing> Nfe into 4 

■ ReI aii anal records. Parents, Sons & Daughters 
" Conditional texitaading from disc o* memory 

* Conditional printing, intelligent addressing 

' Address and letter patterns aLtomaiicaJly loaded 
' Arithnecica) functions tor invoices aod totals 
" Sesrch routines for speeded field or any fiaid 

* 1000 names and addresses {standard CPC612S) 

* 3000 names artd addresses with 2S6k merxny 
" Supplied with examples and presel pa«e/ns 

"* SUPERB WORD PROCESSOR PROGRAMME "• 

* Memory resident with the database 

**■ LIGHTNING SPEED SPELL CHECK PROGRAMME *** 

'Easily loaded who? needed 

* Memory resident with extra memory 

Allthr** Pregramrnis togriharon 3in Disc £46.00 

CPCbl2B of CPC464 with Dk' Irani ca mrtrnory expansion 

[Pn'ca incudes a rack jp copy and Disc Extension) 



Send -cfieque/postal ordetfaocess ntrnoer to:- 

Brunning Software 

34 Helston Road, _ 

Chelmsford, Essex, CM1 5JF E3 
.Telephone (0245) 252854 (24 Hours) 




BrunUJord 



"BfonWoro offers considerable flexibility .. Gxceilen! 
spelling checker ... very easy to use datable" - CWTA 
"BrunWord is a very competent programme* - AMTIX 
"Real value lor money ... user friendly and fast" - Amstrad Action 



"* SUPERB WORD PROCESSOR PROGRAMME *" 

" Amazingly last response. 100% machine code 
" Balanced judication, unbeaten tent appearance 
" Fdl primer lefitures, 3 and 10 pa^i emtwdded codas 
" Displays ?je pt nl torTal 

rt * LIGHTNING SPEED SPELL CHECK PROGRAMME 
" 30.000 word English dictionary, A ulonakc correction 
" Checks 25Q0 wurds per minute Instant too* uo (CPCGi ffl; 

*** INTELLIGENT DATAFILE PROGRAMME *" 

** Alphabetical, numerical or dais $gr1mr_> 

" tntelligert mail merge, .ntehigent label printing 

All throe Programmes together on 3in Disc £25.00 
For C PC 46 4. CPC664 or CPCS128 - State which machine 

(ask 'tor cvrtree booklet) 



7 Days Free Trial 



Our tree trial is a great success) Ring us 9am to 7pm and we wtl send yu,j 
Rn.nWrj'd 6128 or 464 |0iscj lor 7 days tree Ural 



Disc Extension 



Fo'mal disc, Edit Oir. Copy Disc'L>iSC Archive disc alt within BrunWord 
Disc - £7.50 (Nwd9 BrunWord S'No FH Fi FH nr J"l) 



Send cheque/postal wd*r/acce&s number to: 

Brunning Software 

34 Helston Road, 
Chelmsford, Essex, CM1 5JF 
Telephone (0245) 252854 (24 Hours) 





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A 

BAR CPM 




CPM 



A history lesson from Richard Monteiro, 
and heaps of contacts for PD software 



CPM: Us acronym has several possible translations, but the most 
useri and moat plausible is Control Program for Micro -compuLera. 
The operating system grew out of the need for sonic form of Stan 
dardisatiori. The early 1970s saw the dawn of the personal com- 
puter age. There were ton many machines, with more appearing 
all the time, and no easy way for them to communicate with exist- 
ing hardware or software. Then came CPM. 

Before CPM's arrival a 
computer user would have 
to write a program - or steal 
another user's routine - to 
do mundane tasks (taken loi 
yiunUxl on today's operat- 
ing systems) Gary Kildall 
radically changed this. His 
program, or operating sys- 
tem, worked on any G-bii 
computer assuming the 
machine had t6K of memory 
and contained an 6080 3085 
or Z80 (like the CPC) proces 
flor. 

The success of CPM 
Gurry Kildaii -crtuiiorot cpm was immediate and imm- 




Where to go... 

...for public domain software: 

■ Advantage » 0242 224340 
West One House, St 
Georges Rd, Cheltenham. 
GL50 3DT 

■ CPM User Group 

72 Mill Road, Hawley. 
Bart-lord. Ken:, DA2 7TIZ 

■ PD Software t? :;ig g 26 
63296 

Wiiiscombe House, Beacon 
Road. Crowborough, East 
Sussex. TN6 1UL 

■ Triple Zero Services 

23 Broad Lane, Essington, 
Mr Wolverhampton, 
Staffordshire. WV11 2RG 

■ PD -SIG 

90 Brayboume Close, 
Oxbridge, Middlesex, UB8 
iUJ 

Most of these publish a 
newsletter and have vast 
soft ware libraries ■■ not all 
will be of interest. There is 
usually a subscription and 
copying fee for each disk. Do 
remember to enclose a SAB 
when enquiring 

User clubs are also a good 
place for getting ptiblin 



domain Wadi {0895 52430) in 
particular have a selection of 
disks crammed with stufi. 
Well worth checking. 

The flatted Amstrad User 
Group offer (res PD software 
to club members- Free PD 
software - but surely it's free 
anyway? Well yet it is, but 
most libraries charge a han- 
ding fee. 

To enroie as an UAUG 
member send £6 lo 1 
Magnolia Close, Fareham, 
Hants, PG14 IPX. Fur Lhis 
you get a bi-monthly maga- 
zine and access to 2 
megabytes of PD software, 
Enquiries as 0323 2B1324. 

Before you order disks and 
disks full of PD software you 
might like to try getting your 
hands on The Free Software 
Handbook. This book pub- 
lished by PeopleTalk Asso- 
ciates covers the best public 
domain software available. 
See the box elsewhere on this 
page for further details. 

We continue to update this 
list, so if you know of any 
worthwhile libraries, bulletin 
boards, or user clubs do get in 
much 




ense: it could be adapted to other micros 
quickly and easily, computer manufactur- 
ers didn't have to re -invent the wheel, 
and - at the lime - it was the only oper 
ating system available that could control 
floppy drives. 

Pioneer buyers of CPM were hobby- 
ists, the type of bearded boffin heavily 
into homebrew hardware. As chances 
of any two systems being alike were 
remote, CPM was the firm favourite 
ul the buff as few modifications 
were required to get the operating 
system running. 

Intcrgalactic Digital Research 
{Inter-galactic was eventually 
dropped when a company called 
Digital Research went bust) was 
formed by Kildall in 1976 as the 
success of CPM grew. By the 
late 1970 s over 900 firms were using 
the system. Today Kildall estimates that over 
200 million copies exist. And over 300 computers make use of 
CPM (one of which, in case you didn t know already, is Amstrad's 

CPC). 

An interesting atuiy am rounds MS-DOS (the [EM PC operating 
system equivalent to CPM). fn 1981 IBM decided lo enter the per- 
sonal computer market, but it needed an operating system. For 
seine bizarre reason IBM thought Ihul CPM was owned by 
Microsoft, rather than DR. Consequently IBM approached 
Microsoft to write a version of CPM for their forthcoming 16 bit 
PCs. Naturally Microsoft couldn't sell such an operating system; 
rather than lose out on a lucrative business deal Microsoft came 
up with an alternative. MS-DOS. 

When Kildall tinkered with the PC DOS ffBM's name for the 
MS-DOS hvs vmVi. ~:iv. -urned a little green. The command structure 
and layout was so obviously ripped off from bis system. He con- 
fronted IBM on this and was assured thai IBM didn't realise the 
operating system was so close to CPM Nobody takes IBM to conn 
ii they waul to slay ui business. Kildall is still in business. 

Today Kildall runs his own company. KnowledgeSet - be may 
be working at the cutting -edge of technology, but putting a capi- 
tal letter mid word is old hat looking at methods of using optical 
disks ! laser disks and compact disks) for Storing computer data 



Free software - to you, £40 



The Free Software Handbook, 
a compendium of public 
domain software for CPM- 
based computers, published 
by Peopletalk, is difficult to 
get hold of. Reason number 
one is it's an American publi- 
cation And two, we've been 
printing its ISSN (It's Such a 
Stupid System). We've discov- 
ered a UK supplier which 



Should make tilings easier. 
DavTS/Rubm, 0386 8b3610. 
distribute trie Free Software 
HamiboQlt with ISBN number 
0-915907-07-0. 

Unfortunately the price is 
an outrageous £39.95. There 
is ;.n st no way is it worth that 
much: the US price is S17.9S 
(the cost of a game on disk, 
roughly £14.95)- 



J 



AMSTRAD ACTiON 



A 

BEGfNNERS 




Our series taking you from complete ignorance 
to complete mastery of Basic 



The story so far... 

Anywhere thai you can use a num- 
ber as an operand - the 2 in msoe 2 
for example - yon can use a variable 
instead. 

A variable is a letter or word 
which represents a number. You set 
the value of variable - the number 
Which it represents, in other words 
with an assignment command. For 
example. a~2 assigns the value 2 to 
the variable a From then on, you can 
use the letter a to mean the number 
2. Thus a=2:M0OE a tells Arnold to 
change to mode 2. 

TO change the meaning of a com 
mund yuu allot the value ol a vari- 
able. It you type a«l:MCC£ a:*-2: 
mdOE 3 the first pair of statement 
mean ikde i because a has a value 
of 1, and the second pair mean MODE 
2 because & now hag a value of 2. 

With loops you can perforin the 
samo command several times. Using 
loops and variables Lo(jftth.ei you can 
makfs the same command do several 
different things, one after the other. 



Now read on... 

We rounded oil last tune with a program 
that used the new eomitiOiidj FOB and 
NEXT. We saw there that these wrcro 
powerful commands, but we didn't see 

[jit.'waely what they did. We'Te going to 
find that out right now - with a little help 
from one of the Oral cornmanda you 

learner) 

Printing variables 

Right back in Absolute Begiimsis Part 1 
we saw how print coulc be used Lo dia 
play teal on screen. In fact, print can do 
a lot more than that. Try typing in l! J use 
immediate com mauds; 
tt-593 
PRTNT "A" 
PRINT a 

You should find Hint the first print 
produces the letter a while the second 
produces the number 5*3 - the value ol 
the variable a. The difference between 
the two is just a matter ol punctuation. 



Tlw fichi has quotation marks that tell the 
computer that a is a piecf* of text to he 

printed. 

The second, mi the other hand, has no 
quotation marks Because Of this, your 
Amsr.rarl assumes you're trying to PRINT 
the value of the variable a. You previous- 
ly assigned the value of 593 to a SO that 'S 
what your CPC displays on screen. 

FOR NEXT LOOPS 

That may liave seemed a bit of a rii ver- 
sion but, hftlieve me. st was necessary 
print is vital to monitoring what hap- 
pens to the value of a variable, and we'll 
need lo do a lair bit o: pri wring to under 
stand the for and hext commands. 

Letfs start off with a simple program 
whjch | List prints a message repftaiedly: 
10 FOR a = 1 TO 5 
20 PRIM? "liiw 20" 
30 NEXT a 

Linus 10 and 30 together make the 
computer perform the print command in 
line 20 :sul once but five times, run the 
program to see this for yourself. Then 
udd to it by typing in the new lines so 
that 11 looks iLkc this : 
5 PRINT "line 5" 
10 FOR a * 1 TO 5 
15 PRTNT "Line 15" 
20 PRINT "Lina 20" 
25 PRINT "Line 2S" 
30 NEXT a 
35 PRINT "Llns 35" 

Now arjs this, you snoufd hnd you 
get a series of messages, each of them 
refer ting to the line thai prints; it, Thus if 

you get the message line 25 on tha 
screen you know your machine has lust 
(joifoimed the command in line ?I> In 
practice xho CPC does this son of thing 
very fast, so you won't have time to think 
about each line as It pops up on the 
screen. Thai doesn't really matter. We are 
interested in the ordwr the lines are per- 
formed in, and the number of times thuy 
are repealed 

Okay you've got a whule series of 
message^ on the screen. Let's take a look 
first ol all at which messages crop up 
more than once. You should have only 
one lina 5 message and similarly only 
one Lin* 3S The middle three, however, 
each occur five times. They Ye not just in 



any old ordur, either Tticy come in five 
groups <ri three, each one oitc this: 

Line 15 

Line 20 
Line 25 

Thai is, tbey'ro in numeric! order 
wuir.n these croups, Can you see yet 
what, for and next are doing here? 

Look back to the listing and notice 
that the repeated lines are the ones 
between the for command in hue 10 and 
the hext command in line 30. The com- 
bined effect of the for and the next is to 
make your Amstrad repeatedly run 
through the lines in between them. 

As you may remember from the last 
tone, ".his repetition is ceiled looping. The 
for and next commands and the lines 
between them form whats caUcd a loop - 
that \s, a bit of the program wmch gets 
repeated. For obvious hjuboiis Ulia kind 
of loop is usually called a FQR-NEXT Loop, 
and it .,■> used almost incessantly by Basic 
programmers. 



Entropy 

Storage areas are called variables for 
the simple reason that they vary. This 
in miportant. You can assign and re 
iiKSigii iliern, constantly changing their 
values while running them through 
changing processes. 

Without variables computars would 
hr* so :im;ted they could do little more a 
piece of paper and a pen. Variables, 
storage, comparative decision making, 
input and output - without these your 
Amstrad would not he a computer. 



It's all very well me showing you how FOR 
and next can make a part of your pro- 
gram repeat itself, but you also need to 
know what controls the number of times 
it repeats. 

Scrap the old program using new and 
type rhls one in :ts place; 
10 CLS 

20 FOR A=l to 10 
30 PRINT 'HELLO' 
40 NEXT A 

When you run this you get the word 

Hebe appearmg on your screen ten 
times. Clearly linrr 30 \a repeated tan 
times, so that's the number of times your 
CPC goes through the loop Change line 
20 to read 

20 FOR A=l TO 5 

Now yon should get the message five 
times. To get a further insight into the 
way these commands operate try run 
ntng tire program again with line 20 as 
follows: 
30 FOR A-2 TO 5 

Next month we take a farther look 
Mto the uses and petent/ai of FOR 
NEXT loops. 



AMSTRAD ACTION 





ST PRICE INCREASE 

Due 1o a worldwide shortage of memory chips, 
prices of many computers have gone up From 
Aprii 198S, 1he Atari ST range is also likely, to be 
affected. For details of any price m crease., please 
rciurn Ihe coupon bdowJdrourte^lHenAjflB^^ 




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Writers write, taxi drivers drive taxis, typists type. And hackers hack. But what does 'hack' 
mean? Pat McDonald shines a light on a world shrouded in ignorance. 



I £aekers wear dark glasses and black suits and break into comput- 
er systems to steal money. Everyone knows that. Ttiis may be an 
exaggeration of the common view of the hacker - a symbol of 
power in a technical age - but the image is of such, people as lone 
teenage boffin vandals. 

Hackers have only themselves to blame - those interviews 
where a human silhouette offers pronouncements laced with jar- 
gon to an interrogator who doesnt understand a word. The 
alleged reason Cot this dramatisation is that hacking it a criminal 
activity. In fact there js no legislation covering hacking at all. 

But surely hackers can be prosecuted under existing laws 
relating to copyright or intellectual property rights? Legal experts, 
as is their wont, have equivocated and disagreed, No legal prece- 
dent was established until the Lords gave judgment on one or 
two minor points. 



System architecture 



No, not a monologue on Corbus- 
ier (That's enough architecture 
jokes - ed.). The hardware re- 
quirements and layout of a sys- 
tem are known as its architee- 
ture. This can determine just 
how much hacking activity is 
directed at any one type of 
computer. For instance some 
business systems have chips 
which encode information 
within the machine, making 
hacking, to put ft mildly, rath er 
more difficult. 

At the other end of the scale 
it is vital to have the power 
switch in a convenient location. 
If If s hi an obscure position you 
probably won't bother with it, 
ti sing a soft reset instead. 

So? So the Amiga computer 
took this approach, and as the 
architecture dictated a lot of 
disk swapping (regrettably), it 



was only a matter of time 
before hackers struck. Viruses 
appeared which copied them- 
selves into the machine, and 
then onto any fresh disks that 
were inserted. After a pre- 
determined time, they crashed 
the machine - very nasty. 

Such behaviour has not 
helped hackers gain a 
respectable name, of course. 
But hear in mind that such pro- 
grams depend od soft targets. 
Had the manufacturers altered 
the design, rendering It more 
secure from damaging pro- 
gramming, the problem would 
have been reduced, if not elimi- 
nated. 

The CPC doesn't suffer such 
problems, fortunately, though 1 
daresay the point wasn't very 
high on Amstiad's design crite- 
ria. 



The only law that can be enforced with any certainty, believe it 
or not, is theft of electricity, a link is made to a target computer: 
the computer needs more electricity from the mains. It's rather an 
underhand way of attempting to stamp out hacking - like prose- 
cuting someone for criminal damage when a window is broken in 
the course of a bank haul - but it's a start, (This is not as bizarre 
as it seems: time and again the law has Jailed to take account of 
computers: it transpired, for instance, that computer games are 
not covered by the Video Recordings Act IS 84.) 

The truth 

It's for reasons such as this that a whole hacking mythology has 
grown up. But what is the truth? Hackers have two real aims. One 
is the exploration of computer systems, Not that they're interest- 
ed in hardware (the physical contents) or software (programs). 
but in the way both interact with interna! data. Of lesser interest, 
but still covered by the term, is the exploitation oi computers by 
individuals for their own purposes. 



The motive should be familiar to most computer enthusiasts. 
Remember the first time you saw a computer in operation^ Didnt 
you yearn to pie y about with it, to see what you could make it do? 
Hackers have that same urge but to a much greater degree. To 
them computers represent new territory to map. Each time a man- 
ufacturer incorporates something novel or a programmer produces 
a new protection program, the hackers smile, sit down and. pro- 
ceed with their pastime. 

The happy hacker 

Hackers, then, uncover information from within the innards of 
computers in whatever ways they can find to do so. Some spe- 
cialise in disk and tape protection systems, others are interested 
m program alteration and improvements, and others again are 
just eager to learn a particular technique or language unavailable 
to them, 

The image that really captures the public imagination is the 
telephone hacker. These people use a conventional phone line, 
the hardware to connect it to their computer (a modem and per- 
haps an RS232 interface) and some software to control it, 

Dialling computers with this equipment they hack remotely. 
For some reason this appears more glamorous to many people: in 
reality it is much more limited Physical access to a computer 
means that the protection can be attacked from different angles, 
while modem hackers- are limited to a machine's serial ports. 

Of course, the increased difficulty simply makes the challenge 
more tempting and the victory greater. Hackers have only one real 
outstanding virtue - determination, Or if you see it as a vice - 
stubbomess. 



Hacking tools 



Youi fingers. Gary is consis- 
tently amazed at how people 
find cheats for games by typ- 
ing obscure combinations on 
the keyboard, Often these 
have been put in by a pro- 
grammer to test out a game, 
and left there by oversight. A 
variation Is to type in a key- 
word to the highscore table. 
This often generates strange 
effects,, not always beneficial. 
A protection buster (£10-15). 
Goldmark Systems produced 
a good deal of software to get 
around various protection for- 
mats. The argument against 
such programs is that people 
who use them are potential 
pirates. Furthermore pokes 
discovered with them can't 
be transferred easily to other 
versions, Nevertheless they 
are useful to the beginner. 
A hardware imager (£40-&0J- 
There are now a few different 
devices on the market. (The 
one with the highest backup 
specification is Romantic 



Robot's AfuJfj face ff+J. These 
devices break into programs 
at the touch of a button. Once 
in it is a relatively simple 
task to come up with a poke. 
Knowledge ot machine code. 
There is no substitute for an 
understanding of how the 
machine works, 
A disassembler (£3.0+- 1. This is 
a program for taking raw 
machine code and displaying 
it in assembly language form 
fur easier understanding. 
Machine code Reference 
books. See this month's book 
reviews. 

The Hacker's Handbook IU, by 
Hugo Cornwall (ISBN-0-712&- 
1147-9), published by Century 
Hutchinson Ltd at E6.9S: for 
anyone who wants to learn 
more- Although not CPC spe- 
cific it nonetheless contains & 
good, selection of anecdotes 
and advice, 

And last but by no means 
least, a tutorial book to get 
you started. 



AMSTRAO ACTION 



The Phil Howard connection 



Remember 'Chest Made Champ', 
FbJJ Howard, whose contribu- 
tions filled the entire real me in 
AA33? Well, who better to ask 
about the activities of a hacker? 



'I'm only interested in 
going through code and 
finding out how it works. 

The kids like playing 
games, but I'm no fan,' 



Phil's married with kids and 
works in a textile factory as a 
shift dyer. He's 36 years old and 
doesn't wear dark sunglasses - 
so much for the popular image of 
the lone teenage hacker! 
When did you start program- 
ming? 

My first computer was a 
ZX81. I suppose quite a number 
of people started computing 
with that. Starting off with 
Basic. I gradually got Into 
machine code. That was about 
seven years ago.' 
When did you hist break a pro - 
lection system? 

'[ bought the CPC464 when it 
first came out. That must be 



about four years ago now. 

Anyway, when T was playing 

around with it ( discovered now 

to crack open Basic protected 

programs. It all started there, 

really 1 

How stout your Href cheat? 

'My tint, that's difficult to 
answer... In the old days of 
course, there was no protection 
on games, or at least nothing I 
couldn't handle. The one that 
Stands Out was when a friend 
wanted a poke for Jet- Set Wiily 
That was my first contact with 
the Speedlock protection system. 
i had to go through that first, 
which was more of a challenge. 1 
And afterwards? 

'[ gave him the poked game 
hack. That must have been about 
two years ago now, I'm only 
interested in going through code 
and finding out how it works. 
The kids like playing, but I'm no 
fan 1 

is there any protection system 
that you can't crack? 

'Gremlin Graphics is giving 
ma a lot of trouble. Recently I've 
not spent much time on my 
hobby, but even so it is fairly 
tough, I reckon Til do it eventual- 




HACKING 



ly if I just ait down and try for a 
week, maybe a month, 1 
What equipment do you use? 

'My 4&4 and Devpac. Devpac 
is probably way out of date bow, 
but I'm used to it. A friend 
comes round with his disk drive 
if I need it. and I'm thinking 
about buying a 6128.' 
You mean to say you don't have 
any other gadgets to help you? 



The only way to learn 

advanced machine code Is 

by delving into est! sling 

products,' 



mat for? Oh. I have lots of 
different programs. But 1 wrote 
them all myself, for the different 
protection routines, Some of the 



early ones, well. I can't remem- 
ber how they work any more. 
These are not saleable. They're 
user unfriendly and have little 
quirks. But I can use them, bo 
they're good enough for me 1 
And just why do you crack 
games? 

Tor education. I want to 
know just how things work. My 
own personal feeling is that soft- 
ware houses, by protecting 
games, arc slowing down soft- 
ware development, 14 and 15 
year olds can't learn techniques 
from books. The Only way to 
learn advanced machine code is 
by delving into existing prod- 
ucta, 

At the moment every pro- 
grammer does things differently. 
There are a hundred ways to 
write a program, and I think 
there should be some sort of 
apprenticeship for new program- 
mers, ft that happened, then 1 
believe that the industry capaci- 
ty for producing software would 
leap.' 
Is your nobby i u crati ve? 

(Laughs) 'Well. I get free 
games from Cheat Mode.' That's 
all. Apart from a great deal of 
satisfaction it's not lucrative at 
all.' 



Hack the CPC 



How much hacking occurs which is Amstrad orientated? I firmly 
believe that the most popular form of hacking on the CPC is 
Cheat Mode. Pokes for games are not only useful but r in hacking 
terms, easy to find. 

The problem with this occupation is that generally some kind 
of protection must be beaten somehow to get at the code. Bather 
than do it themselves, some people use a hardware or software 
tool to do the job. 

Do it yourself 

Back in AA30 Type-Ins featured a program by Martin Schroeder 

called Hacker. The interest and enquiries; it generated prove that 
-omp'jier users of all types are fascinated by the subject, and 
would dearly like to become involved in some way. Here, then, is 
an extended guide to using Schroeder's Hacker 

It is important to understand right £tway, however, that the 
program does not remove any protection from a game. All it does 
is find infinite hves for games. So first you must remove a game's 
protection - indeed. Elite don't bother to put it on anymore, so 
then games are a good starting point 

Run Hacker and load the main code for the game. Hacker 
should come up with one or two pokes: make a note of these 

Now the tricky hit You may well have to do some program- 
ming here. Your program has to do the following: first, load m the 
Scam game code. 

Next, put in the poke. Then use a call statement to run the 
game. 

An example: 

10 OPENDUT 'D* :WMCRY 799;OJ05ECCT 

' This line lower* memory to make way for code. 



30 WK> ' maincoda ' , LLLL 

4Q ' Use the filename fox the gai» coda. LLLL should be 

50 ' set ho and the correct loading address 

60 POKE HHHHBB 

~IQ ' this poke should be the same as one cf Hacker's, Test 

80 ' «ach different variation that it oases up with. 

90 CALL RRRR 

100 ' RRRR should be set to the run axkjnas of ths garae. 

110 * Examine the original loader on the game tape 

120 ' which should eotrtaiA it. 

Of course there are 
those who will object that 
using a program such as 
Hacker to do the work for 
you is not really hacking 
at all. 

In a sense they are 
quite right, for the real joy 
of hacking conies when 
you discover things for 
yourself. 

But using Martin 
Schroeder's program may 
persuade the at least 
some inexperienced com- 
puter users that it is quite 
possible to produce gen- 
uine original pokes of your 
own without being a pro- 
fessionai- 

Who knows, this oould 
be the start of something 
big... 




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rfeoaOew&acS? =.995 

H soil 3 d;,ta) 80 39,95 

M SOtt C Compiler 39.95 

Sefift four* 18.95 

■ankcv 2 finger Typing . 21.95 

SaiikeyOasltCcwse...;... 2195 

Ha«am454 16.95 

Prrjte*t464 16.95 

taward 4&4 15.95 

la$eooyi&4 3.50 

FaSOfifii 464 3 50 

Gewnan Master 464 J4.95 

French. Mt$fre$s464 14.95 

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Multfatt « iRoml 4] 95 

PrnferLeiH) 1M - 8-95 

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DMP8K Buffer Ki: . ....995 

MflfK} $c*Ccf fitter 1295 

Coicu* SC'een Hlter „. 14.95 

Comp Pro 5QC0 1 oy 3 tick 13-95 

QWCiCSftatTuftiC Joystick 12-95 

Cnjfeer Joystick 9-95 

6128 I fcntPen 26,9*1 

464 WoWh Ex| Leads 6.95 

61 ?3 Mom Txt I *ads 795 

&?tg* CT2 Disc 2.95 

iCTOFaifotdLafcefe 5.95 

5fo*c ^otetfcr Rs^ 1195 

Second Owe LexJ ., ... 7.95 

fiKT &4K Me.-rrt'y Esp ^9.95 

AMS201 Disc Bat 11.95 

MXt.tAQ\ne -Art B5.95 

AIM Muu-ss * Stop Press ,.,...., 75.95 
464 Dust Cover (Munrj/Cd I .. . ?.% 

6I2B Dust caw 795 



SOOKaMANUALS 



mtort-oCPMt ,,,,..7,95 

feh A.ti$trad Graphics 7.95 

MastCfmg Machine Co« 39i 

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the A«ns&ad WV- Book 12.95 

1 28 firmware Spec (968J 1/.95- 

Programming rhe 280 „, 29.95 



SPECIALS 



DWP SOW H bbons 



ii .„3.es 

x 2 1 DO 
>: 5 .. 1600 



Gamins An-«>ft &F2 Diac 

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x10 ££9S 
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Mans* .3295 

Prctejd 3295 

8CPL , 32 95 

Utopia 2495 

Pwsiwii. 2995 

ProniergeH - - 2995 

RwJo* . 3895 

Case Rom [Stale w/nich L'Facf:} ... 31 .95 

Romfco Rorr &oard , 33.9b 

fi.>mto <vflfli any aoml 2995 



ALL ABOVE PRICES INCLUDE VAT. POSTAGE A PACKING IN THE UK 

THE ABOVE SOFTWARE IS ONLY FOR THE AMSTRAD CPC RANGE 
PCW AND PC OWNERS PLEASE WRITE FOR DISCOUNT PRICES 



M. J.C PACKAGES 

Quality Phis 

KUS S &t Hart 

Display Font fack 

R.RP £44.45 

Package Price £34.95 

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Utopia UWrties -!c.m 

KOS %>m fiRsrd 

R.RP £99.80 

Package Price £75.95 



NEW PRODUCTS 

KOS 8 SIT PRINTER PORT 

E)kS Vol r pr "' 3 r rejrg I i-i h I,- 

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NUC Price: 1 18. 95 

KDS ROM BOARD .holds 6 ROMS) 
MJC Price: ?5.95 

KOS RS232 INTERFACE mrUdmc 

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HDS 5 Z5 ' DISC CftlVE: Ft* i« it S 

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MJC Met: £149 95 



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teaftrss sates, cjfttuse arid deft: 

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MJC Price: £1 5».9S 

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MJC Price: £299% 



Overseas Orders WtHcoma • Please write for details 

WE ARE NOW IN OUR FOURTH YEAR OF SPECIALISING IN AMSTRAD MAIL ORDER, OUR POLICY IS TO PROVIDE THE WIDEST 

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Tel: (0462) 32897/420847 for enquiries/Credit Card orders 





FIRST BYTES 





Anxious about assembler? Horrified by hexadecimal? 

Perplexed, perhaps, by low and high byte? 

Richard Monteiro helps out the novice 

machine code programmer. 



Uy now you should be reasonably cunh 
dam of changing between r.exadeeimaJ 
and decimal Oases, PEEKiny and 
POKEtng and manipulating memory II 
you're still a little hany refer bac-t toeaj]< 
ei instalments of the se::es for a bir nf 
revision 

StUl with, ui? Right your first byte at 
appetising assemble} will Im wokod up 
very shortly {get on wtitt tl txtjf, In the 
interlude, howevei ;t is best to recap on 
the 780 mi^ro processor and how it dcu-s 
wilh iiiaiiLciions or commands 

lostiuaiona which the processor 
leceivtra from memory yes, mach no 
• ode is stored iti memory lust like BastC 
programs tell the ZBfl to perform certain 
actions These actions can only be per- 
Jornied on memory nr ihe processors 
inter jiai rentatais (last on hoar i; MM if 
you liKe) Typical commands might 
nil: in; the ptocassoi lo add one nurahai 
to another, place j value in a memory 
location loineve a value tioiii a memory 
location, jump to a particular area or 
menviTy or logical AND a number wilh 
another 

Thsy sound like operations that can 



be performer! in Basic' You're light, thuy 
can In fact there are very few assemble! 
instructions Wiai ran t be imitated from 
Baaiu So why bother with assembler? In 
a word, spetd Machine code programs 
can run anything from ti lew ::mes taster 
to hundreds or times Eaatei than the 
Basic equivalent Muku LhaL two words, 
speed find ftex bility Any pan of the 
computet is accessible from machine 
code Sorry make that three words 

The processor has several eight bit 
ley tatters (or Stores that can frbkl any 
value up to 255] Thtytjarocalletd for no 
particular reason A. B, C l>. K. H, L 
There are others but "icy have spe- 
cialised tasks rind rire thenfiote best left 
alone ai presunt The main group of reg 
istura, or gonora. purpose registers, are 
the ones you use 11:05 i often to stare 
numbers and perform arithmetic and 

Snme of the registers can be paired to 
create 16-bit registers These paired reg 
iatdtt - DC. DE, UL - can be used for 
storing values up to fiR535 (or FPFF in 
LiejtV The advantage of mis may not be 
immediately obvwus, but if you retnem 



It!^l£ 



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e 


c 


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1 


i 


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I itmty$l .erwl |rn*Tir*>r*^ 






|iro»*^ 



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bet in an carlie: issue we explained thai 
each memory location has a number 
assigned to it (analogous to houses in a 
sneer) starting from aero and increment 
uig by one As the CPC has 64k (64x1024 
byte&l of RAM. memory locations number 
to 6663b By using a ]fi -bn registei tt is 
possible to address the spectrum of 
memoiy kjcatiuns. 

Intermediate bytes 

From Basic, bow would you go about 
assigning a value io a variable'' Simply 
by entering the command LET A«8 (LET 
is archaic and not stitclly necessary but 
serves to show the similarity between 
assembler and Basic syntax) The same is 
possible from assembler: LD A. 8 The 
term LD can be rhcn.ght ol as a glorified 
LET command it's actually short for 

LOAD 

Translated, lira line ld A.fi mean* 
LOAD the A register with ihe vdlue of 
eight. LET the A legists ixjual eight or 
place the vaine eight in the A regimer 
Each is correcr Choose a translation that 
is easiest For you to remember Note that 
you can't tjrpe LD A.8 at the Dasic 
prompt' you get a Syntax error if you try 
i you need, eventually, is on ossein 
nii.'j l'Oi now though, iry to team as 
much ul Hie synta* as possible In forth 
cuiLtng months we going to racortuns&d 
assemblers - ana maybe tven prjit one 
in Type-Ins in ibe moantime, though, 
keep absorbing fho infonnat:on 

The A in the expression LD A. 8 can be 
exchanged for any other general purpose 
register ( eight bit or 16-bii) The. same is 
true for true number, which can be 
changed to another value The following 
ir til acceptable. 

IX' C, 23 LD H,0 LD E. 201 

LD BC.6 LD HI. 175 LDDK.94 

Try to wfjrk out wIulIl ui the following 
are acceptable which mo not and why 
'V I wen riex* month 

to A, 34 LO D.267 LD S.43 

LD BC,2523 LD D£, 76553 LD HL. 7 

Hackers is on holiday 



ABCDEFGHIJ 



ihe general purpose mght bn rey ihimh 

J two cighl till rwiiHturs hack lo back make one 16 bil r&gifi Ler 

tha stack pointer holds Hie Dicmoiy addrctKI uwd fur sLufaije 

1 can't he used to store numbers Instead it hatdN tha results of hags that arc eftlltf J»el or [eseL 
depending on circumslaacea, such us a ri i vision by zero, u curry or an over Haw 

a ponuer in memory thai tells the eomputar where th« next machine code instruction is to be letchad fmin 

the alternative legt^lsr aeiiued by CK; operating system 

mdoH rftytslRrs sat provide indexing lacilities 

ftoWa the miorrupi mode employed 

Iparr of the hiirdwarff, in an operatiaii iranspori to you. the central processing unit puis flui * mgiinl in 
refteab the dynamic memory chips. Used only as a random numhai- gaiwator and a ptot«iioi) iysieni 

lircunuiliiEur the most used and moat flexible regiator 



AMSTRAD ACTION 



HELPLINE 




m /PL a (Mm 



Where eager Arnstrad experts offer assistance 



LOfidS&ga&kSB. 

Ism McKmnon. 37 Loch L&idon St. Sandyhillc 
Estate, Glasgow. G32 93 JR 

Grand Pmr Simulator Wbi Dares Wirs 2. Speeti 
K ,:k(. rapsrbrjy etc plus pohffit, maps truuorts of pro- 
grams and help witii Basic and machine code 
DUNN Hynn. 76 Dunlop Rd, Tilbury. Essex RM18 
7 All 

Sorcery. Atttt (free map) Star Wars, Rfliwistar. 
ArcMjwidOii Man, Rogue ftoqpa SF paapflla 
Paul Scott, 11 Kiln Crescent, Bishop Middleham. Co 
Durham DL1 7 9AP 

OttihnOn, I^comnticn, One Wart * h« Braid, ftiny 
Mms, Space Hamer. PrOleC! Vbteanrr, ThunderzKi- 
Gtmstat 

Jamas ill) " (0458) 739(26 

LwdsagamcH iad peunpanj addiasaw 

Scott Patterson, a Moor Lane, Thornton, Liverpool 

U34TW 

AA type Ida, Basic, DKP 2000, Adventure pro* 
rang Laser Busier, sewn dumps most football 

earae* 

Adrian Sill, 19 Sherwood Drive. 5 Lane Ends, atari 

low, Doircaster, South Yorkshire DN6 SHY 

Will supply disk o: wiui|h\*:> Un use with. Advanced 
fMTP An Siucjo csnl -lining soiiwsu logos, name 
kigos. atle saeens Frew if disk sent or disk for £2 75. 
Stephen Trimmer, 24 Vale Rd. Broadstairs, Kent 
CT102JQ* (08431 503258 

Hwliiirnfii. Sorcery +, Football Manager, 1 60. Road 

over Heels, and about six null™ tr.Me (KEEP 'EM 

SHCR'Ji. 

Steph Godncb. 215 Trewyddta Rd, Monisusn 

Swansea SA6 8NX w (0792) 791208: 

Wa'Cfrday U. Buggy Bay, T&Uis. Nigel Manse Us 
Grans Prix, Soocer Boss, J m B.k* Simula's:. Super 
Stunt Marl 

Crtifj Thomson « (0658) SI 177 

HmJ. tiC. Stat aailHs 11 Reach Head IL Dealh 

Wake Six r.««wif* PaodMiti ol the feat Neater 

racueocs. SD Snooker. GP Suxutaloi. I- aaflcrbaard. 

Desert Po*. A'iens, Chacp Basketball. Champ Base- 

ImI 

Michael Dickinson. 281 Tyidesley Road, Atherten. 

M29 9AL 

LoadMsamee 

Craig Thomson. » (0688) 51177 

Soli-inn Bas'.c bug nves: machine code pusytnmsL 
Ervclww* Luting - description of program - J II pass 
tuicki o r.Ktei'jj witu program or; 464 only. \i 
m&tritrs code errduse feftwimhlcr Lining. 
Paul Jones. 78 Fltzwilliam Street, Sainton, hother 
ham, ^.Yorkshire, S64 BRW 

Converting ptogiaaiM far tha Vortex disk drive. Sm- 
p]a [r.dchui* tstdf Hacking. CPr'il program* A utili- 



ties. A wJule httfldtl >l inMicdcmaiK programs 
Mark de Eoni, de Foes 15. S531 AP, Waalrs, Hoi 
land, * '04904) 13963 

RaCionc Ghosts and UoUirift, Knigtt Tyme. Dragons 
Lair, Green Ewel, Gaurtskr., Feud, StaKjuftfealtiDdes), 
Bounder, Boggd 

David Brooke, B Birkby Grove, BUtoo Grange, Hull 
HU9 4PZ 

Knight Tyme, SpeHbcund, n.actjnie onde, Basse, 
Word Parted, Melbourne D:a'>v. GAG, pskes. rua^. 
hacking, DktP 2C00 prcljltn;*, ganes: deve!„tn: ei.i 
using: GAG. Kord-pioousino, graphics (screen 
dumps}, ail CPC parses Can abo print prograii lisi- 
LTigs for a 40p postal wdtfi. Htwv to do pokes wii 
faabbana usinc motrens ;I have a Voyagtn 7) 
Guy Kicks, 78 Chesterfield Road, High Barnet 
Hens, En5 2BJ, b (Ol) 441 5612 

Bisk pfogtsrruning, same imcluii* train 

Paul Bower, Elm Gable, Hermitage. Newbury. 

BetkC RG16 9SA * 10636) 200331 

Tasword 6t28Tfl?-speLl *64 3: 6128 Tasprim, Tas- 
copy, 3h>h; iimrnannmig, Maslerfila in, LMfcttR£2t+, 
Mistordisc. Epede LX ptJBMCB, CPM a^d help Sri 
'-har. game Elite 
Oysteln Kjaersng, Torvymrv42, 3170 Scm. Norway 

Feud, BMJt Ssiimiairtf. Rqu'Jtox. ¥Jns Dares Wins 3, 
Frank Bruno's Goxioq. Shogun GiMtn Bbtoi, Paper- 
boy, Terrrnniis, JaLbreak. Cuisn a! Khcn'raod, Keme- 
sis, GhtXtitusters. Widow Pattern, AflUHtrcilu, Sjwl'- 
bound, Hmtcbittek Bcwhbjadk 
Sergio Dunk lev, 62 Rainbow Drive. Melling, Liver- 
pool. L31 1BZ. Merseysirfft • (051) 547 2714 

Ba*;c. m,ichinc code, Lsseu Gf-nius. tape iod-i uy, 
disk ioadiiiE, liimwaiti orapriics, sound hints, 
pokes, raunfwi'-t. VJoid Pcritet Sorcery" Traasma:. 
Oddrvb, Wadofd. Kunc £ j Master Bnico Lee, Bounds 

tu. (iimfn-Thi, Pip, will print liiiings ro: 2irp 

Sit'ven Lawson, Plot 77, Meir Partt, Staflordsriiie, 

ST1 6HO 

Da-lw rjrjin 5 Basic prcgittms, basic lifting at iOp &A 
Tom Baffin, Crawley Earm House, South Brewium, 
Noai BTUlflii. Somarsflt, BA10 0LB 

GAG adventure writing and problems. Alsn cmnver- 
*mns to o±e: foim&ts ! inder:ttk«;i fut puhlir.hnd 
GAC juthutiby fellnw cstEtiishsdauihai. 
C.Sliar-fi, 4 Qsprey Gdns, Sheffield. S2 5GE, S.Yorks 



BosibirCk, Grran 3crei, Dooiadii£s QtttttQb, Loide 
ol Midnight, Thrust. Bafbffiteri Kmiij En Master, 
Elite Hunchback, Feud. Everyone s a Wally, Who 
Bares Wins 2, Grar.d Prix Smutaicr Kane, Hypea:- 
oo-rti. Ikan Wantas. E^t, Yie Aj Ktag Fu. Bnuee Lse, 
Jack tbo 3:ppt.'L fourth Ptotocol {par arte only), 
Krjgtm Tyme. Ghsat ft' Gobtins, 
Paul Cridl. ^33 Hills Road. Stratbavem, Lanarkshire, 
ML106LG* (0357)29606 

Gauntlet 1 1 2, Green B-etel Buiiibsack 1*2, Zub. Star- 
quake. Er;mno)(, Bounder Space Kttrrier. Exolon 
Bute. Tau ChIi, Traprkwr. Siar Wars Ereddy Hifdest 
B-t;ian Head Over Hods. I Ball LI Popeye. Pirelord 
t'.K TrJsgy. L.OU, An(n*d, Siilit pejgorvj 
RensgEds. Mc-tgs, Tempest, Mikie, Nmji 
David Howlett. 53 St Marys Avenue. Alverstoke, 
Gosport, Hants, P0122HU 

Raid. iED, Star Raiders II, Boach Head 11, Doa'.li 

Wake, Sir Lancelot, Fooibalicr ol the Yeui. Nojiler- 

A^urious, 3D Boxing. SD Snooke? GP Simulator 

Lcaccibomd, Desert Pox. SnneT Cycle. Aliens. 

Chucp Busk^lLiall.. Chitrnp Bns .ihall 

Michael Dkldnioit, 281 TyJdesley Road, Atherton, 

M2S9AL 

Raiutruitui, Emlon, Zynaps, Alien 1. Head ever Hee.s 
Jack the Nipper, Batman. T1;urKi«iwfcfi. S*jpar Robin 
Hood, Feud SxniLbniifiei, Gbos: Hunters. Galvan. 
The G;eal Escape Plus inaus (vi loads al ^mcj. 
send a list of ft games max to be mapped Ere? 
Martin Grovar, 11 The Croft, Lower Dicker, Hail- 
ihdm. East Snsaex. BH27 -IBS 

£lcp Press, EottraEatid, ,S -in.^iy ;kar: Warriors, 
Kr,ight Lore Barber iusi, 1342, Who 33J'? 1 ; Wbtt M, 
Bomb Jack, Bomb Jacx II. t'xujiin. Seastalksi; 
Asphali. Gauntlet, Gauntlet I, Proton. Prr^pell and 
i hi DM1 ] 2040 1 alsn have lots of pokes and maps. 
Pal Kroger, Bergjcvegeo 62. N-4056 Tanagei, Nor- 
way 

Mini Office i (program that removes *]'. bugs, send 

SA£] buainMl prograrr. (woid processor, sp'«d- 

islieeL, i|rapa display etc) written hy rr.ysBE, send 

CftSS Or rtsk anc EAE, DfJltkim, Giiuntict II, ManS)- 

dayH 

Paul Graves. 46 Queens Road. Ash, Canterbury, 

Rent 

Basic p:Dgia:nmui3 mac tunc code pnugw n- 

lifiaware calls Amsdes caLs * atcessmg them. 
adding secfind (irises (3in * S,2Stn), tape igtdiag 
probfem:, multiiace two, pur :>-r problems. 
Kevin Bryant, Jessamine Cottage, Chapel Lane, 
AShibrd Hill, Newbury. Berks. * Tadlay 71792 

Piugiamming in basic {mostly uiiliiies;. Ftoteit. 
Tooikit iBeebtasof 1 1 DM7 2000 Utopia PriEf.nasBr. 
tstjgs 15p fdrsftj w 30p i.MO' Anwort iK.ima), 
tape only 

Matthew Cowley, 42 Hamilton Av. Stndycioft, Dee- 
StdC. Clwyd, CHE 2PB 



Ftwiijiy helpful? Just a&nd youir name, 
address, phone numbftr (Kay ii you don't 
wdnt it printed) and subject* on which 
you're offering help tdi fcfofpirnev 
Amatiad Action, 4 Queen Street, Bath, 
BA1 1EJ. Write on a postcataVhack of a 
stuck down envelope and hasp it short or 
you won't get in (or you'll get cut to 
loadsarjameB j. 

II yop want help contact the appropri- 



ate Helpline; - not us. By post Include a 
seHafJajressed, stamped envelope for the 
reply - or you won't gel one. And phone 
only in decent hours! 

Piracy is not welcome: dont try it, 
you'll get booted off. Keep it legal, And if 
you receive SAE's, for heaven's sake 
return them with some acknowledge- 
ment. 11 you want to come elf Helpline 
wtriiQ and say so. 



AMSTRAD ACTION 





(LOIM 




Our monthly expose of 
the Comms world 



''-i - c, _ _ 



i i \ ] — 



r.VWH J j* a 



■nt bll ha 



,l.~) tl. :«• 



-in .ntu. ;iim 'jiinSKf*- 



• Winchester Remote on sign up. 



r 



Winchester Remote 



■ 0962 69322. 30O,'300 1200/75 
R data, no parity, 1 atop 
Sysop: Mike Fudge 
Mailbox Pat McDonald as: 
Patrick Mcdonald (note spelling) 



Winchester R0$ was. until recently. 

iwiona CPC and it cannot be denied 
thai the quality was a bit variable 
(-naff). Now. however, sections are 
much easier to get to and appreciate. 

Because it's so new the actual facili- 
ties available are not as extensive as 
some boards. There is some CPC spe- 
cific software and a Joint CPC/PCW 
area to browse over, but really 
Winchester is more of an Information 
exchange than a software libray. 

Downloads are available as soon as 
you nave been verified. As I said, the 
documents' and information files are 
what the service is really best at. The 
original ROS software is sttL available 
from the sysop. as is the documenta- 
tion for its use* Uploading software into 
the bulletin board is. as normal. 
encouraged. 

A rare feature on a bulletin board is 
the register. That way you can ind out 
just who is on the board, and can e 
communicate through it. Due to this 
facility the use of real names s encour- 
aged. A gratuitous quote is updated 
every day, and is supplied automatical- 
ly when you log on: You can lead a 
horse to water. Make him roJ over and 
you've got something*. Well, it made 
the editor chuckle. 

ffot one for dynarnig users, but a 
few contacts cultivated here could be 
of real value. 



On the waterfront 

Within the past week or so we've beard 
about price increases for Microiiel, 

British Telecoms viewdata service for 
microcomputers. Now rather than issue 
blanket statements about what is. after 
all. a huge service, we are going to wait 
until we've had a look at just what is on 
Microns: for CPC's. Value for money ts 
relative, after all Even as 1 wii'.e the 
application form is crawling towards 
Durrant House, so stay tuned for an in- 
dep'h report 



Design changes 

Apologies to Mike Tayloi we forgot to 
identify him as the system operator of 
Lccontield, (IT anyone knows who runs 
Gnome at home, please inform me - just 
for the record-) 

Hather than just depend on snail mail 
w£ now print mailbox addresses on bul- 
letin boards and services reviewed. Let us 
know about your problems, answers, new 
boards and criticism. 

If it's CPC related then get your mail 
moving fast towards: Camming On -fine. 
Arnsuad Action, 4 Queens St, Bath BA1 
1EJ. 



Whispers... 



■ We're trying to encourage readers 
bo indicate whether their Type-Ins are 
to be placed in the Public Domain, So if 
you want your program to be the prop- 
erty of all (i.e. anyone can have as 
many copies as they want} men say so. 

■ On the comms front, public domain 
offerings are still widely available 
through bulletin boards. So if you 
declare that your program can go into 
the public domain, expect to see it 
around a lot of places, 

■ Finally,, we've just heard about a 
new company offering CPC - not fust 
CPM 1 - Public Domain software, 
They're called DW Software and we 
hope to review a utilities disk of theirs 
next month. 



COMMS 



Lap Of tit 




v Ql 934 9119, 30D/3OO 1200/75 
7 data, even parity, 1 stop 
System Operator: Tiger Tiger 
Mailbox Pat McDonald as: 
Lancewood 



I must confess that strictly speaking 
there isn't much to do with the CPC on 
this board. Nevertheless 1 reckon that it 
will prove of interest to readers, for a 
couple of reasons. 

For a start, it is based around a 
muiti user game. Now although regular 
comma enthusiasts will appreciate a 
bald statement like that, this column is 
designed to inform the average reader. 
So a MUG is like a conventional adven- 
ture game. You control an alter ego 
within a series of locations. You must 
perform certain tasks to progress in die 
game 

The big differences are that, 
because the game is generally run on a 
large computer wsth lots of disk space, 
ir is much more extensive than CPC 
adventure games Tbe main seUing 
point of MUQ's though, is that more 
than one player can participate at once. 
So rathei than facing a logical eompu-er 
opponent, you have to contend with the 
Subtleties and weirdness generated by 
human players, Mailbox facilities are 
available too. to let players chat, outside 
the game. 



... .- 

■ i jH« L 1 * :nili" 

JtW-fn •» ! ** :■ ..- iH 

■ ■ . ■ 3* jsn.1* Stfif* 

r > 

M . I '*' ' fc* 

km* 

>.. : •.:* ..:r 
V,..' i * :«■:# ■.* 

(,rdV "-- ■' -l — i '"' 

,, : .._;.,.-. 

' >► 

r* » *? 

r,a to. LI. 



ii • II *I.H ' 



*i;:wi w l* :t 1 -iv 

; Hfan 



• Thfrst people m we-ir d 



Anyone can dial up and play Gods 
using a guest iacility. To appreciate the 
game fully though you need to register. 
£11,90 buys you either unlimited play 
for a month or twenty full hours, which 
are saved until used. The price includes 
VAT. Contact:" Lap uf the gods Ltd, 
Voysey House, Barley Mow Passage. 
London W4 4PT 

Within the board are several special 
interest areas, including one for - of all 
things - comics One thing yon won't 
find is a software upload/download 
area. That notwithstanding, Goo's has a 
very opeo, relaxed atmosphere that 
contrasts sharply with some 'computer 
only" based services. And as you may 
have worked out from the contact 
liar ue, hand Ins are allowed. 



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us&v 







rget Renegade, this 
month's Masteigame, is a 
rare case of a follow-up im- 
proving on its predecessor. 

Raves are still thin on 
the ground, with Arctic 
Fox the only one. Vixen 
continues the vulpine con- 



nection and uses the same 
subtle marketing tech- 
niques of Barbarian, featur- 
ing a Page Three girl on 
the cover Finally there's 
Hopping Mad, a ball 
bouncing game of balloon 
catching. 



Action Test Index 


Maslcrgame 

tMrget Renegadt? 

Rives 
taMa 


M 
44 


Fury 44 

Hopping WW 35 
Vi.w, 40 
WltMfdWmrr 43 


Games ffoWewed 

BumMm 


45 


Previews 

42 


Evaqt Seeontf Court j 44 

f'.'nrsforwi IS 


Mpj-oe? of fl»* i.wev 42 

**c**y Moujt 42 



HOPPING MAD 



«pe • £9,W**#j, 



You're the second m take an Hie chal- 
lenge of leaching outer space by guiding 
your four balls safely across Level alter 
level of terrain, Balls can be burst when 
I] ley hit something sharp and so you 
have to bounce carefully en route to the 
stars. 

On screen you have a horizontally 
scrolling playing area filled with ground 
and air- based objects that do you no 
good at all when you hit them. Above the 
playing area is your score, lives, level. 
ii umber of balloons collected and time 
remaining The playing area shows a line 
of four bouncing balls that have tu be 
guided across the landscape 

SECOND OPINION 

'I found this quite difficult 
to get going on. Bouncing a 
ball along is not as mind- 
less or as simple an occupa- 
tion as it may sound, and at 
times I must confess I got 
quite breathless with 
excitement Incidentally, I 
wonder why this game 
scrolls from right to left? A 
real novelty that. 

Not an Elite classic, hut 
it'll do until something bet- 
ter comes along, I suppose." 

sc 

GREEN SCREEN: No problems. 

To move from one level to another you 
have to collect ten of the balloons that 
float around in the sky by humping into 
them Apples sit in wees and bonus 
points are earned by picking them up To 
hamper your progress, however, there 
are lots of spikey things that burst balls 



>r the cacti an (he bsaches 



f A A A 



^t?**L»&jatoSit=v, 






Lose all four balls and you lose a life, and 
the game ends when you're out of lives 
The spikey things come in two varieties : 
flying and ground-based The flying ones 
are birds and bees that move up and 
down the screen trying to puncture you. 
Ground based spikes include hedgehogs 
and ball eating plants. Little worms slith- 
er around too and can be squashed for 
bonus points fshamo). Planta can he 
squashed too if you hit them on a non- 



The Verdict 

GRAPHICS , 58% 

1. Smooth horizontal scrolling, 

■ Poor use of colour, 

SONICS 48% 

D Nice title tune. 

■ Pity about the sound effects. 

GRAB FACTOR 65% 

□ Simple idea, |USt bounce along and 
collect balloons. 

■ Difficult to stay alive for long in 
your first few games. 

STAY TNG POWER 58% 

Precision ball bouncing is soon sec- 
ond nam re. 

■ Every level is basically the same. 



AA RATING 



An original idea well exetutud 



sharp part, If you get ten bal- 
loons you get to go ro the sea- 
side. The seaside is similar to 
the forest, except you get di£ 
ferent spikeys and there are 
more of them to make life 
tougher. Further levels aie sim- 
ply mote of the same. 

What we have here, folks, 
is another game ported from 
one machine to another with 
few changes to the code. It's a 
pity because there's potential 






for some vety pretty background graph- 
ics - and the sprites could be more 
colourful too. The CPC is being treated as 
a second class machine When are soft- 
ware houses going to exploit each 
machine's strengths .rather than develop- 
ing on one machine and converting as 
cheaply as possible to others? 

There's a happy and cheery Utile tune 
that plays on the title screen, but once 
you re into the game it's just a series of 
bomgs and pings 

Still, guiding four balls over the 
scrolling landscape is not as simple as it 
sounds, and there are times when you 
avoid a spike by the merest pixel: choos- 
ing your speed and height of bounce 
means the dtffeience between life and 
death. 

Hopping Mad may not have the great- 
est graphics and sound ever, but it is 
original and reasonably addictive, GBH 

FUST DAY TABGET 
Complete level two 



AMSTRAO ACTION 




Brought to you by the team who produced the top-selling STAR WARS 4 game, 
/ THE EMPIRE STRIKES BACK ™ is the next stage of the unfolding drama. 

This game follows the non-stop action of the movie and is a direct conversion of 
the famous coin-up. 

The player takes the role of Luke Skywalker, piloting a snow-speeder against the 
huge Imperial Walkers. Darth Vader controls his forces with deadly cunning, 
using his Probots to search and attack the Rebel Base. 

The action continues as the player becomes Han Solo In the Millennium Falcon, 
looking for safety in the galaxy whilst being attacked by Tie-Fighters and 
dodging asteroid storms. 

May the Force be with you - Always! A 





_1 
m 







r^- 



life 



•^ 



jhI 



,4tij£' 




^ 









/\ 



ACTION TEST 



TARGET RENEGADE 



Imagine • £8.95 caw, £MM disk 
joystick/keys 

Revenue is the motive in this sequel to 
Remgade. Your brother Matt wa,a hot on 
the trail of the evil Mr Big and managed 
to learn plenty, In the process, however, 
he was captured and executed. Now you 
want to get even an eye for an eve. a 
tooth lot a tooth, vengeance is mine and 



A 




the night'. They too, like everyone else, 
are after your blood and they too, like 
everyone else, have to be beaten to 
death: do unto cithers hefoie they do it 
unto you. Some carry chains which, like 
the hammer, can be used to bludgeon the 
girls. They have a gun-toting boss: d he 
hits you you lose a life 
immediately. His sup- 
ply of ammunition, for- 
tunately, is limited and 
after he runs out it's 
down to hand to hand 
combat again. The boss 
also has a habit of hit- 
ting his girls and killing 
them. Not a nice chap 
to work fojf. 

The park is the next 
stage where you come 
across a bunch of sk:n- 




SECOND OPINION 
"it's strange to see just how 
compelling the two player 
option can be. Working as a 
team is much more rewarding 
than solo play, I'd like to see 
many more games with that 
attraction. 

On the minus side, Target 
Renegade is simply a spiced 
up punch-'n'-kick game. 

ft is to be hoped that pro- 
grammers will include new 
features and add more. " PbM 

GREEN SCREEN: No problems 



so on. In other words, as in all those 
Death Wish films, a spoonful of gore 
helps the gratuitous violence go down. 

There's one major difference between 
this game and its predecessor, however. 
namely simultaneous two player action. 
(You can of course still play solo,) 
Otherwise things look pretty similar, with 
a latgc flick -screen playing &iea and a 
panel at the bottom of the screen for each 
player indicating health, score, lime and 
number of lives remaining. You bogui 
with three lives, but hi the first few 
games you lose them very guickly. Bonus 
lives are awarded at 5O.O0D points and 
every 100,000 thereafter. When time runs 
out you lose a life and the clock is reset - 
if you have any lives left, that is. 

There are live scenes in all, each 
occupying several screens. The gangs of 
thugs vary from scene to scene and as 
you'd expect hecome Increasingly unrea- 
sonable and difficult to deal with. The 
first scene is a mufti-stoiey car park 
where the motorcycle gang hangs out. 
You begin on the upper level and must 
reach street level within the time limit. 
There are two sorts of opponent; bikers 
and pedestrians. The former must be 
unsaddled before you can boat them to 
pulp, trie latter you can pulverise light 
from the outset, Some gang members are 
armed with a sledgehammer, but if you 
manage to knock it out of then hands you 
can use it to crush their skulls, 
Unfortunately you lose the hammer at the 
end of the level- 
Scene two is the 'Seedy Street at 
Wight' where you encounter the 'ladies of 




Excuao me, would you cara to ba in our club - or would you 
pecfiups preferi our club to be in you? 1 v 




heads, again after your 
blood. (Dont you have any 
friends?) Some of the gang 
head-butt you and others 
use a club to brain you. 
Scans lour ia the Shopping 
mall where the Boaatie Boys 
and their dogs loiter with 
intent to kill (how did you 
guess?), When you finally 
battle your way to the end 
of the levei you get to visit 
the bar. occupied by Mr 
Big's bodyguards Get past 
them and it s time to wreak 
revenge on the big guy 
himself. 

In fleas-grade you 
played two tirmdod, one for 
movement and the other to 



AMSTRAO ACTION 




attack. This was inevitably 
a little awkward until you 
had liad some pracace and 
mastered the technique. In 
this sequel, however, the 
controls have been simpli- 
fied so thai you only have 
one attack key. All the old 
tricks have been left in, 
such as being able to beat 
SOifieonels brains out whUc 
they're lying on the Boor, 
though this time round you 
don't actually get to seel 
blood (red or blue) spurting | 
from heads. 

The graphics are just as 
good as in Renegade, with 
good clear colour and well 
animated figures Sound 
effects are average, and the 
continuous tune that plays 
can be turned off if it gets ' 
too irritating (it does -ed.). 

Apart from the simultaneous two 
player option Target Renegade offers 
nothing new. That one feature does make 
a difference, though, because now you 
can get a friend to join in and have a 
good time kicking and maiming together 
(beaming sn mind, of course, that its only 



The Verdict 

GRAPHICS .„„.,.„ ,87% 

l; Characters well animated. 
~ Colourful and detailed graphics 

SONICS 74% 

_ Atmospheric tune plays constantly 

Sound effects goad too, 

GRAB FACTOR ...93% 

A very good combat game for one 
player 

n And even more fun for two. 

STAYING POWER 81% 

I ; Five large playing areas to fight 

through. 

u Not quite so enjoyable once you've 

seen all the gangs. 



AA RATING 



86% 



■ i rjumo!) On the other hand the two 
player option is not the walkover you 
might expect, because more opponents 
are thrown at you to make life and death 
morfl interesting Another disadvantagej 
to the two player game is that you 
can hurt each other if you're not 
careful. 

The ability to pick up the 
weapons and use them against the 
gangs gives the game a liLUe more 
excitement. Completing the levels 9 
within the time limit isn't easy, and I 
very often there'll only be a few | 
seconds left on the clock. 

After you've seen all the gangs | 
you may lose Interest, but until I 
then you'll have plenty of fun with j 
all this gratuitous violence. 



"i sj-T 



5^* 



GBH 



Excellent sequel to a very game 
game. 



FIRST DAY TARGET: 
Complete level three. 



:099aB0 



Another renegade bH« the du*t 




AMSTRAD ACTION 




/\ 



ACTION TEST 



VIXEN 



,• . :£*^;fip^-E14,3gm]5K; ; 



Hot on the. er, heels of Barbarian and Sam 
Fox's Strip Poker here's yet another game 
wsth a page three girl oil the cover - this 
time Corirme Russell, The setting is the 
planet Granatin where dinosaurs still roam 
the surface of planet and crush the small 
mammalian Lite forms that scurry amongst 
the undergrowth. Only one human is Lett 
to fight them. 

The screen is split into two areas h a 
horizontally suolluiy playing iirya at the 
bottom and a status panel at the top The 
status panel shows your score, lives, time 
and the fox timer. You begin the game 
with five Lives and 100 seconds to reach 
the end of the level. The fox timer has a 
fox's head on the scale thai moves to the 
light every time you collect a head.. 11 the 
tune runs out then yoti lose a life and it's 
reset. 

Play begins with you standing outside 
a cave entrance, whip in hand. Off you jog 
to heat those dinosaurs to pulp and reach 
the end of the level Your reptilian ioes 
come at you from either side and if ttioy 
touch you a life is lost. Some are tougher 
than others and they take a couple of hits 
to kill. As you charge across the landscape 



you'll find another hazard that* just as 
lethal as the dinosaurs: falling down a 
hole loses you a life. 

Objects can be found hanging horn 
trees and sticking up out of the ground, if 
you 'whip open the ones hanging from 
trees you discover a fox's head which can 
be collected by jumping or walking into it. 
(The fox timer is important at the end of a 
level, but more of that later,) 



Ground-hased objects contain gems, 
docks, lives and poison Life objects fairly 
obviously gain you a life. Gems score 
points and clocks give you extra time in 
which to complete the level. 

If you manage to Till the fox timer and 
complete a level within the time limit then 
you metamorphose into a fox and enter 
the underground stage of the game. Id 
this part you have until the fox timer 




ARCTICFOX 



JS3^tr*n|c Arts# p.$S case, £UM disk 
loTJWtfcls/kswa 

The south pole (shouldn't it be 
AntftTcticfox?) has just acquired some 
new residents, an alien invasion fleet 
Oxygen doesn't do them much good and 
so they decide to convert the Earlh'a 
armosphere to something more hos- 
pitable. Unfortunately lor the human 
race, however, alien air is very toxic and 
some brave soul must go to the Antarctic 
to destroy the atmosphere converters. 
together with the aliens. Guess who gets 
the job. 

You command the Aretirfox tank, 
specifically designed for combat in the 
frozen wastes In the upper screen is a 
3D vector graphics view of die outside 
world and around that your instruments. 
A radar screen sits at the bottom of the 
display providing information on your 
surroundings. A compass to the right 
shows yoLu heading and a digital readout 
below gives your geographical position. 
To the left of the external view aie three 
panels indicating the number of mines, 
missiles and your speed A clock shows 
the time, commencing ai 0&00, Above the 
view screen is an indicator bar that is 
green, orange or red. 

Before play begins you have the 
choice of practice or tournament play. 




The former gets you used to 

the tank and its abili- 

. and the latter 

is the full scale 

game of alien 

annihilation. 

Practice is vital 

before you re 

ready to save 

the world. 

Antarctica 
consists of several 
different terrain types 
that alter the movement characteristics of 
the Arcticfox. Crevices are most danger- 
ous: drive over the edge and you plum- 
met to your death. Tundra slows you 
down and mudflats cause you to slide a 
little. Rocks and mountains can't be driv- 
en over, but they offer some cover from 
enemy fire (and cover for the enemy too}. 
Ridges present a higher vantage point 
from which to blast, your enemies. 

■Your tank is armed with missiles, can- 
non and mines. Missiles are camera guid- 
ed, allowing you control after launch- 
Mines >ire deposited from the back of 
your tank and detonate after a time limit 
- or when something bumps into them 
(yourself included!}, Missiles are more 
destructive than cannon, but unfortu- 
nately they're in short supply and must 
be used carefully. You have three other 
options: cannon inclination, dig in. and 
relative reverse. The first speais for 
itself; the second enables you to be parr 



buried beneath the snow, while relative 
reverse speedily switches you from for- 
ward motion to reverse and vice versa 

The alien forces consist of tanks, 
reconnaissance vehicles, aircraft, rocket 



The Verdict 

GRAPHICS 74% 

Good use of colour to indicate differ- 
ent tenain types. 

I j Smooth movement of the vector 
graphics, 

SON1CS 17% 

■ simply a series ol explosions 



GRAB FACTOR 

Very easy to fust start blasting those 
aliens. 

□ The training mode gives you a 
chance to practice driving and gun- 
nery skills. 

STAYING POWER 79% 

□ Destroying the enemy base takes a 
long time 

• Driving around with nothing to do 
gets boring. 



AA RATING 



.81% 




AMSTRAD ACTION 




• The I ox form in thr uiittergrount} section. 



reaches zero to finish the level before you 

lose a life, This stage is much easier to 

SECOND OPINION 
"Martech have a strange atti- 
tude if they think a game wiii 
seii because it includes a fuii 
colour poster of Corinne 
RusselL 

f don't think Amstrad 
owners are that simple-mind- 
ed: when they buy a game 
they want a game, not a sexist 
whip-em-up. PbM 

GREEN SCREEN: So-so 



complete, since the only danger you face 
are the holes in the floor. 

Lots of points can be picked up and so 
can the mega whip which kills any crea- 
ture with a single hit. If you lose a life at 
any stage the megawhip is lost, 

The best graphics in the game, it 
must be admitted, are the digitised load- 
ing screen of you- know- who. Vixen and 
her foes are reasonably animated, and 
though the fox is a little on the small size 
it's no worse than the other figures, 

The horizontal scrolling of the iand- 
S<ape is not particularly smooth, but at 
least it is fairly fast. A jungle style tune 
plays on the title screen, but the in-game 
effects are limited to mere whipping 
sounds and pings with a brief tune every 
time you lose a life. 

Original it ain't: there's nothing more 
to it than you just running around whip- 
ping things and collecting objects. The 
sub-level where you travel in the guise of 
a fox is far too easy and the main part of 
game where you're in human form is 
annoying because you can lose a life in 
an unavoidable situation. It would have 
been much better if a balance had been 
struck between the two extremes, 

One thing that it does have is three 
different play areas Oh the cassette or 
diek. It's no more difficult on one level 
than it is on another, but you do at least 



ACTION TEST 



get the feeling that you're getting. more 
for your money. GBH 

FIRST DAY TARGET 
SCORE 10.000 points 



The Verdict 

GRAPHICS ...69% 

Z Digitised loading .screen is good. 

■ Poor hoii«HiLai scrolling. 

SOHICS ......59% 

I Atmosplieric title tune 

■ Feeble in-qnirie eifecra. 

GRAB FACTOR „ 68% 

■ Simply a niaiber of killing anything Chat 
moves. 

■ TOO difficult to begin w>i h because Of 
awkward controls, 

STAYING POWER 64% 

Three versions oi the game... 

■ ...but there's very Utile difference 
between them. 



AA RATING 



.65% 



A fun game, but it loses out on origi- 
nality. 



launchers, radar sta- 
tions, air converters, 
communications forts 
and the main fort. 
There are two vari- 
eties of tanks, light 
and heavy, the lighter 
ones being lower on 
firepower and armour. 
Reconnaus-ance vehi- 
cles either patrol with 
aircraft or light tanks 
depending on whether or not they 
fly. Rocket launchers are armed with very 
destructive missiles and need to be 
approached cautiously Radar stattons 
jam your radar, detect you at long range 
and guide alien forces towards you. 

SECOND OPINION 
Tors of features here. 
Biizzards force you into mis- 
takes and the hills and obsta- 
cles are good too. This is not 
a simple blasting game, but 
requires some thought. Pity 
about the naff screen presen- 
tation - more effort here 
would have only helped. 
Novel, not fascinating. " PbM 

GREEN SCREEN: No problems 




• Close tip of the view scT«en, showing pyra- 
midal mines arid <■ lictgc in the riitt.ni to. 



Communica • ions 
forts draw in the 
heavy opposition 
towards you, and 
that's where the 
indicator bar at the 
top of the screen comes in, keeping you 
aware of how well informed the enemy 
are of your position. If it's green, for 
instance, your position is unknown to 
them, while red means aliens know 
where you are. Finally there's the main 
fort that must bo demolished if you're to 
win the game. Everything can he 
destroyed with either the cannon or mis- 
siles, though some targets take several 
hits. 

The vectors are well drawn and 
there's no flicker in them, but considering 
the comparatively small playing area st 
should have been possible to make the 
action a little faster Colour is used well 
to indicate different terrain types and the 
resi of Che display is cleat and easy to 




read Sound is limited to explosions, but 
they're done well, 

One tlimrj and one thing only pre- 
vents Arctixfox from being a fantastic 
game arid that's a lack of action. For the 
first few minutes there is plenty of oppor- 
tunity to blast aliens and destroy air con- 
verters, but from then on it's mostly a 
matter of driving around looking for 
something to destroy so that you end up 
driving over ridge? for excitement 

Even so it's a very good game thai 
should keep yon occupied fo: many 
months before you finally thwart the 
invaders, 

FIRST DAY TARGET 
SCORE 1,000 points 



AMSTRAD ACTION 



PREVIEWS 



Coming soon 

Sneak previews of games destined for your CPC 



AD & D: good news, 
bad news for CPC 



Do you want the good news or the bad news? OK the good news: 
the first product in the Arivanrad Dungeons and Dragons (AD&D) 
range is due for release soon by US Gold. It's Heroes of the Lance 
and is based on the first of the Dragonlance role-playing supple- 
ments 10 the AD&D game. Dragons of Despair, 

A brave party ol adventurers ventuie into the ruins of the tem- 
ple of Xat Tsaroth to retrieve the valuable Disks yf Mislmkal. The 
eight are Tanis, Sturm, Riverwind, Goldmoon, Raistlin, Caramon 
Flint, and Tassleholf. Tan is is the red haired and bearded loader 
of the party, Fiint a dwarf. TasslBhoff a thsetf. Sturm a Knight and 
Goldmoon carries the blue crystal staff that brings people back 
from the dead. Raistlin and Caramon are twin brothers, the former 
.! wizard and the latter a warrior. Careful selection of which char- 
acter does what is an important part of the game, something best 
learnt through experience. 

As the group delves deeper into the temple they encounter the 
IX-.ronians, undead and other monstrous creatures until they 

finally reach the Disks 
of Mishakai. Unfor- 
tunately the disks are 
guaided by an ancient 
black dragon who 
must be defeated 
before you can leave 
with the disks. 

The Heroes of" the 
Lance wont end there 
though, because US 
Gold may well convert 
all 15 Dragonlance sce- 
narios to the computer 
over the next four 




Gold, Silver and Bronze 



Epyx • £14.99 tape, £24,99 disk • September 




This Epyx compilation fea- 
tures Summer Games and 
Rummer Games IT (not pre- 
viously released on the 
CPC) and Winter Games, a 
Have in AA9, 

The events are figure 
skating, free skating, speed 
skating, ski jump, hot dog. 
biathlon, bobsled.,, (paus- 
es for breath} triple jump. 
rowing, javelin, show jump- 
ing, high jump fencing. 
cycling, canoeing, pole 
vault, 100M dash, gymnas- 
tics, freestyle relay (swim- 
ming), 100M freestyle. 
skeet shooting, 4X4CM5M 
relay and diving. Phew! 



Mickey Mouse 



Gremlin* £9.99 tape, £14,99 disk 



In AA32 we revealed that 
Gremlin had signed a deal 
with Walt Disney (the compa- 
ny, not the man He's dead 
you know) to bring the most 
famous mouse of all time to 
the computer screen. The 
Ogre King and his four evil 
witches have stolen the 
wand of Merlin and plan to 
do nasty thing? with it, and 
what's more h 
spall has been 
cast over the land 
that enables the 
Ogre King to rule 
After the casting 
the wand is bro- 
ken and a piece 
given into the 
care of each of 
the witches;- En- 
chanted -"iCXZ 



has been stolen and used to 
create evil creatures to guard 
the tower of the four witches 
Mickey has a single flagon of 
the enchanted water to take 
with him on his guest to 
retrieve the wand. When 
Mickey has it he must find 
the Ogre King and bash his 
skull in with it. Doesn't sound 
like lovcablc Mickey at all 




years. H&ioes of the Lance is due for a September release and will 
of course be reviewed fully in these pages. 

Oh yes, the bad news. The computet version of the role-play- 
ing game is unlikely to appear on the CPC. Poo! of Radiance was 
scheduled u> be the first release ui ihe role-pkying line, but it 
now seems doubtful Pool is going to come out on the Commodore 
64, though, so it should be possible for the CPC to run it. US Gold 
are not sure that the cost of converting to CPC would he 
recouped, so it's up to you, our loyal readers, to convince US Gold 
what a good idea it would he to release Pool of Radrairce on CPC. 



AMSTRAD ACTION 




WIZARD WARZ 



Go • £9.99 cass f £14.99 disk 



Despite wha* people think, life as a 
minus wizard is not -VI h s cracked 
uyy to Jbe hs i\n\ the most exciting job 
in the woild. and the hours ,-ire pretty 
bail too You decide that you've had 
enough of apprenticeship and want to 
go 'Oi real powei and become the great 
est wizard in the land For that yon It 
have to tahc on :he currant Top Wrzzes 
but before you'ie KSidy for that you'll 
need to cret. ir some serious monster 
bashing 



SECOND OPINION 
'Wizard Warz on the CPC 
was a grave error The game 
design is fairly detailed, but 
the emphasis is too much on 
destruction. Let's face it. if 
this ts typical wizard 
behaviour, the playing area 
woufti be a desert in 
months" PbM 

GREEN SCREEN: OK 



On the screnn you get 
a circular view of the area 

>.'d:ately aroiittd you 
with a status panel foi 
you and youi opponent, 
while at the bottom ol ihs 
screen is a picture of the 
objects vou re carrying. 
Your status panel has a 
spell book, bar chart and 
picture a'. . ppu 

nenfs Is laid our identically 
The bar chart has three 
bars that repress 1 v 
physical {Phy). spirrual iSpi) 

stid menial (Men) cniatities 

['. uny ol these reaches zero you i 

Spejb wre what you vise to defeat 
opponents in this oh in* ami they tome in 
the three categories ol Phy. Kpi and Men 
Phy speUs rtamnge youi opponent's Phy 
or proved yours and LI jc same applies l.o 
Men and Spl spoils There nr<? 26 spells to 
Choose from and their cost in points 
varies from spell to speli. More expensive 
spells are more powerful. 

The game is spilt into duet* levels toflt 
toad separately one after the > En the 
first love] you have to find six treasures 
each stolen from ;i different town hy a 
monster. The only w*y you can retrieve 
the Treasure is hy killing the mooatei 
stole it The hist time you enter a town 
you'll h<? given some food (which res* 
your Phy to maximum), and when you 




ACTION TEST 



offered a familiar that gives you immuni- 
ty to a paniculai spell. 

At last you get to take on the seven 
sorcerers and go for the title of Greatest 
Living Wist. All you need do to achieve 
this long felt warn (wand"') is to defeat 
each of them m single combat A wide 
range of spells should now be at youi 
disposal to eradicate the opposing wiz- 
ard. Beware, though, because every 
wizard has a lamiUar which protects 
just as well as yours will 

The graphics of the circular 
phyinq area me small and often 
confusing, but the scrolling is 
smooth and fast The pictures of 
you and your opponents are 
colourful: and iallier well done. 
There are however, no tunes 
and no sound effeci-s you inhabit a silent 
world, it set'ins 

■J'lio advertising Implies that 
you'ie in for a rola playing game 
Instead von get a simple at cade 
game that has had some spells 
thrown in to add interest The result 
is a contusing arcade game that Lukes 
a considerable amount of time to nom 
piece GBH 

FIRST DAY TARGET 
Complete level one 



Your spell book 

Ptiy, Spl and Men are shewn as bare 

Food and I renames cadet tod ure shown here 

Your view of The world decreases 
in size os you get weaker 

Monsters hawe spell boohs (oo 

A skdelQn p repp re g tor battle 



return with tire correct trea- 
sure the graceful Inhabitants give two 
more meals When the sixth treasure hm 
been teeoveted its time lq find the scv 
enin town end set off for the .second part 
j I game 

Pad two is completed when you find 
a ling, win mi and daggei. Each of these la 
guarded bv a monster that must be 
fought There are lots ol monsters to 
rrhonsc from and they can be fought in 
any ordei Un fortunately you have no 
idea which monster has which object. 
and since there aie 32 monsters and only 
Ihree objects you'll be very Ucky to find 
thBm hII first rims The monsters that 
ilun't have objects have spells Instead 
that you etui store m youi spell book If 
you don't want Die spell then you II get 
vein energy recharged You may alsu he 



The Verdict 

GRAPHICS 58% 

The monster pictures ase good 



but the round playing area isn't 



SONICS 

■ Sitoncfl r»rt*l golden 



0% 



GRAB FACTOR 

Pim learning the weaknesses ol 

your enemies. 
■ Stage two is a bit too dtlfieult at. 

fust 



STAYING POWER . 55% 

Three levels to the game and the 
seven wizards take some beating 
■ Chop up one inousici find youve :1icrct 
ctd all. 



AA RATING 



la this what the computer industry 
really thinks :ole playing is 
about ' I hey couldn t be mote 
wrong 



AMSTRAD ACTtOM 



/\ 

ACTION TEST 



THE FURY 



Martech* 
ioysticK/keys 



£14,99 disk 



The Rim is a curved track floating in space 
where beings from all, over the galaxy con- 
gregate to hurtle around m a demolition 
derby stylo race. Your simplE task is to 
stay alive and beat your opponents by 
whatever means possible. 

A narrow bar across the centre or the 
screen represents the Hun end a view ol 
the galaxy appears above and below it At 
the bottom is a panel indicating your 
speed, fuel and time. A damage? indicator 
warns of impending destruction and a 
radar displays what's in your vicinity, 

ThSTft are> three types of race: killing 

SECOND OPINION 

"This idea has been around 
for years now, and there is 
still life in it ; but graphics 
let The Fury down so badly 
that it is headed straight for 
the budget/compilation 
ghetto.' PbM 

GREEN SCREEN:No problem 



The Verdict 

GRAPHICS .34% 

■ No impression of movement. 

■ Poor use of colour. 

SONICS 21% 

■ Feeble sound effects. 

GRAB FACTOR 47% 

I 1 You'll keep playing for a wlule, but 
you won 1 1 know why? 

■ After the few hours you'll foci 
there's something missing. 

STAYING POWER .....41% 

■ You'll get borpci. 

■ Not enough, variation from game to 

game. 




AA RATING 



42% 



If it was budget it would be good 

value, but ax full price its very poor. 



races, time runs and tag races. In a billing 
race you use whatever weapons you can 
afford to destroy your quota of Noids 
(other cars) to survive. During tune runs 
failing to finish within -he timo limit caus 
es you to be thrown out of the race 
Destroying opponents car* increases your 



score by their bounty value and increases 
the bounty on your head. In tag races one 
car is chosen to be It and is tracked by a 
crosshair: the only way mn is by tagging 
another car. The 'if car constantly suffers 
damage, so get rid of it quickly! 

You begin as an Avenger, a bottom of 
the range car: others can be bought, but 
you have to earn Hie money first. Your car 
can bo equipped with flame throwers, 
rockets and an ejector pod so that you 
stand a better chance of surviving, ft can 
be repaired too, but it all costs money- 
Graphics and sound can be summed up 
in one word; aargh. The graphics ate tiny 
and give no impression of movement 
along the track, while sound effects are 
due and there are no tunes either. 

There arc only throe types of race and 
the differences between them are minor 
All you get is a simple game of blasting 
and crashing into opponents' cars and 
doing your best to stay in one piece. GBH 

FIRST DAY TARGET 
Complete four races. 



EVERY SECOND COUNTS 



TV quiz shows on the home micro are 

ever-increasing, and the majority appear 

en the TV Games label. This is the 

first to appear on 




• 70 seconds to complete the llnal round 



Up ro three team, 1 ; of two players ran 
take part, and though one person can play 
it alone it loses most of Its appeal with no 
opposition. The screen shows the teams 
their score below and questions 
appear in the bottom part of the screen, 
e boxes at the top ol the screen hold 
the answers for you to choose from. 

The idea is to accumulate seconds of 
time by correctly answering the questions 
put to you by the computer equivalent of 
Paul Daniels A game is split into fivo 
rounds and two bonus rounds. The first 



The Verdict 

GRAPHICS „„..45% 

■ Virtually text only 

■ Chunky graphics to represent the 
teams. 

SONICS 51% 

■ Some good curies occasionally. 

GRAB FACTOR G9% 

Fim for all the family. 

■ Unfortunately you need the whole 
family there to play it properly. 

STAYING POWER ......59% 

Several sets of questions can be load- 
ed in. 

■ Qriee you've aniweied them all 
there's no challenge. 



AA RATING 



The TV show has been converted 
well to the CPC, but the need for sev- 
eral players is against it. 



two round;-.; are true or false questions in 
which you earn two seconds for every cor- 
rect answer, A wrong answer means that 
you can't answer any moro questions for 
the rest of the round, Next there's a bonus 
round in which you can earn bonus sec- 
onds. Following the bonus round are two 



true and false rounds and another bonus 
round. The second pan of true-false 
rounds earn four seconds for each ques- 
tion. 

After the second bonus round the team 
with most seconds on the clock enters the 
fmal round in which you switch off four 
lights by answering four questions. The 
process is repeated till you run out of 
ume. 

Graphically it's not spectacular, but 
colour is used well. There a.-e some pleas- 
ant tunes that crop up penodicaJy and 
sound effects are simple but effective. 

As with all TV games Every Second 
Counts is pointless with jus: one player 
A computer opponent is essential, unless 
your family don't mind being dragged in 
every time you want to play. Even so t TV 
Games are improving and this is one of 
their Pest efforts to date. GBH 

FIRST DAY TAKGET 
Score SO seconds. 



SECOND OPINION 

*As quiz games go this isnt 
bad. After a few plays, 
though, you realise the 
shallowness of all TV quiz 
games." PbM 

GREEN SCR£EN:OK 



AMSTftAD ACTION 






DESOLATOR 



US -Q6MNT- £&M mmZi%&$: disk 
joystick or keys 

Mac is a hero and Kairos the bad guy. 

Your task is to guide Mac through tha 
Halts of Kairos to rescue the iniants that 
have been imprisoned behind juniors by 
Kairos, 

Thy playing area is viewed fium above 
and behind to give a simple 3D view. As 
you move oh* the top of one screen the 
next flicks into sight. A panel to the right 
displays your score, energy, lives and 
level. When you run qui of energy you 
lose one of your five lives. 

You wander the Halls of Kairos with 
nothing but your fists to defend you ini- 
tially, though weapons can be collected to 
use ag&ins: yo\ii loan. Collecting infants is 
accomplished by breaking with a well 
placed punch at the mirrors behind which 
they're imprisoned, A bonus for collecting 
infants is that after you're freed a certain 
amount you become Machoman (yes, real- 
ly) and can then bash bad guys much 
mote easily, Wandering around in the 
Halls you tnwjntor minions of Kairos 
who hamper your progress. They can be 
bashed with a punch or slam with one of 
The weapons. 

There are several objects hanging on 
wails that can be punched to give the 




A 

ACTION TEST 



♦Smashing windows (BteaStiS inlanlS 



dessred effect. A clock stops everyone 
from moving and a deer's head acts like a 

smart oomb, Ground-based objects 
include energy so. u ares, jais and mines 
Minos Kill you and energy squares aoc to 
your energy total 

The loading tune is alright, but there 
are only short tunes in the game itself 
Sound effects are loud and explosive 
Animation of the figures is jerky, there are 
only two stages to the game anri cnJour is 
not very cleverly used. 

US Gold have been converting lots of 

SECOND OPINION 

"VisuaUy Desolator is very 
unappealing. Some features 
are like spaiks in the dark 
and in conjunction with bet- 
ter action they could have 
made all the difference. As 
it is they're just wasted. ' 

PbM 

GREEN SCREEN VIEW; Alright 



area d ft games to the CPC and in general 
l.hsy have done the job badjy. There are 
occasions when a good conversion crops 
up. 

This isn't one of them. GBH 

FIRST DAY TARGET 
150,000 points- 



The Verdict 

GRAPHICS ....51% 

■ Jerky aAJbaiion of characters. 

■ Poor at tempt ;H 3D perspective. 



SONICS 

Nice explosions. 
■ Average loading time. 



48% 



GRAB FACTOR ........54% 

■ Uninspiring gameplay that neither 
begs you to play... 

■ Nor send you screaming from the 
computer, 

STAYING POWER ......48% 

Difficulty increases as you delve 
deeper in to the Hails. 

■ Just the same old monsters to MIL 



AA RATING 



Just another badly done c< 
of an arcade game. 



.50% 



THE FLINTSTONES 



Grand Slam • tSMS cass, £12.96 disk 
joyjstick/lieysf 

Fred Flint stone ana Barney Hubble are 
looking forward to the final of the Bedrock 
Super Bowl tomorrow. Unfortunately for 

Fred his mother-in-law is due to arrive the 
same day and his wife. Wflma, says that 
he must paint the living-room Wiima is 
going out and so Fred has to baby sit too 

There are four stages to the game: 
painting, the journey, bowling and the res- 
cue. Fred is aimed with a paint brush, a 
Ladder and plenty of paint and all he has to 
do is to paint the wall before Wilms 
returns. Hut his daughter, Pebbles, has a 
tendency to escape from her playpen and 




The Verdict 




GRAPHICS..,.......,,,, 69% 

: Detailed and well animated charge 
ters. 
■ Colour is not used to its full poten- 
tial. 


SONICS 58% 

Great tKic tunc 
■ In-game tune slow and depressing. 


GRAB FACTOR 54% 

Nice opening sequence of Fred leav- 
ing work. 

■ Messages in speech "nubbles take 
too iOng to disappear. 


STAYING POWER 

■ Pace is far too slow and you' 
up dying of boredom. 


46% 

11 end 


A A RATING 


....49% 


■ Strictly for younger readers 



•Fred tries to catch Pebbles before she can do 
any damage to tiic- walla. 



draw on the wall. The only way to stop 
Pebbles is by catching her and putting hcT 
back in the Playpen. When you pick up 
Pebbles you have to put down the brush, 
which happens to be a small furry crea- 
ture with ideas of freedom. 

If ygu do manage to paint the wall then 



SECOND OPINION 

TrVeJi, it's not going to win 
many prizes, hut I quite like 
it, and I'm not a 'younger 
reader 1 ! 

Definitely one to try 
before you buy.' SC 

GREEN SCREEN: DUR, OK FRED 



it's off to the bowling alley. The road to 
the alley is rough and out* of the rear 
wheels falls off when it hits a hump. Fred 
has to jack the ear up and replace -.he 
wheel The third slag ft if: a bowling cam- 
petition between Fred and Barney After 
trie cantest Fred returns home to find that 
Pebbles has escaped and gone into a 
building site. She's high up on the girders 
and Fred must rescue her. 

Fans of the cartoon will recognise the 
theme tune on the title screen and another 
tune plays throughout the game. But there 
are no sound effects. The graphics are 
detailed, but it's a pity there's not much 
colour The pace is slow and the game 
itself is too easy. Younger readers may 
enjoy it for a while, but older ones may not 
find enough to cha! lenge them. GBH 

FIRST DAY TARGET 
Complete part two. 



AMSTRAD ACTION 





INVEST WITH PRO -PUNTER 

7\m\ your CPC6128 into an expert raring adviser! 

* PRO PUNTER is a sophisticated, disr based expert 
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* In extensive trials nver hnth FLAT AND NATIONAL ITU NT 

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rrprrsmtinji un average pnst tax PROFJT jser race of t-H*% 

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85% of winners came from within the top three rated, 

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all three hacked 

* Researched and developed over three years. PRO-PUNTER 

List's Information from the raving press dud analysers all 
major aspects of racing form 

* Produces a RACE FORECAST, generates a COMPUTER 
S.P.. highlights good and poor VALUE BETS and OFFERS 
INVESTMENT ADVICE. 

* PRO-PUNTER adjusts automatically to the race under 
analysis. You don I need to lw* an experl yourself. 

* Siiirc its liiunch in Mav L987, proofing to the taring pi ess 
has resulted in a proht in excess ol HO level stake points 
river 70 raecs unci a strike rate In excess ol 50%. 

* Available now on CPC 61 26, all Arm trad PCWb. BBC. 
Atari ST. IBM and PC machine*, 

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Order* and enquiries to: DCA SOFTWARE, 
PO Box 36, A«M on- Under Lyne. Lane? OL7 OAJ. 
Tel: 061-330 0164. llease Spcufy Machine 



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/\ 

SEQUELS 



Play it again, Sam! 

Is Gary Barrett under the influence again? Why does he keep seeing double? 
Is Gary Barrett under the influence again? Why does he keep seeing double? 



At the end of Crocodile Dundee, the big smash DlflU Of 1986, the 
hero finally gets trie girl arid everyone lives happily ever after. 0: 
tin they? Well, we're about to find out because Crocodile Dundee 
11 is Coming Soon, as they say, to a Cinema Near You., And that's 
hardly any great surprise, though if the sequel is anywhere as 
y dad as the original that will he. 




Crocodile Dundee demands a lair crack ol ihe sequel.. 



But why are sequels of hoofts, films and computer games so 
popular? One reason is the great importance all human societies 
place on stories, on the urge to know what happens next. Ever 
since the novel as we know it began in the seventeenth century 
!.b'i!.> have beun follow ups, and in our own times evc:v ep;scde 
ol Batman leaves the caped crusader up to his neck m it. so that 
the dusiru Lo know how he's going lo get out ol it will force us lo 
switch on next week, same lime, same channel We become 
attached *o our heroes and heroines, and crave to know what hap 
pens to them after the story ends Unless the central character 
actually dies, the pressure on the author to produce more adven- 
tures is directly proportional to the success Ol the story 

But J one wants to be more cynical about all this - and where 







M^ll— JwJ 











Arkanoltt and Arkanoid M; spot 
the dHlerence! 



Druid and Druid (l: the sequel 
was a big improvement 



large sums of money are involved it's probably a good idea - there 
is a much tiiure obvious reason why sequels are so often attempt- 
ed. If a formula works once, goes the argument. il"s just, got to 
work twice The financial success or the Star Wats. Hambo and 
Rocky series, of the Superman and Jaws films arid now. in 
America at least, ol Croc tt suggests the money men may have & 
point (At the moment, Friday the 13th Part VU is high in the 
American film Chans') Indeed, in the case of Raiders of the Lost 
Ant and Butch Cassidy and the Sundance Kid the movie makers 
i es oiled to pi eg u els', with the events of the second film predating 
those of the flist 

More often than not the sequel is tar inferior to the original. 
Psycho E wasn't a patch on the original, Beverly f/ito Cop 11 was 
universally slated by the critics, but in both cases u didn't stop 
the 'follow-up from making loadsamoney. There is however the 
occasional exception: Alien and Aliens come out about even, and 
lor many people The Empire Strikes Back was even better than 
the original Star Wars. 

Computer sequels 

The computer industry is much younger than the world of the sil- 
ver screen, but that hasn't prevented the money men failing prey 
to the lure of the sequel. Indeed, even thai old classic Space 
Invadeis liad a. follow up, 
Invaders' Revenge Ever 
since, there have been 
games with sequels - Star 
Wars, Gauntlet Aikanoid, 
Barbarian, Matchday. Drtua. . 

Sequels arrived on the 
home micro not long after the 
computers themselves. The 
highly successful Manic 
Miner, which spent a long 
time at the top of the soft- 
ware charts, was one of the 
earliest computer games to have a sequel, Jet Set Willy; and a 
third game in the same vein was widely rumoured called Willy 
meets the Taxman Willy never met the taranan, however, pre- 
sumably because sales of the second game did not match those of 
the first. 

Computer sequels are not restricted to arcade games: adven- 
tures and strategy games have tliem too. Level 9 brought out the 
adventure Snowball with a trilogy already in mind, and sure 
enough .Return to Eden and 
The Worm fr? Paradise did 
indeed materialise. On the 
strategy "front there's Lords 
of Midnight from Beyond and 
Domdmk's Revenge which 
continued the fight against 
evil. A third game, Eye ol 
Uie Moon, never made it lo 
the small screen 

Arkanoid appeared in two 
arcade incarnations, and did Doomtarks Revenge me sequ*i to 
the same thing on CPC. Both t«* «****>■*'>'■ 
are breakout clones with the aim being to destroy bricks with a 
bouncing ball and a bat Both wero Raves. The differences 
between the two were minor: more screens, a few extra features 




Gauntlet ft: very much like (he origi- 
nal, but more verted and enjoyable. 




AMSTRAO ACTION 



SEQUELS 



The sequel Incentive 



Most sequels can be seen in 
retrospect to be complete iip- 
Oils, but there are honorable 
exceptions. The excellent 
Driver thoroughly deserved 
the coveted titlo of 
Masteigame and. perhaps to 
many people's surprise, so too 
did its successor Daikside - 
the first pair of original and 
sequel to achieve the 
Masteigame double. 




Tho Incentive crew. wHh 
lin Andrew on the left 

Ian Andrew is quite rightly 
proud of this success, and he 
reveals that it was not until 
Just aiiei the release of DiiUei, 
around Christinas 1987, that 



Incentive decided on a sequel, 

a decision prompted by its 
tremendous public and critical 
reception. "We realised then", 
he i walls, thai there was 
enough demand for a follow- 
up". 

"People feel a bit cheat- 
ed by the same game 
with new graphics if 
that's all they get for 
their money" 

Drillei reached number 18 
in the software charts and 
hung around in the 20 to 30 
area for about eight weeks. Ian 
now admits that it did not do 
even better mainly because of 
the relatively high price 
(£14.95 cassette, 617.95 disk*. 
Why was the price so high? "A 
lot of development time went 
into the game \DriEet}\ Ian 
explains, "because we didn't 
want to release it until we 
were completely satisfied. Of 
course there was a novella and 
map in there too, and that all 
adds to the cost. Furthermore 



we hadn't done an arcade 
game for two yearn, and so 
ws were to some extent 
unknown to a large portion 
of the market 1 . 

Is that why Daikside 
ia cheeper than Driller? 
'It's not quite as simple 
as that, You see, when 
we were starting on 
Dorksitie aftor com- 
pleting Driller the 
Freescape system 
was already in existence. So 
we didn't have to spend as 
much time and money devel- 
oping it. 

'In Dnliei we concentrat- 
ed on Freescapo more than 
the game, but with 
Daikside we already had 
Freeseape So more time 
was devoted to the game play, 
and we could still produce it 
more cheaply'. 

Are there plans for another 
follow up to Darkside, or are 
you leaving it at that? Well, 
there wont be another game 
in that series, but the 
Freescape system is going to 
be used in future releases'. 

Finally, now thai you've 
actually produced a segue! for 




yourself, what's your opinion 
of them in general? 'Sequels 
definitely have to be strong. 
They should be able to stand 
on their Own two feet as a 
game rather than just relying 
On the previous games reputa- 
tion. People feel a bit cheated 
by the same game with new 
graphics if that's all they get 
for their money.' 



The Sequels 






Game Review SequeJ(s) 


Review 


Software House 


Ariranoid 22 


Arkanoid II 


32 


Imagine 


Barbarian 23 


Barbarian u 




Palace 


Driller 28 


Darkside 


34 


Incentive 


Druid 15 


Enlightenment 


31 


Firebird 


Dun Darach 1 


TirNa Nog 




Rebound 


Gauntlet IB 


Gauntlet H 


28 


US Gold 


Matchday Z 


Matchday U 


28 


Ocean 


Rambo 8 


Bambo EI 




Ocean 


Spellbound 6 


Knight Tyme 


11 






Stotmbdnger 


23 


Mastertronic 


Starstrike 1 


Starstrike Tt 


12 


Firebird 


Starwars 29 


Empire Strikes Back 


Domark 



and a choice of routes to take lo your final 
confrontation. Artenoid U is slightly better on 
playability, but really it is hard to see why 
anyone would want to own both games. 

Gauntlet was a Mastergamo and Gauntlet 
H a Rave, The plot is simple; you and an 
optional second player charge around a mon- 
ster-filled dungeon collecting treasures and 
magic while lolling - or being killed by - the 
monsters. Both play very similarly and the dif- 
ferences are still minor, but if they were 
reviewed together there is littSe doubt that 
the sequel would COON ouL on top- It may not 
be original, but the gameplay is sLghtly better 
and there's more variation than in Gauntlet. 



Druid and Enlightenment ate similar to Gauntfei in thai the 
sequel improved en the original. In both you play a Druid slaying 
monsters in the tradition Of Gauntlet and doing your best to Stay 
alive There was more depth to the sequel and you had a wider 
choice of spells to make it a more challenging game, A second 
player could join in as a golem, but it was just a pity they didn't 
increase his role so that it was a fully-fledged two player game. 

Magic Knight is the hero of a trilogy of almost identical budget 
titles. Spellbound, Knight Tyme and Sto/mbriagar All three are 
based around a unique window system for interacting with your 
surroundings and solving problems that don't always have logical 
solutions. The graphics and sound are the same throughout and 
unless you were really hooked on the first game you could live 
quite happily without the other two. 

Matchday I: Matchday 2 

One rare instance of a sequel far superior to the original is 
Matchday 11 an arcade action football game where you control the 
pi flyer nearest to the ball, with the opposition represented by 




Matehdtyl.. 



and Matchday II 



AMSTRAO ACTION 



SEQUELS 



Coming Soon To Your Screen 



Barbarian n 

Palace 




Barbarian caused quite a stir on its first 
appear at:ce back in 1986 (AA23). Not only 
was it a very good hack and slay combat 
game, but it also gained a reputation for 
the cover ail fculurmg over-endowed 
page three girl Maria VVhitaker. She was 
wearing as little as possible then, and 
she's as underdressed this time round. 

Barbarian II - The Dungeons ofDrax is 
the title, and thy style of play is similar to 
the original Rather than just taking on 
other barbarians, though, you now have a 
wider variety of monstrous foes to chop 
into little hits You also have a choice of 
roles: you don't have to be trie beam 
barbarian, you can be a hunky princess 
instead (? "SdJ, Arrives in Augus:. 



RamboIII 

Ocear. 

Sylvester Stallone has returned to the cin- 
ema screen in yet another film starring 
John Rambo First Blood was the first in 
the series, then there was Rainbo and 
now there's R&mbo HI (what happened to 
Ramboil?}. 

his latest film Rambo is sent to 
Afghanistan to dill Russians [sounds 
familiar) Apparently Sylvester Stallone 
was paid 20 million dollars and since he 
utters only about 140 words in the encre 
picture that works out at about 140,000 
dollars per word. 

Ocean have bought the rights for a 
computer version of the film Expect 
something violent later tnis year. 




Empire Strikes Back 

Domark 




Wot only was Star Wars a trilogy, but it 
looks like Live computer games are going 
to do the same. All three appeared in the 
arcades and the second. The Empire 
Strikes Sack, is in the final stages of com- 
pletion. 

In the first part of the game the 
Imperial Walkers are attacking the Rebel 
base on the ice planet of Hotli and you 
have to blast them before Lhey got you. As 
:i: ::ie iiim the WarkESS r-v. be tripped and 
brought explosively to the ground. Later 
you navigate the MiLemum Falcon 
through an asteroid bell, avoiding fire 
from the Empire's Tie fighters. 

.Empire is due at the end of July at 
E9.95 on tape and £14.95 on disk. 



another player or the computer. The first game was good, bu; the 
extra features added to the sequal made It well worth buying. 
One additional option is ior two players to take on the computer, 
It doesn't sound important, but il does make the game more fun. 

Tk JVa Nog preceded Dun Datach, but wasn't originally avail- 
able for the CPC. only appealing in this format after its prequd 
(satl with me?). In both you control a large- well animated charac- 
ter who strides around the landscape fighting or avoiding equally 
weH-animated opponents. The differences make it worthwhile 
owning both, 

Starstrike and Starstrike 1J are so different in appearance - the 



Contacts 

Dora 8 rV: 9 01 94? 5626 

22 Hartfleld Road, London SW19 3TA 
Firebird « 01 240 3B33 

64-76 New Oxford Street, London WC1 IPS 
Hewson » 0235 632939 

S6b Milton Trading Estate, Abingdon OX4 4RX 
Imagine/Ocean * 061 832 6633 

6 Central Street. Manchester M2 5NS 
Incentive » 073 56 77288 

Zephyr One. Calleva Park, Aldeimasron, RG74GW 
Mastertronic - 01 377 6880 

8-10 Paul Street, London EC4P 4AB 
Palace tr 01 278 0751 

276 Pentonvule Road, London Nl 9NL 
US Gold m 021 356 3388 

Units 2 3. Holford Way, Birmingham B6 VAX 



former using 3D vector graphics and the latter filled 3D - thai the 
second is a sequel in name only. Siarsirikc was a pure shoot-em- 
up with Star Wars overtones - indeed. Starstrike is the game Star 
Wars should have been, There is rr.^re to Starstrike JT. though, 
because there are aspects to the game other than blasting. 

In a similar way AJJen and Aliens, while both relying on ten- 
sion and suspense to provide atmosphere, are worlds apart in 
gameplay. In these instances the nouon of a sequel has become 
so tenuous as to have lost ail meaning altogether. 



Competition 

What do you think was 
the best computer sequel 
ever? OR what was the 
worst? In conjunction 
with Incentive Software 
Ltd were giving away 
copies of Dark Side for the 
wittiest or most convinc- 
ing answer. Just send your 
entry, with an explanation 
of no more than 20 words, 
on the back of a postcard 
or envelope (we won't 
Open any envelopes!} to: 
DARK SIDE, Amstrad 
Action, Future Publishing. 
A Queen St, Rath BA1 IE J 
before 12 August. 




AMSTRAD ACTION 



/\ 



HARDWARE 



Soldering on 

A hardware project that will really get your CPC talking 



Many pirople want to get computers talking to each oiTioj. This 
gadget from Hafe Aldririge Of Woodfotd (keen dnes just that, and 
incidentally illustrates a c/oad deal about the innards of comput- 
ers, (The cheque's in the post, Rate.) Oh, and it's fun tool 

The circuit enables one way communication between two 
CPC'h. If you wan: them to be able to talk both ways, simply hum 
another device Lu go the other way. 

Now don't gut the wrong Idea. When 1 say talk, I mean mean 
very limited communication, Le. seven bit data iiansjnish-Hjji ail 
the really clever work has to be done by software-, rather than us 
presuming a really flash interface you'd admue but never actually 
get around to budding. 

How it works 

The CPCPC link connects two CPC computers and finable, 1 * data to 

travel between them using the printer port and the joystick port, 

Tho theory is simple, The ascn code of the character is sent to 
the printer port (&EFOQ) and according to its value in binary the 
seven pins are set in a pattern of ons and offs. If a pin is on then a 
corresponding pin in one of the joysticks is connected to ground, 
i.e, switched on. 




• The schematic diagram 

When this happens the receiving end get? a signal which car. 

be read by means of the JOY command, To turn these signals 
back into an ascii code use the following procedure. Check each 
joystick pin in turn, to see if it is on or off, Do this by converging 
the vaiue received by JOY(O) and JQYO) into binary and looking 
at the appropiate digit. 

The method consists ol taking each output from the printer 
port and applying it to a transistor, These? devices are similar Lo 
switches except that electricity activates them rather than people. 
So this sets the value of each joystick pin. 



JOYSTICK PCHT 
















i 


U^ 






2 


HOT U9CD 
Ltl t 




\ 1 i 3 4 * f 


\ * *, • T / 


1 


HOT WEE 




\ l : it <i f 




NOT CMWECTID 
Flfif / 








7 


Flfll ' 






6 


XUU% 






9 


;c^*K* z 











PRINTER PORT 

r. r 



*pi* r* fh m tm gi im hat 



t tlU'J (SHIS BSD ONU WW UffU QBO 



Components 


Abbrev 


Name 


TRMH7 


7 X 3TX300 Silicon Transistors (gen, purpose) 




Alternative: BC108 type 


Joystick Port & pin female eubminiature D type 


Printer Port 0.1 in pitch double side edge connector 




minimum of 16 way 


Board 


0-1 in strip matrix board 




min 3 strips by Zl boles 


Cable 


0.5 Metre 10 way ribbon cable 




preferably colour coded 


S1-S2 


2 X General purpose diode IN4148 


Contact: 


Map 1 in Electronics Ltd, PC Box 3, 




Rayleigh. Essex. SS6 BLR % 0702 554 155 



If it is on. add the corresponding value to a variable. When you 
have done this you will be back to the original value ready foi pro- 
cessing. 

Construction 

The project is simple - there is hardly a wide variety of compo- 
nents to confuse. On the other hand, bear in mind the large num- 
ber of connections, and concentrate on getting them right. Ideally 
use colour coded ribbon cable. 

Bo careful when soldering the transistors not Lo overheat 
them, as they are easy to ruin And note their orientation, because 
getting them wrong could prove disastrous to tho component 1 

The cost of the project is not prohibitive General purpose tran- 
sistors cost around 20p each, at worst Buying in hulk makes them 
even cheaper. 



■J 1, ■ i ".'" 




vmofc i 



# The finished article, seen from above 

Remember track cuts go underneath! 

Finally, bear In mind that you will have to have two of them for 
full use, because they can only talk in one direction each. 

Next issue: software for swapping data. 



Any more for any more? 

Have voir a project? We prefer small, easy to build - and 
cheap' - designs but we consider everything. And we pay too: 
between £40-£60, according to quality and presentation. 

Send yours today to Hardware Projects. Amsuad Action. 
4 Queen St, Bath BA1 J.EJ. 



JM AMSTRAO ACTION 



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Only £3 5l>caen t- &uc PiP. Alsa TH]i7ine'i - 
HflW tn Publish TmOlii i]]uilu_. u;,ly Ei.SC 
I'ftl' free (IfceciU'IVPLNl L,ay,uLu Lu Diivkl 
Theroii a T sand SAh lordati.Lb ,u :Gi<?h:i 
Aaes. DplliT.-,if.(j Pontardswo, S'waiiioa, W 

014CH. SAS3C3 



! hu aectioD : I dw mogasirw oUws vw- 1 ho diaopa tc 
speaKritrcolviOihehug? wailing work! of CPC owners 
<ji vjonldljf ywneia Users leport gOqrJ res n J".l$. 
You can pla<-«> , : ,r. art of i;;i 10 3I> wmrls ^>f iusI fa 



So you could use it to sell a pniiteT or Isuriclt a u&oi ?:U m the appUcatiqn Jorm and send n 10 gs 

£|ro*i|> of puWKue a piece ul sofiwait yyu'wt; wdUeii torjetlier w;tb paywient- Well ther plan? the ad in the 

One tiling you carA advertise is the sale 01 swap neKi nU'Aihhlft isjma (publislwH) 2-7 wwks mIi^i we 

of w( 1 v,-dr^ Sacli ads can be misused by pirates iKeiv$ youf Ofdef 



Order form Send to: AA Small ads, Future Publishing Ltd, 4 Queen Street, Bath BA1 IE J 



Name 
Address 



Please place the following advertisement in the next available issue of Amstrad Action 

1 enclose payment of £6,00 by Cheque/F.G. /Access /Visa. 

1 — . 

Credit Card number 



Credit card expiry date 



Telephone 



Classification: For Sale 



Wanted ' Services 



User groups E Other 























































^m^ou^d^er^sei^n^i^ your_ name andphone no.jt WUJVjWMten^priptcd_ 




U>WE> 




Look out, here's Pat McDonald and another set of your contributions 



Rocky 2 



Karolos Seegers program ( AA33) sounds leaUy good. Tins update 
by Mark Smith of Leicester makes a change Simply type these 
tines Into the original 

U also asks whetiiei you want to hear it again, instead of con 
tinu&liy repeating n. 

1 'Rocky 2 

2 'By Marin Smith 

3 Anstrad Action August 19B3 
10 DM BREAK GOSUB 770 

540 DATA 159,213, 90,213, 115,127,142, 159, 142, £13,119,127,142 
,213, 106,95, 106, 119, 127, 142, 159, 142, 127, 142, 159, 169, 159 
,213 

770 ' 

700 ON BREAK zwrtira 

790 

809 CL£ 

810 a$="l hope you have enjoyed this nueic":b=4!:eis3:e/=l: 
GOSUB 120: LOCATE 2, 13: print 'Would you like to listen 
to it again" 

820 3?=IHKEY$ : IF aS-"' THEE) 820 

B30 s$=UP?ER$ (aS > 

B40 IF a5="¥" THEM HUH ELSE END 



Turning Wheel 



This program, by Bhupinder Singh Sahota of Coventry, demon- 
strates the palette switching technique of animation. It gives 
the effect of a turning wbftft! set against' a moving background, 
Voiy effective! 

10 REM TURHTWG WHEEL 

20 REM BY BEUPIKDER SINGS SAHOTA 

30 RS* DRfl» Ba£f£.GR03ND 

40 FOR l*tf TO 15: INK I,I:NEXT 

50 BORDER 

60 MODE 

70 FOR 8=640 TO STEP 2 

60 C=C * I: IE C=L6 THEK C=0 

90 PLOT B,0,C:BRW B, 400,C:NE3<T 

100 REM DRAM WHEEL 

110 ORIGIN 320, 200 

120 FOR n=0 TO 360 STEP 0.7 

130 DEG 

140 C=C + 1:IF C=16 ffffiN C=0 

150 M3VE 0,0: DRAW SIN(P)*196, CQS(D) *1S6,C 

160 NE3CI 

170 REM ROTATE WHEEL AND MOVE BAOCGSOUND 

190 FOR U0 TO 15: INK 3, 26: CALL 4EHl5:rNK 1,0: NEXT 

190 GOTO 160 



Darts Scoreboard 



Find it difficult to calculate an out at darts - or perhaps just keep- 
ing track of a game? This bumper iiifiing from Roger Martin of 

AMSTRAD ACTION 




Lowestoft should help out. ft handles up to five players, any num- 
ber to start on and it tells you the highest shot out. it even records 
tf iv winner of each match. 

10 REM DART SCOREBOARD 
20 REM by Roger Martin 

: : '. HEM ftrjr^rad Ac-ion August 1J6B 

30 DEFIKT an: DIM tot (5) . tot${5) , player? (5 

},se(5),score(5) 

, nameS (S) , Order? (5) , £ iniah$ (170) , WINKERS (20) , WINSHOT (.20) 

:-gam#=l 
50 gqsub 1520 ' read darts 

60 GOSUB 1290 'title screen 

70 GOSUB 1370 ' read finish? 

&0 GOSUB 1462 ' read order£ 

90 MODE l.PEM 1: PAPER 2:CLS 

100 BSU *** Next cams frcet here *** 

110 GOSUB 1220 'no. of pleyera 

120 GOSUB 1040 'placets name? 

130 GOSUB 390 ' 501 ? 

140 GOSUB 760 ' Order ? 

150 GOSUB 970 'window si«s 

160 GOSUB 560 'print screen 

110 REM = MAIN LOOP = 

160 n=0:ok=0:wina0:INK 0,24: INK 1,1: INK 2,9: INK 3,17: 

BORDER 13 
190 WHILE win=fl: SOUND 1, 50, 10:n=n+l ;IF n>playeiis THEN 0=1 
200 PEN 1: PAPER 0: GOSUB 450: GOSUB 680 
210 CLEAR INPUT :INPUT#7, ScOreS ; IF BCQXe$= " THEN 300 
220 le-LEN I. scareS) ; IF 1*>3 THEN SOUND 1,100: GOTO 210 
230 gcoxe(n|i=VAL(sCOrs$) 

240 IF score (nj^ OR score (r.^180 TEEN SOUND 1.100: GOTO 210 
250 IF tot <n)-*cor* 1,(1) =0 THEN win=l:GOTO 270 
260 IF tot (n) -score {n)<2 THEN SOUND 1.100: GOTO 210 
270 PRIMT #n,SPC(4 (LEM( scored nseoieS 
280 tot<n)^ot(fi)~*Mr*(fl):GOSUB 470 
290 GOSUB 720' highscore 
300 PEN 3: PAPER 2:G0$UB 450 
310 MEND 



Here, have some money! 

Send us your listings and not only do yon siand a very good 
chance of getting in print in your favourite magazine, you could 
also earn yourself £100. Every Type-In we publish is paid for, 
and £10 is the absolute minimum. So what are you waiting for? 
Send your tape or disk - and a printout if you can - to Type-Im t 
Amstrad Action, Future Publishing Ltd, 4 Queen St, Bath, 
BA1 IE J. And here's a few tips you may find useful: 

• ttend only your own original unpublished work: 

• Use lower-case, not capitals., for variable names: 

• REM statements make the program easier W understand; 

• Don't lose letters that look Lute numbers as variable names (0 
and 0. for Instance, or 1 and 1 ) ; 

• Avoid lengthy multi-firmaments. Short lines aid debugging,; 

• Ensure your name and address are on every piece ol paper, 
cassette and disk you send. 

• State whether you are putting yovu contribution into the 
Public Domain. fSee page 33 of this issue.) 



TYPE-INS 



320 REM ### WINNER f ' ! #11 

330 FOR z=400 TO 50 STEP -50" SOUND 1 , 1+100 , 10, 11 : SOUND 

2,s,10,13:NEXT 
340 CLS#6 :PEN|£ . 3 :PAPER#6 , 2 :CLS#6: PHENTiS, "+WIHNER* 1 " : PRINT* & 

,'" «; player S (a); 
350 IF *COn(n|<=cutihot THEN 370 
360 outshot=soore{fl) : out shot $^>layer$ (o) 
370 **ituier$(game}=play«r$fo) :*inshot (gacam) 'score ^n.) 
330 CLEM rWPOT:MXa3^6,16,l:PRIHT#6. |, J^th^ w :L0CMfEJ6,15 

, 2 : PRIHTlfi . "Game (Y/N) 7 " 
390 GOSUB 420: IF a5="N" THEN QOSUB 510 
400 gane=gane+l : QOSUB I35#:SCT0 110 
410 REM #* Lntey$ ## 

420 aS=UPPERS(INKEY$) :IF a3-'"'THEN 420 
430 RETURN 

440 REM # print player/LotS 
450 LOCATE x(n) , 4:FRIKT playerS (a) ; LOCATE x(n) ,22: PRINT 

tOtS (n) ; RETURN 
460 RBI * pad tot€ 
470 tot${n>=Sra$ttot|n)hlw»£»Mtot$(n)t:IF l*cS THEN 

tot$ (n}=5PACE$ ( 5-lH}+tnt$ (nj 
4B0 RETURN 
490 REM 
500 LOCATE 30, 1: PRIM hiscore : LOCATE 36, 1: PRINT hiacoreS- 

RETTJMJ 
510 REM ##| WINNERS + OUTSHOTS ### 
520 PAPER 1 ; CLS : PRINT : EONE 5 : PRINT TAB < 1 1 ) r WINNERS { 

OOTSHDTS 1 -: PRINT TAB (U> STRINGS (19,219) 
530 FOR ft=l TO gww; LOCATE 10 , n+ 4 : PRINT "GAME" ,T.r LOCATE IS, 

fi+4iPRINT winner? fn) ,wirjshot (n) :NEXT 
540 COSUB 420:GOrC 400 
550 REM ## PRINT SCREEN It 
560 PAPER 1:PEN 0;CLS:roR n=0 TO 3:INK n . ; NEXT ; SPEED IKK 1 

. 1 : BORDER 24 r 15 
570 FOR nai TO player s ; window #n,x(n) . (x(n)+4) . 6,20;PAPER#n 

, 3:PEN#n,0:CLS#n:PEN 3 : PAPER 2 : LOCATE x (n ), 4 = PRINT 

player$(n) 
5B0 tot (n)=start: GOSUB 470 
590 LOCATE k(I1) , 22: PRINT tot$(n):NEXT 
600 WINDOW #6,9,33,24, 25: PAPEHM,0:F£N#6, 2 :CLS46:WTND0W 

#7, 35, 40, 25, 25: PAPER #7,0 : PEN#7 r 1 :CLS#7 
610 PAPER 2: PEN 0: LOCATE 1,1: PRINT start :LDCATE 1,25 -PRINT 

"Game" ;STR$(gan) ; : PAPER 3 
620 FOR ii=l TO 2: LOCATE 13, n: PRINT SPACES (26) :N£XT 
630 PEN 2; LOCATE 14, 1; PRINT Highest Score :";GOSUB 500 
640 LOCATE 14,2: PRINT "Highest Outshot : '' : LOCATE 30,2:PRINT 

cut shot: locate: 36, 2: PRINT outshotS 
650 LOCATE 35, 24: PRINT" Score '" :p=l : PAPER l:FOR r=4 TO 20 

STEP 4:pap+l:IF p=J THEN p=2 
660 PEN p: LOCATE l,z: PRINT dart $: NEXT: RETURN 
670 REM ##t Check Outahot #*# 
680 CLS#6:IF tot(n)>170 THEN 700 
690 FRINT#6, IAB(i) *- -Outahot --" : PRINT! 6, TAB (ll-ISN(£iiiiah$ 

(tot (a) } ) {2} ; finish? (tot (til } ; 
700 RETURN 

710 REM ## HIGH SCORE It 
720 I? &COre(rD<=hisCore THEN 740 
730 hiscore=soore (n) :hiscoreS=playerS <r.) :PAPER 3:FEN 2: 

LOCATE 30,1:FRIWT SPACES 1 1 L) GOSUB £00 
740 RETURN 

750 REM l# Order of Play 4J 
760 IF play*ca=2 THEN 870 
770 PEN If PAPER 2: CIS: LOCATE 14,2: PRINT "ORDER OF PLAY": 

LOCATE 14,3:PRINT STRINGS (13, 1541 
7B0 FOR n*l TO pleyera : LOCATE 15,5*(N*2) : PRINT ord#rS{n) 

" "playerS (nj ;NEXT 
750 GOSUB 11601 IF correct-1 THEN FOR z=l TO 100 NEXT: GOTO 

170 
900 FOR n=l TO players : SOUND 2 , 100, 8 
810 LOCATE 4,n: PRINT '"pi*, enter no, of player to go "; 

orde£$(n} 



B20 GOSUB 423:a=ASC(a£) : IF A<49 OR A>53 THEN 920 

B30 a=VAL(a$) :IF pLiyer$ {*}=■"■ THEN SOUND 1, 900,12:GOTO 820 

840 LOCATE 4,17:FRXNT SPACES (35) : LOCATE 4,20:PRINT OrderS 

(n)," to play will be \player&{a) 
850 naafeS(n) playerS (a): player? (4)="": FOR i=*l TO 1200 NEXT 

;LQCATE 4,20:PRTNT SPACES (26) : NEXT 
860 FOR n=l TO players :player$(n) =naa&S i a i :nameS(n}="" ; 

HEXT:GOTO 700 
970 RETUPM 
930 REM #| start? ## 

990 PAPER 1:PEN 3:CLS;IF start-0 THEN start=50i 
900 LOCATE B, 12: PRINT 'GanK"; game ;"wl11 start at";St4rt.-" " 
910 GOSUB 1160: IF correct =1 THEN 950 
920 LOCATE 2, 18 : INPUT' Please anter Start figure^ ,*BtartS: 

LOCATE e,18:FRlNT SPACES (38] 
930 8t3rt=VAL( start?) :IF start>1001 OR start<101 

THEN LOCATE 29, 14: PRINT SPACES [LEK (start?) ) :QQTO 920 
940 SOUND 1.100. 3 -.GOTO 900 
950 RETURN 
960 PEN 

970 IF players < THEN k(1)-19:OOTO 1020 
980 IF players=2 THEN k(1)=12 :r (2) =26: GOTO 1020 
990 I? playera=3 THEN >t(l)=5:ac(2>=19:x<3)«33iG0W> 1020 
1000 TF players-4 THEN x(l]-5:jt{2)-l2:K(3)-26:x(4)=33:aOTO 

1020 
1010 if pLayere=5 thew «(l]=5*(2J-iarsC*)«4B'»<*}"2*«<SJ*33 
L020 RETURN 

1030 REM Players names t 
1040 PAPER 3: PEN 1:CLS:EF ok=o THEN 1030 
1060 FOR n=l TO players : LOCATE 12 d 3+(n*2) :PRINT Player' ,n 

r": ''; player $ (ft) :HE)CT 
107B PAPER 3:PEN 1:OOSUB 1160: IF correct*! THEN 1140 
108(2 CLS:FOS n=l TO players: LOCATE 3, 12:PRINT"Enter name of 

player ":n 
1090 LOCATE 3.:4:PRiNT"Up to 5 letters ,.":, INPUT pleyerS(n> 
1100 L-LEN (PLAYER$ (N) ) : IF L<1 OR L>5 THEN LOCATE 22,14: 

PRINT SPACES (L) : SOUND l.B00,I2:FOR 2=1 TO 200:H£XT:GOTO 

1090 
1110 SOUND 1,100, 12: QOSUB U 60: LOCATE 22,14:PBINT SPACES(L) 

:IF correct^ THEN 1090 
1120 l=LB«tplayerS{ii)} -TF 1<5 THEN playerS (n)=pUyerS(hJ + 

SPACES (5-1) 
1130 NEXT 
1140 RETURN 

1150 REM I Correct? i 

1160 CORRECT**; CLEAR INPUT: LOCATE &,2S:PRINT"Is this 

Correct (T/N) ?' ; 
1170 OOSUS 420 
1180 PRINT aS: : IF aS="1T"rHEN SOUND 1 , 100, S : correct '1 ELSE 

SOUND 2, 900. 10 
1190 FOR 1=1 TO 200: NEXT: LOCATE 7,25:PRINT SPACE5(26) 
1200 RETURN 

1210 REM ** No. of Players ** 
1220 IF playere>0 THEM LOCATE l£,7:PRIBT "No. of playera:" 

; players ; QOSOB 1160: IF cor«set=l THEN ok~l:QOTO 1270 
1230 LOCATE 9, 7: PRINT "Enter ». at player* {1-S)" 
1240 GOSUB 420:A=ASC(A$}:IP a<49 OR i>S3 THEN SOUND 2.600. 

10: GOTO 1240 
1250 player s=a-4S: LOCATE 19, 13: SOUND 1, 100, 3: PRINT players 
1260 GOSUB 1160: IF correct=0 THEN LOCATE 20 J l3:pRJHr *! 

GOTO 1240 
1270 RETURN 

1290 REM * Title Screen * 
1290 INK 0,14 INK 1,34:TNK 2,14:INX 3.14:TNK 4,14:BORDER 14 

:M0CE 0: PAPER 0:CLS:PEN 2: PAPER 3: CLEAR ENPOT 
1300 LOCATE 3, 10: PRINT DART SCOREBOARD": PAPER 0:PEN 4 FOR 

n>7 TO 11 STEP 4: FOR £=2 TO 17 STEP 5: LOCATE r,n: PRINT 

darts rNEXT : NEXT 
1310 SOUND 1,119,50, 15 :SOUND 2 , 95, 50 , 15 : SOUND 4,30,50.15: 

SOUND 1, 106, 100, 15: SOUND 2,80, 100. i 5. 'SOUND 4,63,100,15 
1320 PAPER 0:?EN 1 LOCATE 2. 22; PRINT Please Press A Key"; 



AMSTRAD ACTION 



TYPE-INS 



1330 
1340 

1350 



136B 
1370 
1380 



1390 



LAfiS 



ISK 0.24; INK 1,1: INK 2 r 9;IHK 3 r 17: INK t.£:30HE:ER 13: 

GOSUB 420 

RE'TURN 

KEM # CLS t 

WIND0WM ■ 19, 23, 11 r 14 :WH®0W#3, IS, 2S . 9, 16 : WIHMJ«tt2 r 12 
,29,7, 19 :W3tt)0«#l, 7,34,4, 21 :FQR 1=4 ig 5TEF-1: 
?APER#! r 2:CLSjfE:50tMI3 1,100 (7*10] ,8,- 12: SOUND 6,300- 
(a*20),S, 11: Willi SOJl);>127;H£ND:SEXI: RETURN 
EEK f FIHISH? t 

FOR B«170 TO 3 STEP -1:READ finish? (n) : NEXT: RETURN 
DMA 1.20 T.20 HUH,,** NO OCT SHOT **,+* NQ OUT SHOT * r 
TI9 BULL..** KO OCT SHOT **,** NO OUT SHOT ** 
1.18 HULL, ** NO OUT 5SOT «*,*» NO DOT SHOT ** 
BULL, T. 20 1,20 0,20.** HO OUT SHOT ** 
BULL, 1.19 1.20 D.20 

20 D.ie.1.18 1,17 BULL, 1,18 T,20 D20 
D, 18, 1.20 1,20 D.16.T.L7 T.20 D.20 
D. 18,1.19 1,20 D.16, T. 20 T.16 D.20 
D 18.T.20 7 18 D.16.T.20 1 IS D 20 
D.12.T.20 1.17 0.16 

14 D.20, 1.22 1.19 D.12.T.20 1,16 D.16 
0,22. T.2Z 1.18 D.12.T.19 



1410 



142(3 



.1.20 

,1.20 

.1.20 

,1.18 

DMA T 

,1.20 

,7.20 

,1,19 

,7.20 

DATA 1 

.7.18 

.7.20 

,1.19 

,7.20 

DMA 1 

,1,20 

,T.20 

,7.19 

,7.20 

DATA 1 

,7.17 

,7.20 

,7.19 

.7.18 



7,17 
T.18 
20 1 

T.19 

7.18 

1.13 

7,20 

20 1 

1.14 

1.20 

1,20 

1.19 



D. B, 1,19 
D. 8,1.20 
D. B, 1.19 



1.18 
I. IS 
T.16 



20 1 
T. 16 
T.16 

1.16 



20 1,20 D. 4,1. If 1 

1.19 D, 4,1. 20 T.16 
1,10 D, 16, 1.17 7,18 
7.10 D. 16, 7. IB 7.16 
3,16 3.20,1.19 SIB 
16 3,20 D.20, 7,19 3 

5.20 D. 20,1. 20 S.1B 
S.16 D. 16, 1.19 S.16 
3,16 3. 16, T. IB S.16 
S.16 D. 16,1.17 S.18 



£0 T.14 D 

7,14 0,12 



D . 12 , T , 18 
D. 12, 1,17 
D.12 

20 r>.e,T 

D.G,T,19 
D. 8,1.20 
D , fl , 1 . 17 
D.20 

16 D, 20, 7,20 3 
0.16,7.19 S.20 
D.16.T.20 S.14 
D.16,T.tt S,20 
0.16 



16 D. 

D.16 
D.16 
D.1S 



12 



S.20 

7.14 



D.20 

D.12 

20 
0.16 

D.16 
D.16 



£.16 



20,S.14 
.16,5.17 
,16,5.12 
0.16,0.19 



D.e p 1.17 
0.16, 

14 0.12.7,11 
D. 8, S.20 

D.20,S.£3 
□ 16. S.16 
D 16. £ 11 



1430 EJATA T.2B D,30,T,17 S.I6 D.1S.T20 0.19,7.19 D.20 
,T.20 D.1B.T.19 D.19,l.lfl D.20.T.19 D.19,T.20 0,16 
,T.17 D.20,f.ie D. 18, 7, 19 D.16, T.16 D.20.T.17 D.1S 
,I.1S 0.1S.T.1S D.20, 1.20 D.L2,T17 D. 16,1.14 D.20 
,1.19 D.I2 r T.16 D.16 

1440 data 1.19 0,11,1. IB 0.12,1.19 D. 10,1.20 
D.12. T.14 D.16, 7. 19 D 8 7-16 0.12.T.13 
TIB D 8,7.19 D.€,T12 D.16,T,17 0.8.1 
D.16.T16 D8.T.13 D.12. 1.10 D.16.T.15 
D. 20. S, 19 D.Z0,S.1B D.20 

1450 DM* 5.17 D. 20,3.16 0.20,3,15 D 

D.20.S.20 D 16,5.19 D. 16,5.18 D 

D.16, 5. 15 D.lfi,S 14 D.16, 3- 13 

D.16.S.10 D. 16,3. 9 0,16,0.20,3.7 

,3.5 D.16, 0.18,3.3 D.16, 0.17 

1460 DATA 5.1 D, 16,0.16,3,7 D. 12,0.15,3.13 D.S 
,D.14,S,2 D,1Z,D, 13,5,17 0,4,0,12,3,7 D.S 
,0-11,3. 5 D. 6, D, 10,3.3 D.S, 0.9,3,1 D.B 
,0.3.5.7 D, 4,0. 7,3. 5 D.4,D.6,S.3 D.4.D.S 
,S,1 D.4,D 4,S.3 D.2,D.3,S2 0.2.0. 2. S.I D.l 
,0.1. IMPOSSIBLE. THE WINNER 

1470 REM # ORDERS ft 

1480 FOP fl-1 10 5 i READ artielS (r) :KEXT 

1490 DATA 1st, 2nd. 3cd. 4th. 5th 

1500 RETURN 

1510 KEM * DARTS * 

1520 SYMBOL 24 1,62, 119, 247, 247, 247, 247, 11 9, 62 ;SH*CL 242,8 
,8 137, 137, 137. 137. 23, 28 : SYMBOL 243. 124. 233 , 239. 239 
,239, 239,238, 124 :SUfiOL 244. 2fl, 28, 28, 28,28,28,28,28: 
SttffiOL 24b, 56. 56, 56, 56, 56,56, 56.56 SYMBOL 246,28,28,8 

1S30 SYMBOL 247, 56,56. 144. 144,144, 144, 16, 16;dmiX$*CHRS (241) 
+CHHS {242) <HRS (2431 +OE} (10) -CHRS (8) +CHR5 (8) +CHR5 (8) - 

C^^f244)+OJJt5[244I+CKRS(245)-<HItS!10)tCHR$(e)-iCHRS(8t 
+CHBS IB) *CSR& (246) +CHRS (241)4CHR$ (247} 



Graph Master 



This graph, drawing program is especially for A-level students 
who aje 8i;ked to sketch graphs for equations. Graph Master nan- 
nies both Cartesian (s,y) and Polar (r. thela) graphs 
Unfortunately the equations must toe enteied into the program- 
tisting, though 3 Cartesian and 3 polar equations can be stored at 
one ilme. 

The Equations' section holds the string-form of each equa- 
tion, so that they can it shown on-screen 

Thf? ' inunctions' section holds the actnal calculating tiode. 

Mast of the screen is takers up by £ne graph-paper. The bot- 
tom 3 lines is the command area. 

The top line at this area shows the commands availanle in 
shortened lurm. Pre$s tht' capital letter in eaeli to LnvoKe them. 

The second line holds the following daia: 
xl {a Incieiiier.i): The amoun- of umts on the x axis, 
yl (y Inciomcnti: As above for the y axis. 
col: Current pen colour, 

Kcxt ts the range of angles {in Pl'rad'.ans) for the Polar graph 
St (Step): The gap between points platted. 
The bottom line contains the equations unrinr scrutiny 
NB 1 } Plotting halted car; be altered by pressing sface 
2) Ajc & ine ir-volvp clearing the the graph-paper. 



CRRPH-MASTER 

By James Long 

Amstrad Action August 1986 



10 

20 

30 

40 : 

50 ■ ** SET UP ** 

60 MODE l;BOBDER 2 

70 INK 0.26: INK 1,0. INK 2, 2: INK 3,6 







50 WlHDOWtl, l,40,23.25:pS=CHS$(lH) 
90 HidJiF-S:aftftx-5:y^dr>=-S:yw«X"S:col=l 
12© xinc=l;yinc=l;pmiri=0:piiiax=2:3ti=4 

110 OOSUB 300:GOSUB 4S0:GOSUB 1440 

120 ; 

130 ' ** MAIN LOOP ** 

140 k$**IPPEBS (INKERS) :k*WLQt$'t 

150 IF k$^"" THEW 140 

160 IF k$s"C" THEM OOSUB 650 

170 IF k$= M P" THEM O3S0B 760 

180 IF k$= Y" THEN OOSUB 880GCSU3 300 

190 IF JtS= H R" THEN OOSUB 970:GQSUB 300 

200 IF kS="A" THEN OOSOB 1060; GOSUB 300 

210 IF k$="I" THEN OOSUB 1170:GOSUB 300 

220 IF kS*"G'- THEN OOSUB 1260; OOStffi 300 

230 IF k$=' n S" THEN OOSUB 1350; GOSUB 300 



(continued) 



AMSTRAD ACTION 



/\ 

TYPE-INS 



240 IF )tS« - '0" OR k>0 AHD k<4 THEN 

~cC=X:GOSUB 300 

250 IF k?s h 'W" THEM OOSCB 430 

260 IF k.S="Q" THEN NODE llEND 

270 GOTO 140 

280 ; 

290 ' ** MAIN DISPLAY ** 

300 PAPER#1,1:CLS#1 

310 LOCATE* 1, 1,1: PEN#i,0 

320 

PRINT#1, "Cpl , Ppd , Teq, Req, Ax, Inc, " « 

330 FRTNTfll, "EnGfSt.^^S.Wp^gt" 

340 LOCATE#l,l,2;RRINT#l, "Kl";xinc; 

350 PRINT)ll ( ,l yI ,, ;yinc;"col"; 

360 F APCTIf 1, 0:PEN#1,«1: PRINT* 1, col ; 

370 PAPER&l, 1:PEN#1,0 

380 PMWTB1, ; pain ;CHR$ (243) .pCaa*. 

390 PRINT»l.pS"rad St",st% 

400 LOCATE#l, 1, 3:PRINT#1, "y=";ry$; 

410 PRINT*1.'' r=";r5 

420 RETURN 

430 ; 

440 ' ** DRAW AXES ** 

450 ORIGIN 0.43, 0.640. 400, 48 :CLG 

460 xsfcap=640/ (xmax-senti n ) 

470 y*t^p=352/<ymaje-ynun) 

480 *oi"ig=-Hmin*xst«p : ycrig™- 

ymin*ystep 

490 xe=xorig : ye^yorig 

500 ir xorig<320 then jM?-640-xo;rig 




Giaptiof (x-£H()(i'1)'(x-2)| 



510 IF yorig<l76 THEN ye=3S2-yorig 
520 PLOT 0,yurig, l:DiUWR £40.0 
530 PLOT x,£u:ig,0:DRAWR 0,35-2 
540 FOR x=0 TO Ke STEP Jtstep*!tiiiG 
550 PLOT xoiigi-x.yorig-4:DRflWR 0,8 



560 PLOT xorig-x, yoEig-4 :DRAWR 0, B 
570 NEXT x 

560 FOR y*0 TO y* STEP ystep*yinc 
590 plot xorig-4, ycrig+y : DRJiHR B,0 
PLOT XOtig-4.yojcig~y:ORAWR 8,0 



New Mode 


250 
260 


DATA 
DATA 


EB, 11, 2D, 00, 19. E5, 11 . 2D, 80, AF, 

ED, 52, 22 , 28 , 30, El , 3E , 80. 01 . 00, 


91$ 
940 




270 


DATA 


01,ED r fll, 20, 14, 2B, 56, 2B, 5E, E5, 


962 


We have had a number oi programs to print doubJe height char- 


280 


DATA 


2A r 2B,80 r I9,EB,El,73,23,72,23, 


997 


acters, but this one. from Gorilla Is Hull, is different, It modifies 


290 


DATA 


23. IS, EA, 00,00, 21,37,80,01,33, 


569 


ttlfa screen to have 15 rows Instead Of Clic mure usual 25. 


300' 


DATA 


80. CD, Dl,BC,C9 f 00, 00,00,00,43, 


998 


To switch on a mode, use 


310 


DATA 


90, (S3, 63, 80, C3, 4E, 60,4D,4F, 44, 


11 B0 


I mode, n where n is from to 5. 0-2 clear the screen, 


320 


DATA 


C5.4D,4F,44,4F, 46, C6, 00, 21, AS, 


966 


3-6 do not. 


330 


DATA 


90, CD, 86. 80. SE, 02, CD, €9 , BB, IE, 


1191 


Imodof f turns the new modes off. 


340 


DATA 


19, CD, 66,BB,11,00,00,21.00,00, 


569 


To set the screen to ? ,hR rhfl new size simply type the following : 


350 


DATA 


CD, C9,BB,C9,FE, 01, C0, DD, 7E, 00, 


1538 


WINDOW #0. 1 , screenvidth, 1, IS 


360 


DATA 


£31, 0E. BC. 21, 9C, 90, CD, 8B. 80 £3), 


1401 


Beware changing thft border colour, which can have unpre- 


370 


DATA 


69, BB, 1E,0£, 16, 5A.CD, €€. BB, 11, 


959 


dictable results. 


330 


DATA 


20 30, 21, A0, 00, OJ,C9.BB.C9,0l. 


988 




390 


DATA 


00, EC, ?£,FE,FF. C9. ED, 49, 04, ED. 


1574 


10 ' Hew mode 


400 


DATA 


79, 00,05,23, IB, F2,7F, 28, 2E.8E, 


794 


20 ' By Gorilla 


410 


DATA 


12,03,0F,10,FF.3F,28,2E,8E,26, 


636 


30 ' flpnil as 


420 


DATA 00,19,1E,00,07.FF,00,00,00,00, 


317 


40 address- 43000 










50 MEMORY address -1 

60 FOR a=add»3« TO addreBG+179 STEP 10 


















70 eh"0 






miW^i^~MWMWm 


MHf 


90 FOR b=0 TO 9 






.'Wfl ivifip , iH^^^^^^^^HS ■ ;'Bj - - 


*afrf: 


90 BEAD m$ 










100 Z=TOL ("£"+«.$) 










110 POKE Art>.z 










120 ch=eh+E 










130 NEXT b 










140 BEAD Check 










150 IF check-CXih THEN PRINT "w»r" 










160 KEXT a. 










170 CALL address 










180 BORDER 10 










190 Print- IMDOE and IHOOOFF Now initialised' 










200 1 MODE ,3 










210 FOR t=l TO 1000:NEXT 










220 FOR a=0 TO 2: 1 MODE, a: PRINT "Another mode : mode ";a 
230 FOR t=l TO 1000: NEXT 
240 NEXT a 










Would you believe this is b CPC7 





AMSTR4D ACTION 



TYPE-INS 



610 NEXT y 

620 RETURN 

630 : 

640 ' ** PLOT CARTESIAN GRAFH ** 

650 ON ERROR GOTO 730 

660 XjC=0:s=st ! !/2 

67(3 FOR jraranin TO xanax STEP s/xst&p 

6 80 IF INKEY$=' F " THEN RETURN 
690 nc=xe+s : y^FNy (x) *ystap 
700 PUOT Jtc, yorig+y, col 

710 NEXT x 

7^0 RETURN 

730 RESUME NEXT 

740 ; 

750 • ** PLOT POLAR GRAPH *+ 

760 OW ERROR GOTO 950 

770 s^0.0l*at% 

780 FOR a=pmin*PI TO pMX*FI STEP 3 

7 90 IF IHKEY$=-' " THEM RETSRN 
B00 x=ODSta)*EKr(a)*(Mtep/PIJ 
B10 y^SIM(aj*FKr(a)i*(yat«ip/PI> 

820 PLOT Horig.yorig, 1 :FI£H*R x.y,eol 

630 NEXT a 

840 RETURN 

850 RESUME NEXT 

960 : 

S70 ' ** CHOOSE CARTESIAN EQUATTCN 

M 

B80 CLStl: PRINT* 1, " Choose (I) 

»;•< 

S>*0 PRINT (H . ' cartesian (2) " ;h$ 

900 PRINT* 1. squat ion {3) ":c$ 

910 kS=INKEY$:ecpVAL{kS) 

920 IF eq<l OR eq>3 THEN 910 

930 OH «q GGSUB 1550,1570,1590 

940 RETURN 

950 : 

960 ' ** CHOOSE POLAR EQUATION ** 



970 GL3#l:PRIWT#l,"Cl«rt?se (1> ";<1S 1320 

960 PRTHT#1, "polar (2) ';•$ 1330 

990 PRINT#l r " equation (3) ";t$ 1340 

1000 k$=INKSY$:eq=VM-(k$) 1350 

1010 IF eq<l OR eq>3 THEN 1000 1350 

1020 ON eq GOSUB 1620, 1640, lfi&0 1370 

1030 RETURN 1330 

1040 : 1390 

1050 ' ** ALTER RANGES OF AXES ** 1400 

1060 CL£*1 : PRINT* 1. tnt SI" new 1410 

ranges : '" 1420 

1070 LOCATE #1,1,2 1430 

1080 INPUT41, "xmin, xja&x." ; xaLn . xm&x 1440 

10S0 IF Mnin>0 OR xmax<0 THEN 1070 1450 

1100 LOCATE #1,1,3 1460 

1110 INFUTfl, "ymin, yma^'Vyroin, yros* 1470 

1120 IF ymin>0 OR ymax<2 THEN 1100 1480 

1130 GOS-UB 450 14 90 

1140 RETURN 1500 

1150 : 1510 

1160 ' ** CHANGE INCREMENTS OF AXES 1520 

** 1530 

1170 CLStl 1540 

1180 PRINT*!. "Enter new increment a ; '" 1550 

1190 lOCAT£*l,l,2 1560 

1200 INPUT* 1,'x I. yl'.Jtinc, yiflC 1570 

1210 IF xiruc*^ OR yinc<»<3 TREN 1190 1580 

1220 GOSUB 450 1590 

1230 RETURN 1600 

1240 : 1610 

1250 ' ** ALTER POLAR GRAPH RANGE ** 1620 

1260 CLS#1:PRINT#1, "Enter rtew r&rtge 1630 

1640 

1270 PRINT*!., "for polar graph: " 1650 

1280 LOCATE#l,l.Z 1660 

1290 PRINT#l,"pinii]/"pS" r FBiax/'p$, 1670 

1300 INPUT* 1, pain, pmax 16&0 

1310 IF pmin>=E*Tiaje THEN 1280 1690 



RETURN 

' +* CHANGE PLDTTIHG-STEP ** 
CLSrfHhPRINTtl, "Enter new "; 
PRINT! 1 , "plotting-sbep" 

UQCAT£#1,1,2 

INPUTfl , ™ (1 to 9} ";st% 

IF St*<l Oft *t^>9 THEN 1370 

RETURN 

" ** EQUATIONS ** 

' Cartesian 

a&=" {x/2) *3" 

bS=" f«-2) /[(*+!)* <*-2) J" 

cS= H, x*2-4" 

1 Polar 

d$="a" 

e#=" 4* (2-sin ( 3 *a> ) " 

fS="3*(3+Cos(5*a})- 

RETURN 

• 

" ** FUNCTIONS ** 
" Cartesian 

DEF FNy(*)=(*/2) A 3 

yS-aS: RETURN 

DEF FNy(x)=(x-2)/((x+l)*(x-3)) 

yS=bS : RETURN 

DEF FNy(Jt)i=x*2-4 

yS=cS : RETURN 

" Polar 

DEF FNr (a} =a 

r$=d$: RETURN 

DEF FNr(a}=4«(2-SrK(3*a)> 

r$=e$: RETURN 

DEF FNr(a>=3-(3+OOS(5*a)> 

r$=f$: RETURN 

' ** THE END ** 



Printer Dump 



At, ks",, William WeirfroiTi tJastlefcill has come up vtiia B ninth de:E&jid- 
ed product - a screen dumping routine tor Epson compatible printers. 
The screen is loaded, ei±er irum tape u£ disk, horn within the program. 
ll wodffl best in Mode 2, but :he others Eire pretty good as well. 

1 ' Screen load s printer Amp program 

2 ' By William Heir 

3 ' Amstrad Action August 88 

4 ' 

10 HCDE 2 

20 DEFINI a- 1 

30 INPUT "Enter screen filename i m ,tilt$ 

40 FRDW: PRINT r Bonier ? : (Y/N) " 

50 aS*UFPER5ilKREir$} 

60 IF 9$0'"i" AND ■$0 ,, N" THEN GOTO 50 

?0 PRINT: PRINT ''Insert disc or t9pe * prasa any key" 

80 CALL 4BB19 

90 LOAD fileS, 4C000 

100 IF a5="N" THEN 130 

110 HOVE 3,0-DftAH o39.0:DRAK 639 , 3 9 9 ; DRNf 0,39S:DRA)f 0,0 

120 ' Printer screen ttiarp 

130 WIDTH 255 

140 PRINT #e.CHRSfI7};"l";CHR$(5); 

150 PRINT #e,CHRSt27)r'A".'CBRS(71; 

160 FOR xs0 TO 637 STEP 7 

170 FOR 1=0 TO 3 

180 PRINT #8 J CHRSf27!: '*";CHR$ (01 :' , d M :CHR5(0): 

190 FOR ^ TO 99 StKP 2 



200 c=TEST()(,y+s*l00)*64+TEST(K+l,y+e*100)*32 

210 c?=c+TEST{x+2 d yt-s*100J *l6+TEST(*+3,y+S«l00)*8 

220 c=c+TESTtX+4 J y+S»100)*4+TESTi[K+5,y+«"lj00)»2 

230 e=G+TEST{x+6,, y+j**100} 

240 PRINT #a,CRR5(c);CaR$(c>,- 

250 NEXT y 

260 PRINT #!/'", ' 

270 NEXT s 

290 PRINT #9 

290 NEXT x 

300 END 



/ — 17 /-7 n j 1 1 ^ 
l r i t (fit 7 i 

I / ? i f ft t ^ t . f 

/ / / // J / 7 



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lease Je HOI use Ms? »an« or pscviSosyn-E 

bit is sour first and last we* Patrick Kodroali 

iwchitij User file ... 

irrj) but I cannot find that nane in the userlos- JJwse cfieck spell ins 

Not bad f oi * Basic program 



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ZENITH SOFTWARE 



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For All Hackers. Meddlers and Machine Code Enthusiasts. 

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53l«t Lwtf '•■UlDptr* ^JIL 

Set iJr?ait)».?lTJ. 

CittaiMCodft. 
FitDc Basic 

Supplied on 3" Amsoft Disc With Full Instructions 
ONLY E1 0,95 INC, P&P 

ZENITH SOFTWARE 

11 Bude Street, Appledore, Bideford, North Devon. EX39 IRS 



L 



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Fixed Price repairs 
From e 10 induce of VAT, Pa P. and 3 months "NO QUIBBLE guarantee 

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Quite a month for Amstrad adventurers as the Infamous Bard's Tale- the 

first major role-playing game to be converted to CPC format - finally arrives, and the Pilg 

treats you to a preview of Magnetic Scrolls' Corruption and a quick dose 

of radiation sickness in Abstract Concepts' Mindfighter. 



At last - the Bard's Tale! 




Here it is - the first major rple-playmg game ever w be convert- 
ed onto the Amstrad machines. Has it been wudli waiting for? 

Absolutely. The convulsion is an excellent on a. All the fea- 
tures of the existing disk only versions have been preserved and 
the inevitable multi-loads arc kept to a minimum. 

The Story goes like this: the town of Skara Brae ls peopled by 
all sorts of vagabonds, rogues, and bounty hunters, of whom 
you are one. Your objective is simple - unoover the secteis of the 
town penetrate the dungeons beneath its surface, and survive 
long enough to come back wftfl the goods. 

To do this, you form a 'party ol com pan ions - a group of fel- 
low adventurers, each of whom possesses certain attributes 
(Strength and intelligence, to name but two) who accompany 
you throughout the game (or until they get killed). You can cre- 
ate as many parties as you like, featuring different combinations 
of skJis and attributes, and save them tc tape or disk for future 
use. It's this creation and development of parties that sets 
Bards Talc apart from the normal, nou- role-playing adventure 



CORRUPTION 



Magnetic Scrolls/ 

Ralnbird » €19.95 {6128 only} 

With tins game the battle for Britain's Number One spat takes a 
crucial - but let's hope not irrevocable - cum The Pilgrim hereby 
nominates Magnetic Scrolls for the privileged position at the fore- 
fio:it of Lliu Pilg rim's Trophy Shelf, displacing Level 9. They are 
the first company ever to do so, and they now rank alongside their 
American counterparts Iniocom. _ 

The truth is that Level 
B have been hanging in 
there by their bootstraps 
for some time now, and I 
have felt they were sue 
cessful in doing so only 
because of the strength of 
their older games. None of 
their recent titles has real 
ty succeeded in getting my 
adrenalin going Don't get 
niu wrong - both Gnome 
Ranger and Knight Ore are 
top league games, but they remain slightly old-fashioned and con- 
trived ui theii storylines. 

Until recently much the same objections could bt? madt; about 
Magnetic Scrolls- The Pavm is simply a collection of beautiful pic- 
tures with one or two excellent puzzles and a lot of noiisyrtae. 
Guild of Thiev&s was a tremendous improvement and a much 
more enjoyable gams than their last release, Jmxiei, which never 
lived up lo its promise as a story, however good its graphics and 
programming. 




As you triumph 
over obstacle after 
obstacle your char- 
acters develop nnw 
skills and amass 
greater fortunes 
that can be used to 
overcome the oppo- 
sition and purchase 
services and weap- 
ons from other 
computer control!- 




I ■? rip I !■ 

Dhai'Dcter Man' 



Th *3Bar%'s UbU 



UbIedhb , oh 
ueor*j ones, to 
nur nimble 
tPHplP. Uhn 
needeth hen It mi? 

Enter- <i-EJ> or 
<E>Hit tetipl 



nt Hits Cund BpPfr CI 



• Electronic Arts present Tito Bard's Tnlr 

ed characters. Tms adds tremendous lasting Interest to the 
game which otherwise might lack complexity and variety of 
gameplay. 

The Sard's Talc arrived just too late to give it the A A treat- 
ment in this issue. Stand by for the definitive colour review nasi 
month! 

But Corruption is without doubt in a different league. To start 

with it uses characters much more effectively than any previous 

game. Sscnnd, it's a no-nonsense plot set in the real world. Third, 
the graphics are superb because they concentrate on the people 
in the story anri actually make them look like people with person- 
alities. 

Finally there's a more subtle point to make Many adventures 
have powerful parsers, but they are simply grafted onto feeble 
plots - so you can have a multi-oommand input facility hist can 
solve the game using verb-noun inputs Alternatively yen might 
be able to interact with characters, but tlw game only requires 



Jinxter Arrives 



The 6i2S version of Jinxti 
now in the .shops Despite 
some of the rude things I've 
said about it, you have to 
remember that at the top end 
of the market you can be 
rude about a product and yet 
still acknowledge that it is a 
powerful piece of program- 
ming. In audition, with 
sophisticated software what 
is poison to the Pilg may be- 
meat to ynu 

My own feelings abetut 
Jimarn aid thai the plot is 
somewhat silly and the 
Guardians should jump off a 
high cliff,,, but those are my 
teeiings only, and it remains 



a good example of program- 
ming and presentation, with 
some very tough puzzles. 

Jfrutter costs £19 99 and 
remember - it's available 
only on the 6 128 




AMSTRAD ACTION 



A 

PILGRIM 



you to make them move about and get/diop objects. Tn 

Corruption the programming* the plot and the pictures all work 
together to produce u solid, challenging experience. 

plot is simple You have been [R8de a partner in a firm of 
stockbcoktfii; r_-_ the City You are right chuffed. By hinchtime you 
arc sn the hands of the polins. Shortly afterwards thon an, sen- 
tenced for serious crimes against humanity, l.n Wit, insider dealing. 
For those who have the pood fortune to know nothing about 
the murky world of high finance, insider dealing means buying 
and selling shares in a company about which you have privileged 



information 

It should bo emphasised, however, that although the context of 
rhe game is Big City Business, you don't need to be a business- 
mail to enjoy it. Your task Is simply to avoid the police, find out 
what's going on and bring the real culprits to justice. 

The game starts at 9 o'clock in Liiu morning; every move lasts a 
minute in gameworld time, and the police are due at midday. 
Thrilling stuff. 

We'll bring you a fufl review of the CPC version just as soon as 
il appeal s. Look forward to it.., 



MINDFIGHTER 



Abstract Concepts/ Art i vision 





i rritk Sin- hoiilkI. 

•am ti hjsu &rtr imt i.i>tr ** o**<; r **»» 
'**■ »' wtr *<j*-*-***lUtt»-», >*!« 

Sflurw §♦ * bin l> I -< > *« I . W*M ft in* ' 1*4 ba 
(»* to tiKe sWu Jifritfuitl' a Ji ** Birrs, 






Very interesting, very Interesting todeed. First oft it's produced 
by Fergus McNeill and Anna Popisess, with whom many readers 
- especially those who enjoyed the Delia 4 .satirical adventures - 
are already familiar, Anna is a new recruit to the Delta. 4 
ontourayu and has formed her own company, Abstract Concepts, 
Who in turn have prorinend Mmdfighter. 

Second, the game is programmed using a new authoring sys- 
tem called SWAN. Delw 4 rose to fame by making clever use of 
The Guil! :u their games Robin of Sherlock, The Boggit and oth- 
ers. So it may come as no surprise to beai thai SwAAf was pro- 
duced with not a little help 
horn Tim Gilberts of 
Gilsoft 

'AN does 

indeed have several Quill- 
like features, which well 
discuss later, but it adds a 
whole lot more including 
interactive characters and 
an improved parser I: also 
features an icon-driven 
system menu for loading, 
saving, and so on, There's 
also an Oopsj' command to 
go back one move but,,, Oops! It doesn't work on the 464 due to 
memory limitations, RAM save and restore are also featured. 
Lliank goodness I 

Finally, the game is of inters si because it shows how commit- 
ted Activision are to supporting the adventure side of the mar- 
ker At a recent press conference the company affirmed its com- 
mitment to 'story telling', sr> let's hope that the Abstract Concepts 
collaboration is successful and produces many another package. 

So, a significant release. But - and here comes the cruel and 
crucial question - is it any good? Mutittightei has some distp 
pointing features but does emerge as a challenging game with a 
powerful scenario despite its drawbacks, Let's grit our teeth and 
deal with the drawbacks first as we take the part of Robin, a boy 
with psychic powers stranded in post-holocaust Southampton 

SWAN, although a new system, is still rather primitive com- 
pared to the Level 9 and Magnetic Scrolls programming environ- 
ments, For example, you re told about a window in a ruined 
building and enter EXAMINE WINDOW, whereupon the program 
replies ROBIN CAN'T EXAMTNK THAT. Nor can he examine the 
building, or indeed many of the other objects you encounter din- 
ing your travels, 



• Black and white graphics tor Mind- 
tighter, but a gofld sense of atmosphere 



These objects arc, of course, pan of the scenery. Level & gels 
round this by saying something like WINDOW - THAT'S JUST 
SCENERY arid Magnetic Scrolls might say REALLY. IT'S POINT- 
LESS MESSING AROUND WITH THE SCENERY, but SWAN just 
puts its foot down. The truth dawns if you enter EXAMINE 
QWRT. whereupon the program replies ROBIN CANT EXAMINE 
that again. 01 course he can't, because it doesn't exist. The sad 
truth is that the program. Ihce many other older systems, doesn't 
tell you which words it doesn't understand. 

This may seem like a mggimg point, but it's not at all. To start 
with, it can make certain puzzles very difficult to approach 
because there is always a doubt as to whether ROBIN 
COULDN'T DO THAT refers to the fact that you're tackling the 
problem in the wrong way, or whether the program doesn't 
understand the words used. The only time SWAN admits to igno- 
rance is if you completely baffle it with unrecognisable words. 

Secondly, the- YOU CAN'T DO THAT sort of message is abso- 
lute death to atmosphere m a good adventure. Suddenly you're 
dragged out Of the world of make-believe and having your face 
slappfid by the parser. That we can do without, Let's hope SWAN 
gets updated and made a little friendlier in future. 

The other drawback about Mindfightet is the map, 
Relationships between locations are often illogical m real world 
terms - it's very difficult to go roand in a circle by continually 
movmg EAST in real life (unless you're circumnavigating the 
world), but you can do it in Mindfighter. Actually, the mapping 
gets quite enjoyable, but at first you can get confused and frus- 
trated unless you get the pencils out - and even then you end up 
with a very strange looking map indeed! 

YELLOW PERIL 

So what about the plot? Robin the boy wonder labs into a trance 
and hnds himself in a world falling apart. Ruined buildings, poi- 
sonous gas, desperate, starving people - he has to deal with all 
of these to find out what happened to reduce one of Britain's 
proudest civic centres to dust and ashes. 

Robin's a bit of a weed, actually, He starts the game in a terri- 
ble a; ate and dies easily from such minor things as a sword 
through the heart, radiation sic-Kness and harries of rsbid foxes, 
Ho even has to sleep occasionally, whereupon time passes as in 
the real world, 

Sooner or later you reaiise that these Chinese-looking people 
are batter off than you and your fellow citizens. Dig up the truth 
and you may be able to return to the present day and take reme- 
dial action. Fail, and - well, as usual tiro consequences are glob^ 
ally unhealthy, 

MirJdfifirhrer has a Strong scenario and despite the drawbacks 
remains a challenging and enjoyable game, if a httle frustrating 
at tiroes. Since the Infocoms and Magnetic Scrolls of this world 
are abandoning the Amstrad market (the 464 marker, in particu- 
lar!, games like this on SWAN type systems may represent the 
future of the 8-bit - and particularly the Amstrarl 8-bit - adven- 
ture market If that's the case, the future looks OK to me... 



ATMOSPHERE 


82% 


INTERACTION 


&0% 


CHALLENGE 


85% 


OVERALL 


84% 



^B AMSTRA& ACTION 



PILGRIM 



Pilgrim Post 

Loony Calling 

Dfifirest Piig, 

After flicking through the Jan '88 issue (looking vainly for Gfldffle 
it anger help) I came across Simon Brann's Who are you?" insult, I 
thought everyone know tell Simon to loost in the centre of 
'Play Gnome' - and there you are in full glory... 

I thick that your par: of the mag is the besz and (grovel grove t) 
I'm your greatest fan. Please forgive the crayon they don't aHow 
sharp Unrigs where I am. Love from 
Sam King, The resident Loony. 

O/T I forgive the crayon, but nothing else... 

Rigel rage 

Could you perhaps come up with a poke to get rid of the bug in 
part 2 of RigeJ's Revenge? Upon loading the saved data from part 
one, up pops the message, 'The mesh was aboui 2 foot square'. 
Typing R tells you the same. If you remove your goggles, the loca- 
tion description is printed, bin along with the message that you 
cannot see anything, so no movement is possible This should nor. 
be the case as the loading screen saye a new day has dawned. 
Failing this, please print Bulldog Softwares address so f can get a 
replacement. 
Andrew MacDonald, Eocleshall 

Alia* Welcome to the A&ghghgf I've, discovered another bug in 
RR' Club. You are metnber number 5005S. f'ni afraid that 1 don't 
Imow of a poke to help you out and as far as r fcnow Maetertroaic 
hAvo no plans to rele&SB a debugged version, though if anyone 
knows differently it would he good to hear from them. Whatever 
it was we did to .Rig-si, It must have been pretty bad for him 10 
smk revenge on this scale. Still, ho wanted revenge, and got ft,., 



Adventure Programming Series 



i-^jly 1 had never 
read your section of Amstrad 
Action until I was flicking 
through issue 31 to find the 
type-ins when I came across 
your now adventure program- 
ming series. Being curious, I 
decided to have a qujck read 
which led to me typing in 
your adventure. Issue 32 - 
Part 2 or your adventure was 
the first thing 1 read and the 
lirst thing T typed in. but on 
RUNning it, it doesn't flfifim to 
work. 1 cant find any bugs... 
Please help,.. 



You need to type in ALL the 
modules printed. That's why 
we offer to send Pilgs the 
complete listing to make up 
far any instalments they've 
missed. Get yours by writing 
to Piig Prograrnmirig Offer, 4 
Queen Street, Bath. BA1 1EJ. 
Were taking * break this 
month in the programming 
Course while we dispatch 
copies of the fisting to all 
l hone who've written in. 
Check out the next instal- 
ment of the D1Y Advenlme 
game in Issue 36. 



Ashkeron Angst 

[ have patiently perused about 18 months o: Lords and Ladies ot 
Adventure heiore writing to you. but to no avail. I just cannot 
get into the castle in Ashkeron. 

Rick Bilson, Staines (letter heavily edited for length, with much 
catting of desperate pleas for help and groans of despair) 

Well, Rick. I'm not nhsoiutpjy sure I can help you as my copy of 

Ashkeron has gone missing and it's s long, long time since I 
played it. However, 1 do distinctly remember hitching a lift into 
■ the custlo on the wagon - or some such trick. Timing is quite 
important. Persevere, and in the meantime pedidps someone else 
will send in the exact input to put you out of your miser/. 



Home groan 

I am writing in confusion at the situation 
of small mail order adventure marketing 

firms getting reviews in your s action m 
Amntrad Action. We have sent out many 
review copies, but hardly get a mention. It 
seems that software from small, seeming- 
ly insignificant adventure houses is just 
nat getting a look I n . 

What matters most, the packaging or 
the content? We provida a cheaper, agree- 
ably less professional alternative to the 
large software houses" fancy packaging 
and glossy adverts, but our games are 
affordable and still en oyabie m concept. 

We sent in four such adventures many 
moons ago and have some new adven- 



tures almost ready to send out for review. 
However, we would be wasting our time 
ii your section won't review them. Surely 
the proven formula is to have a balance of 
full pneed, budget, and mail-order games? 
F.J. Neary, Visual Dimensions, 
59 Nunnery Lane, York. 

Much as I would like to dismiss Mr 
deary's letter, Fm afraid he does have a 
point. The sad truth is thai recently The 
Piig hasn't given much coverage to home- 
brew adventures. 7!he problem is simply 
one of time and space To start with. 1 
receive literally dozens of homebrew 
games, f do my best to keep them in 
order and. whenever 1 have a spare 
moment to look at them. Such spare 



moments are however increasingly di£fi- 
cuft to come hyl However, all this is 
whmgeing on my part, so m simply say 
this please don't give up sending me 
your products, and I will do my utmost 10 
give them more coverage. 

One thing that would help us all: a Jot 
of people (and I mean a LOT of people) 
send in bail- finished games, or games 
that they have written for fun but dont 
wish to sell to others, and ask me for my 
opinions. 1 only review software in this 
column that is available to oilier Pilgs - 
whether it be at £1.99 or £24.39. / appra - 
date your sending in your efforts, but if 
there's no sale then I'm wasting my time 
(and therefore indirectly your space on 
these pages) by looking at tliom. 



Clue Sniffing with the Pilgrim! 

The Piig stirs up another heady brew this month with a whole 
cauldron-full of tips that should go siraight to the heart of the 
problem Shake your head, take one last look around the Goblins' 
Dungeon {if there's still anyone in there), avail yourself of one 
huge sniff of the following and, -hey presto! Ybure free? 

Donl forget that these cities are almost all sent m by valiant 
adventurers like yourselves, so why not join them? Send in your 
dues to The Clue Pot, 4 Queen Street, Bath, BA1 IE J. 

This month's clues come to you courtesy of the following 
Honorary Pilgs: 
Andre Nieuwenhuize of Christchurch, New Zealand 



Eric Coulin, Australia 
Stuart Whyte. Altrincham 
Ian Houghton, Wigan 
David Liddell. Bellshili 
Robert Weir, Corebridge 

LOOSED ORC 

(Part 1 of Level 9"s Knight Ore} 

FIND ROYAL OAK will lead you U> the waslnng line 

fikd gibbet will help you TAKE NOOSE. 

FIND GOAT and then UNTIE TETHEfl AND TAKE IT. 

TIB 3GFE TO SIGNPOSTS '.o get the lasso. 

Bring all treasure to the hermit to get the belt. 



AMSTRAD ACTION 



PROTEXT Grows! 



New MAXAM rom 



PROTEXT filer - New Release! 

This invaluable program will keep your address lists or other dalafiles in 
good order, fnefudes: datafile management from within Pretext; extremely 
ftexble file soiling program; label printing and rnaii merging using the 

datafi as. Send SAE for full details. 
disc; £24.95 

PROTEXT OFFICE - New Release! 

Invoice printing program as used by Arnor. Easily configurable for your own 
requirements. Works from within Protext. Produces invoices/credit notes/ 
delivery notes/statements. Includes Protext Rler. Send SAE for full details. 
disc: £34.95 

PROTEXT 

Protest is without doubt the most sophisticated word processor you'll find on 
any home micro. Its ease of use and advanced range of features are 
normally only found in business systems costing many times more. Widely 
praised throughout the Amstrad press. Pretext is rightly acclaimed as the 
No.1 word processor for Amstrad CPC owners. 

* Super fast * Works with any printer * Flexible find and replace * 

* Layout stored with text; normal & decimal tabs, left & right margins * 
•Word count * Versati is print options; inei. hsaders/footers, page nos. * 
^Extremely powerful editing features ... superb search and replace" AA 
'1 can 't emphasise how good it is" PCW 

rom: £39.95, disc: £26,95. cassette: £19.95 

PROSPELL 

Typing and spelling errors are simple to make and frustrating to miss. But by 
using Prospell, you can produce documents that are error-free, Prospell is an 
spelling checker that points out any odd words or dubious spellings. 

* checks Protect text in memory * 

•checks file on disc from ProtextrTesword/Amsword/NewWord/WordStar * 

* over 33000 words w room for thousands more of your own * 

* up to 2000 words/mm * find words and anagrams ■ groat for crosswords * 
"Fast, efficient, easy to use" YC 

rom: £34.95, disc: £24,95 

PROMERGE 

More than just simple mail merging for multiple standard letters! 

* integrates perfectly with Pr otext * read data from keyboard or fi!e * 

* conditional printing so you can create your own personalised letters * 

* use the built in maths functions to produce invoices etc " 

* microspacing - to even out the spaces between words * typewriter mode * 

* link files together at print time * Reformat white printing * 
disc: £24.95 

PROMERGE PLUS 

All the features of Promerge, plus: 

* Edit two separate files in memory stance; copy blocks between them * 

* Background printing - allows you to print and edit at the same time * 

* Box mode - cut and paste any rectangle to create newspaper columns * 
"You'll have a set-up that can thrash any 8-bit word processor for 
speed,. .and even some 16-bit programs for power" PCW 

rom: £34.95 

ROMBO 

All rom software requires a rom expansion system. Its benefits include zero 

loading time and maximum memory available for text, data, programs etc. 
Remember; Utopia and the extra commands of Promerge Plus are not 

available On disc. Fits CPC464/654,6128. 

8 socket rom box; £34.95 
Amster's Cage Rom: £31.95 

Quite simply the best Viewdata rom available ... ideal for Prestel. Menus, 
Easy to use. Can be used to upgrade your existing comms software rom. 
Please state which serial interface you have. 



MAXAM V/z - New Release! 

At last, due to massive public demand, we have produced an enhanced 
M&xarn ROM especially for Protext users. The editor has been taken out, and 
you can now assemble your source code simply by typing ASM while it is in 
Pretext's: memory. Debugging is now easier with comprehensive diagnostics 
and the ability to change register contents and resume from breakpoints. 
Other new features include load/save machine code from Protext/Maxam 
and extra assembler directives. All the other Maxam features are Included. 
rom; £29.95 

MAXAM 

The classic Assembter/Moriitor/Editor for developing ZSO machine code. 

* Plain English error messages * Disassembler * Memory editor * 

* Menu driven full screen editor * toad/merge/save/prinf/find/repiace * 

* Mix BASIC and machine code * or assemble directly from editor * 

* Use the editor to edit BASIC programs saved in ASCII ~ 

"This piece of software should be held up as an example of what 
can be done by programmers who care ... buy one now.'" E & C 
rom: £39.95, disc; £26.95, cassette: £19.95 

BCPL - new tow price! 

Flexible, fast, easy to learn programming language. Comprehensive I/O 
libraries including graphics and sound. Example source files gupp; =g. 
including a space invaders game, full screen editor and all the libraries. 
60 page manual covers the language and gives details of the libraries. 
"Designed for humans, not computers* CWTA 
rom: £29.95, disc: £24.95 

UTOPIA 

50 new commands available without having to load a program, including: 

* Text screen dump * Graphics screen dump to Epson compatible printer * 
*disc utilities -disc format, disc copy, copy files, secior editor * 

* useful function keys automatically set up; easily define your own * 

* BASIC programming utilities * ROM management commands * 
"UTOPIA is by far the best utilities ronuJt's worth buying 
a rom board just to plug it in" AMSCLUS 

"Utopia seems to be in a class of its own"fiMT\x 
rom: £29.95 

C (6128 r CP/M+) 

Integrated C programming system. Rill implementation of K&R standard. 

* Floating point - 32 and 16 bit arithmetic * Optimising compiler * 

* linker * I/O and maths libraries * Conditional compilation * Macros * 

* Editor is program mode of Protext * 

"In typical Amor fashion, tJiey've taken their time and gat it right" All 
disc: £49.95, Maxam II + C: £69.95 

MAXAM I J (6128,cp/w+i 

Enhanced version of Maxam for CP/M + , Extras include: 

* Single stepping * conditional breakpoints * symbolic debugger * 

* Editor is program mode of Protext * Macro assembler * 
"Now the best gets even better" CWTA CPC 

disc: £49.95, Maxam II + C: £69.95 

PROTEXT (61£8,cp/m+) 

Combines all the features of Protext, Prom ergs Plus and Prospell into one 
integrated program, German program & dictionary also available (Prowort). 
"Protext is just so fast and versatile once you have used it ■ it is 
Hke putting Nigel Mansell against a C5" pyatw 
disc: £59.95 



Also: Model Universe (CPC) 

Pocket Protext [CP/M +) 

PC Protext 
Atari ST Protext 



£ig.S5 (disc). 15.95 (tape) 
£2g.G5 (limited period only) 

£59.35 (5 1 /!* or 3!^ disc) 
£79.95 



Releasing your Amstr&tf's potent/s/ ... 



yFWWL 



Amor, Protext House. Wamman Road, Peterborough PE2 QBU T&t {0733} 2390ff (24 fir) 

Ail prices include VAT. postage and packing. AocessMsaVCheque/Postal order. Please mention this magazine when ordering. 




PILGRIM 



HORDES OF THE MOUNTAIN KING 

Reac :he inscription 
Find tho buuk and read il. 

Kiss the frog (of course). 

Follow the ghost, get the bones, and drop them. 

Folluv; the druid, 

There- 5 a note on the toilet door, 

LURKING HORROR 

To get the tnas-fti key from the harder, firs! as* him about, his 
keys (to reveal the presence of the masterkey), then cook the 
Chinese food for him (4.0O minutes in the microwave} and after 
■jiving il to hrm ask him for the master key, He'll lend it to you. 
The access hatch ;n the tomb can be unlocked with the master 
key- 
Get past the rats by turning the pressure release value twice with 
the crowbaj - once before Uiey yet tu you and otire after Che/ve 
arrived. 

To get past the maintenance man, you must search the infinite 
corridor until you find a glass cabinet. Smash the cabinet with the 
crowbar and you Will find a fiie axe. Get the axe and the floor wax 
which is also in the infinite corridor and then go to the power cord 
that is COttlteCifid tO tlM floor waxer Open the container of wax 
and pour it onto the floor. Then cut the power cord.,, 

SEASTALKER 

Screw relay in space 

When the survival unit is installed press test and examine needle 

Tel: doc to analyse needle and then arrest Bill - be is the real 

traitor. 

When Bill runs you will go to the office. Examine docking tank 

control panel and close the door. 

GeL the daiL. bassoykfc, and sensitive scanner ins tailed and Uien 

launch 

Go SE to get the snark. 

Always go behind the sea cat. away from the rockets. 

WORM IN PARADISE 

Si md on beach and eat apple. 

Play in casino to make money 



Cracking The Eden Transport System 
in The Worm in Paradise 



You have to master this to 
complete the game - just think 
of it as a dartboard with the 
colours radiating from the cen- 
tre. Moving North or South 
changes ring, and moving 
East or West changes colour. 
The colours represent num- 
bers as follows: 



Black 





Brown 


1 


Bed 


2 


Orange 


3 


Yellow 


4 


Green 


B 


Blue 


fi 


Violet 


7 


Gray 


e 


White 


s 



Examine tile socialist's brood i 

and you will be given a colour 
combination. The first number 
represents the ET system 
number {of which there are 
three). The other colours make 



up a six digit number and refer 
to an address. Thcte are 13 
North/South locations on the 
ring and each corresponds to a 
different step size. The 
sequence goes as follows: 
1 , 3,27 7 H 1 , 243 ,729 ,2 1 87.6561 , 1 9 
683,59049,177147,531441 3692 
6S. You start off on step size 
one mid can move along to the 
others hy moving North mid 
Sou Hi Now Ouiik of west as 
"subtract" and east" as "add". 
Moving east would add that 
location's step size to your pre- 
sent value, moving west 
would subtract in the same 
way. So by carefully adding 
and subtracting appropriate 
values yon will eventually 
arrive at the address on the 
brooch. Remember to write 
down the path taken, because 
you'll need it to find the way 
out again! 



Examine socialist and give his wallet to the Police for reward, but 

keep the biooch. 

Go to your habihome and soy ON 

RIGELS REVENGE 

To gel past the Rohotank give the dog the hone, go west then 

south. The dogs are chased and you can go SW past the lank 

SPY TREK 

Give dad to little girl. 

Chop down goal post foj gondola 



The Lords and 
Ladies of 
Adventure 

Wen. what can we say? Every month 

kind-hearted people write in with help 
for the refit, of us wailies. And are we 
gra:efuP Do we reward them with ever- 
Lasting lame and adoration? No, we just 
phone lliein up, write to them, pester 
i heai, badger Ihem, und geise-iully drive 
them up the wall with our requests for 

But here they are again, and the rea- 
son's simple offering help to other 
adventurers is one of the best ways of 
making friends around the world, What 
more could you want, except a postcard 
and a post-bOX to pop H Into, addressed 
to: The Pilgrim, 4 Queen Street, Bath, 
DAI 1EJ. Jump to it. 

Forest at Worlds End, Gremlins, Heroes of 
Kain. Midnshaiiow,, Message from 
Andromeda Never Ending Story, Ked 
Hawk, Spy Trek. Seabase Delta, SubSunk 
Warlord, Spellbound, Knight Tymc. Storm 



Bringer. 

Robert Weir, 87 Burnside Rd, Gorebridge, 

Midlothian, EH23 4ET 

Qeerhunter. Heroes of Karn, Never Ending 
Story, plus limited help on Ked hawk and 
Itgels Revenge, 

Andrew MacDonald, Brookhouse Farm, 
Eccle shall. Staffs. ST21 6NE 

Kentilla. The Big Sleaze, Hobbit, Forest at 

rh ft Worlds End 

David Liddell, 91 Orbiston Drive, 

Rf:ll.sh ill, ML4 7.1.X 

Star Wreck, Lurkmg Horror. Pawn. 
Khobyashi Naru. Gems of Stradus, Forest 
at Worlds End, Jewels of Babylon. 
Menage from Andromeda, Heroes of 
Karn. Aftershock, Warlord. Red Moon, 
Snowball, Dungeon Adventure, 
Adventure On est, Hobbit, Needs Dome, 
Souls of Darken, Lords of Time, Theseus, 
Robin of Sherlock, Bugsy, Mordens Quest, 
Questpiobe HI, Very Big Cave Adventure, 
Boggit, Dodgy Geezers, Hedhawk. 
Sorcerer, Hitchhikers Gu.de Nythybel, 
Brawn Free, Arnold Blackwood Trilogy, 



Fantasia Diamond, Espionage island, 
Mindshadow, tnca Curse, Bored or the 
Rings. Emerald Isle, Spytrek, SubSunk, 
Hunchback. Sea base Delta. Never Ending 
Story, Knight Tyme, Kentilla. Apache gold. 
Escape From Khosima, Circus, Sphinx 
Adventure, Woodbury End. Imagination. 
Stolen Lamp. Gremhns. Clasic Adventure, 
Dungeons Amethysts. Alchemists 'a' 
Everything, Beer Hunter, Zcrk 1. Dracuia. 
Colossal Advenuie. Tomb of Kjsiak, The 
Mural. Rebel Planet, The Forth Protocol, 
Enchanter. Lord of the Rings Pt 2 
Darren Stephens, 0793 73490 

Seastaiker. Hitchhikers Guide to the 
Galaxy, Lurkmg Horror, Leather 
Goddesses of Phonos, Souls of Darken. 
Red Moon, SubSunk, Kaiser. Seabase 
Delta, Warlord, Heroes of Karn. Message 
from Andromeda. Forest at the Worlds 
End. Classic Adventure, Worm in 
Paradise. DAA'n'Every thing. Price of 
MagiK, Return to Eden. Fantasia 
Diamond. Wikihunch and Experience. 
(Penpals also wanted). 
Stuart Whyte, 53 Ridgeway Read. The 
Gables. Timperley. Altrincham 



AMSTRA& ACTION 




ff w®m 



You might not like his haircut but you've got to admire his stamina. Here comes Gary Barrett with another sizzling 
selection of your tips, pokes and game-busting ploys. And remember, there's a reward at stake - the best ones earn 
an entire issue's Raves AND the Mastergamel So send your latest gem to: Cheat Mode. Amstrad Action, 4 Queen 
Street. Bath BAT 1EJ. 



Bubble Bobble 



Phil Howard of Mapper ley gives infinite 
lives to thft nubbin blowing brontosauri 
(Method 1) 

1 " Bubble Bobble - tape 

2 ' by Phil Bowaxd 

3 ' Amstxad Action August 38 
10 DATA c5,*5,«,06,f6,ed 
20 DATA 7B,£e,00,2fl,0fi,£l 
30 DATA el, el, c3,00,O3, £3 
40 DATA 2a. 5£, 00,22,33,02 
50 DATA 21,84,00,22,60,39 
60 DATA lS r <ab,od, 4c, 3d, 2a 
70 DATA 33 , 00, 22, 5f , 00, f3 
£0 DATA 21.50,00,22,39,00 
90 DATA £b,e3,00, 3c,cd,00 
100 DATA 40, 21, Be, 00, 22, cl 
110 DATA 3e,c9,cd, c9,01,3e 
120 DATA a7,32,26, fid, 32,87 
130 DATA 6d.c9 
140 MEMORY fi3002:y=3 
150 FOR x=*50 TO £99 
160 READ a$:a=VAL{"&"+a$} 
170 POKE >:,a:Y=y+a:KEacr 
1B0 IF yOfilCSS THEH 210 
190 LOAD'bubtolel 



200 CALL 670 

210 PRIWT'Data Error" 




POKE METHODS ON TAPE 

Hete 1 s hOW to input most Cheat Mods tape pokes - the instructions for each poke tell 
you which Of the two to use, 664 and 6129 owners: first type I tape. 

METHOD 1 

Rewind the game tape to the beginning, type in the poke listing and then type RUN 
and press the Enter key. (Don't use the key marked CTRL or Control, or the poke won't 
work. 1 1'ress the Play key on the cassette deck, then any key en the main keyboard - 
spacebar does nicely. The tape should now play through as normal . 

METHOD 2 

Skip the first bit of the game program To do this, rewind the game tape to the begin- 
hihg; type in the listing; now type CAT and press Enter. Start the tape by pressing 
Flay and tlien any key. Soon you'fl see the message; "Found something Block IMt ... 
doeen'L matter what the something is, ;md it varies from game? to game, If ths Cheat 
Mode instructions just tell you to skip the first block, stop the tape here. 

If the instructions tell you to skip things, stop the tape whet] the "Found" message 
comes up for the last thing you're trying to skip. 

Once you've stopped the tape, press Escape, type RUN and press Enter. Now press 
Play on the tapedack and any key on th« keyboard to start the tape, 



Batty 



William Brown of Glasgow puts the 
Hacker listing of issue 30 to good use 
on the taue version of Elite's ITitpack. 

It gives infinite lives and slows down 
everything but the bat. (Method 1) 

1 ' Batty - tape 

2 ' W i 111pm Brown 

3 ' Amstrad Action July BB 
10 MODE 0: BORDER 

20 OPENOOT l- D": MEMORY 2991 

30 FOR fl=0 TO 15 

40 READ a: INK n,a 

50 NEXT 

60 LOAD" ! PIC", fiC000 

70 LQAD"!A 1 ', £.4268 

30 LOAD" !B',iBB0 

90 POKE S426A.176 

100 POKE &426B,11 

110 POKE i45ie 0: i_-.£ lives 

120 POKE £7531.0; 'slow down 

130 CALL &426B 

140 DATA 00,26,13.10,11,02 

150 DATA 03,06,15.09, IB, 17 

160 DATA 24,20.08,01 




AMSTRAD ACTION 



CHEAT MODE 



Gothik 

PbiJ Howard alters all the useless and 90 DATA fb.c3, 00, 3e, 21,6c 
irritating potions fur healing potions in 100 data 7b,36,c3, 23,36,42 
Firebird's; game of wizardry re-buiidmg, 110 DATA 23, 36.bf , c3, a8,61 
(Method 1) 120 DATA fe. 05, 28 r lb r f&,07 

130 DATA £8,17,£e r 09 r 2e,13 
140 DATA fe,0d,23,0f r fe,18 

1 ' Gothik - tape 150 DATA 28, 0b, fe, 19,28,01 

2 ' by Phil Howard 160 DATA c5,21, 10, 7f r c3, 70 

3 ' Amstrad Action August 88 170 DATA 7b, 3e, 16. 4f , 13, f4 
10 DATA e5,e5 r f5,06,f6,ed 190 KEM3RY £3000: y=0 

20 DATA 78.fe.00, 29,06, fl 190 EOR X=£BF00 TO £BF65 

30 DATA al r al r c3,00,00rf3 200 BEAD aS^a^VALC't'+aS) 

40 DATA 2a,0£„b£, 22, 39,00 210 POKE x, a:y=y+a:NEXTF 

50 DATA 21. 34 r bf ,22,92,01 220 IF yOS275S TEEN 250 

$3 DATA 18 r efa r ed, 4c r 3£,2& 230 LOAD" got hikl" 

70 DATA 39.00.22,0f r bf, f3 240 GALL SBF20 

80 DATA 2 1, 00, bf, 22, 39,00 250 PRINT "Data Error" 


■■ Standi 

H bB Bi Ih 9BI ^1 





Rocky Horror 



Johnny and Kim Olsen of Denmark reveal this poke for infinite freeze! and Lime in 
CRTs game. (It's neither Method t nor Method 2: type in the poke and type RUN, 
therj put the Rocky Honor tape in the cas- 
sette fleck and type RUN". The game 
then loads and iuhe with the poke 
active.) 

1 ' Rocky Horror - tape 

2 - by Johnny and Kim Olsen 

3 ' Aaistrad Action Aug as 
10 FOR x=£beS0 TO fibe&3 
20 READ a$ 

30 POKE at ( val("6"+a$) :HEXT 
40 POKE 5bd37,fic3 
50 POKE tbd38,G80 
£0 POKE Sbd39, Elbe 
70 DATA 3^ ef, 21,88,88,32 
60 DATA 37,bd r 22,3&,bd,£l 
90 DATA 94, b*, 22, 0,40,^3 
I m Cnzi e6, «.: , at ', 32, 44, 0C 
110 DATA 32, 4f, 0c, 32, 58,0c 
120 DATA 32,68,0C,e3, 5a, 97 
130 END 




Driller 

David and Sarah Durrent of 
Peterborough present a list of the 
coordinates that the gas rigs should 
be telcported to in Incentive's 
Masteigame. If the gas doesn't dear 
at this point then route 9h£P and try 
ugaui. They also offer icstructioDS od 
how to complete tlte fifta! sector, 
Trachyte. 



Sector 


X 


Y 


Alabaster 


4496 




4096 






Amethyst 


6100 




6050 






Aquamarine 


5120 


2096 


Basalt 


0930 




22W 






Beryl 


7104 


3512 


Diamond 


4096 


3472 


Rmej.il rl 


3746 




4096 






Graprwe 


1680 


G335 


tapis Lax 


4096 


3746 


Malachite 


3362 




$026 






NiccoUie 


0512 


1693 


Obsidian 


E65G 




6306 






Ociire 


1808 




6?20 






Opal 


7394 


7744 


Quartz 


2763 


17&2 


Ruby 


3746 




2560 






Topaz 


3077 




1310 






Trachyte 


4436 


6912 



Trachyte 

Move along the force field at a 45 1 
angle until the sound changes. Face 
the foicefield and move through it. 
Shoot the bottom conccntratcr crys- 
tal, the central crystal and Then the 
right crystal so that only the blue 
pyramid to the right remains. Shoot 
the floor to destroy the generator and 
then you can position the drilling rip;. 




AMSTRAD ACTION 



/\ 



CHEAT MODE 



ATF 

DigitaJ Integration's Masivi- 
ganie gets hacked hy Nicola 
Gavazzeni y; Italy. You get 
Bm option of infinite Lves, no 
time limit to jam the SAM mie- 
silr>s And no fighlrrrR attadfog 
from behind. (Method 2: skip 
past the files railed ATP and 
LOADER) 



1 ' ATF - Tap* 

2 ' by Nicola Gaviiisnl 
Autrsd Action Aug SS 
10 DATA F3,CD,.AA.9F 

20 DATA CD, 57, 9E.DD, 5A8 
30 DATA 2l,B3, 9A.21 
40 DATA 00. 00.36. CB, 31D 
50 DATA DD. 75,00, DO 
60 DATA 23. DO, 74,00, 3AJ 
70 DATA DD, 23,70, C6 
B0 DATA 08.57,30.04,2E5 
90 DATA 11, 50, C0, IS 
100 DATA 10,EA, 31,B3,318 
110 DATA 9A.3E, 10,06 
120 DATA Ffi, ED, 79,26, 370 
130 DATA 32.0)€, 9G r 3G 
140 DATA 16,CD,F9,9D.3BB 
150 DATA 30,F5,3E,C6 
160 DATA B8,30,F0,25,426 
110 DATA Z0,EF,0*,C9 
180 DATA CD, FD, 9D, 30, 475 
190 DATA E6,7B,FE,D4 
200 DATA 30,F4,CD.FD.6lE 
210 DATA 9D. 30, DC. 00 
220 DATA 3D, 21, 59,90,390 
230 DATA It, 02, 00, ED 
240 DATA 5F,06,12,2E, 1A5 
250 DATA 01. 73,06,07 
260 DATA CD,F9,9D,D2,4BB 
270 DATA 5tF.9E,3E,E7 
280 DATA B8 , CB, 15 , 3E, 3F8 
290 DATA 00,00, 3E, 15 
300 DATA D2.53,9D,3A, 254 
310 DATA 58.90,85,32 
320 DATA 53, 9C, 65 ,3ft, 33B 
330 DATA Ca,9F,AA,AB 
340 DATA DD,AC,DD r AD,5CF 
350 DATA AD, DO, 77,00 
360 DATA 06.09,CE,fi3,33E 
370 DATA 23.0O,3A.Ce 
380 DATA 9F.C6, 52,83, 371 
390 DATA 92.32,C8,9F 
400 DATA 05. 05, 05. 3A, 274 
410 DATA CS.3F.ce. 6E 
420 DATA 32.CB.9F.DO,511 
430 DATA 23. IB. 1 A. 33 
440 DATA C2 £&.9C,C3,3E2 
450 DATA BA, 90,11, E? 
460 DATA 90,ED.53,A6,4D2 
470 DATA 90,91,06,01 
480 DATA Dl 7A.B3,CS,3£E 
490 DATA DO, 11,19,98 
500 DATA 2A, 59, 90, 11, 3A1 
510 DATA 80, IS, EC . 52 
520 DATA CZ..5F, 9E, 21,360 
£30 DATA D5,90,22,A6 
540 DATA 90,riO h El,ll,4A6 



550 DATA 50,00,06,01 
560 DATA C3,SS f 9D,Dl,2DD 
570 DATA 7A,fi3,CA,A8 

580 DATA &E,D5,DD,E1,SCF 
590 DATA 13,11,50,00 
600 DATA 06.03,03, 55- 195 
610 DATA 9D.D1.7A.B3 
620 DATA CB, DO, El, 21, 542 
630 DATA FT, 9E, 22, 04 
640 DATA 9E, 23, 06, 03 , 260 
650 DATA 03, 55, TO, CD 
660 DATA 00, 9E, W, C3 r 400 
670 DATA W,9E,73,,E6 
660 DATA 0?,CA,06.9E.374 
690 DATA 3E,00,C3,0B 
700 DATA 9E,3E,13,3D,238 
710 DATA 20,FU,A7,04 
720 DATA CB,3E r F5,DB,49E 
730 DATA FF,lF, C8.A9 
740 DATA E6,40,28,F3,4D0 
750 DATA 79,2F r 4F,3E 
760 DATA 00,00, 00. Ci.. 1TB 
770 DATA 2B,9E,37,C9 
780 DATA 7C, 21, 57,90,356 
790 DATA 56,23, BE, Z2 
B00 DATA 5F,9E, 21,78,302 
810 DATA 90, 11, 70, 90 
820 DATA 01, C2, 01,36, 2BF 
630 DATA 00,ED,B0,,AF 
640 DATA 06.F6.ED,. 7J.4AE 
650 DATA 2i,8C, 7F,C3 
860 DATA 20, BE. 00, 00,280 
870 DATA 00, 00,00,00 
880 DATA 00.00,00,00,000 
690 DATA 00.FB,06,0A 
900 DATA 76, 10, FD,F3,3Bi 
910 DATA £9.21,61. 9& 
920 DATA AF.77,2B,7C, 3B6 
930 DATA B5.C2.52. 9E 
940 DATA 21, E2, 9E,AF. 4C7 
9.50 DATA 77.23,7C,.B5 
960 DATA ?0.F9.AF,06,399 
970 DATA F6, ED, 7 9,. IE 
980 DATA FF, 3E, 07 . 0£, 300 
990 DATA 3B.CD,C4,9E 
1000 DATA 3E,05 [ 0E,0A,2C5 
1010 DATA CD,C4.&E,3E 
1020 DATA 0A,0£,0F,CD,36l 
1030 DATA C4,9E,01,E2 
1040 DATA 04,CD r BE,9E,472 
1050 DATA 35,05.02,05 
1060 DATA CD,C4.9E,3E,2C3 
1070 DATA 0A. 05,0F,CD 
1030 DATA C4,9E, 01,04, 31B 
1090 DATA 09. CD, BE, 9E 
1100 DATA ID, 20, D5, 21,365 
1110 DATA B9..9E. 11,00 
1120 DATA 00,01,05,00, 16E 
1130 DATA ED,B0,C7,0J 
1140 DATA 89,7F,ED,49,4A3 
1150 DATA 0B, 73.81,20 
1160 -ATA FB,C9.06,F4,412 
1170 DATA ED, 79, 06, F 6 
1180 DATA EO, 73 ,F6, 00,570 
1190 DATA ED, 79,E6,3F 
1200 DATA ED, 79, « ,F4, 4KB 
1210 DATA ED,- 49, 06, F 6 
1220 DATA 4F,F6,80,ED,4E4 
1230 DATA 79, ED, 49,09 
1240 DATA D9,05.C2,37,44F 




1250 DATA 9F, 13, 13, 13 1790 DATA ED,B0,C9,4E 

1260 DATA 13. IB, 00,78, 17JL 1300 DATA 49.43, 48,30, 3BB 

1270 DATA FE , F4 , 20 , 1 9 1 310 DATA 03, 34, 54 , 68 

1280 DATA 21,6D,9&\22,37A 1820 DATA 21,71,07,36.107 

1290 DATA FE, 90,23,39 1330 DATA 00. 21,F9,5B 

1300 DATA 3S,0E,C3,0D.3B3 1B40 DATA 36,09,21, 4A,20P 

1310 DATA 9E,D9,21,E2 1850 DATA 33.36,00,23 

1320 DATA 9E, 22, FE, 90,405 1360 DATA 36. 00, P9, £1,236 

1330 DATA 29, IE, E8, IB 1870 DATA 31,F8,BF,S5 

1340 DATA 01,00,16,05,163 1S80 DATA CD, 09, B9, CD, 529 

1350 DATA 7B,D6,B8,A7 1B90 DATA 03,B9,ffi,C9 

1360 DATA IF, A7, IF, **, 414 1900 DATA 0A.00, 49, 9C. 3& 

1370 DATA 06,00,21,05 1910 DATA 7E,FD,7E,ED 

1380 DATA 9F,09,?E,6F,23l 1920 DATA 13.00,00,53,369 

1390 DATA 01,09, 9F, 26 1930 DATA 00.00,2A.9E 

1400 DATA 00, 29,29.09, 1EA 1940 DATA 00,70,00,00,203 

1410 DATA 4JT,3E,50,91 1850 DATA 00, 40,00,00 

1420 DATA 4F. 06, 09, 7A, 246 1960 DATA 00, 00, 00. 00. 040 

1430 DATA 16.06,03,33 19"f& l=10;n=8:3=«9CF6 

1440 DATA 9F.E9.C3,0D,41A 1980 RESTORE 10 

1450 DATA SE, 78,32,63 1990 HE11E K1960 

1460 DATA 9F, 05,01, 7E,2CF 60SUB 2000: WEBD: 

1470 DATA 12,13,23, 7E GOTO 2100 

14B0 DATA 12, 13, 23, 7E, ISC 2000 -s=H 

1490 DATA 12, 13, 23, 7E 2010 FOR jc=1 TO rv:KEAD v* 

1500 DATA 12, IB, IB, IB, 129 2020 v=VAL{ V+tfS) 

1510 DATA 7A. 06.08,51 2030 POKE a,v:c3«cs+'v 

1520 DATA 23 , BD , 20, 01 , 1F€ 2040 a«*+l : NEXT : READ c$ 

1530 DATA 21,C9.9F,10 20E0 c-rtWL("S"'+0$) 

1540 DATA £2, 18,05,08,360 2060 IT eOa THEN 

1550 DATA 10, DD, 13, 00 PRTNT D«* Error in 

1560 DATA 06,00, 3E, 06, 14F line ". 1: "or ";1^10;EHD 

1570 DATA 3E,0S.00,D9 2090 l=l+20H£TUrai 

15B0 DATA Ol,0D,9E,D9, 364 2100 MODE i;IflCATE 1.11; 

1590 DATA 21 C5,9F,06 UffOT Infmtt* livu ?",*$ 

1600 DATA 02,7E,E6,01,2FS 2110 IF UPPERS (aS)O"*" TflEH 

1610 DATA 28,03, 55, IE POKE (9FCD.0 

1620 DATA 05, 1E.20. 16.0D1 2120 ISPCT Nc * l-.j llAit far 

1630 DATA 40, 3D, 23, 10 jWDWirtg missiles '".iS 

1640 DATA F0,06,03,1C,1CS 2140 IF DPPERS(aS)O^Y" THEN 

1650 DATA 3E r 0S,3S,F2 POKE *9KD20:MKE 49!rD3,0 

1660 DATA A0 . 9F.2E.0E-. 2EF 2150 INFUT'Ho attacking 

1670 DATA 36,4F,1C.2B fighter froa behind ?»,»& 

1680 DATA 35,M,A0, 9F,332 2160 IF OFFERS (*$ ) 0"Y" THEN 

1690 DATA 3E,02, 36, 4F POKE (9FD7.0: POKE £9FDA,0 

1700 -ATA ?B 35, 26,00, UB 2170 MODE BOBDER £lA 

1710 DATA ?E,E0.?1,00 21B0 FOB m0 *D 15:READ *S 

1120 DATA 9£,22.FE,9Cv38A 21M SQC *.VAt ( * H +»S) ;NBXT 

1130 3ATA D9„C3,0D,9E 2200 DATA 04.00,1*, 12 

1140 DATA 21, CA.9F,l;,3E2 2210 DATA IB, 14,02,09 

1150 3ATA 00, BE, 01, 21 2220 DATA 06-0*,0d,0ft 

1160 DATA 00,ED.B0,21.29E 2230 DATA 0f, 00. 00, 00 

1770 DATA EA,9F.11,45 2240 PAPER 2rPEN 

11B0 -ATA 90,01,15,00,291 2250 CALL 49CF6 



AMSTRAD ACTION 



CHEAT MODE 



Get Dexter II 

Judith Baxter of Keighley presents this excellent. -map and playing guide for Iiifo- 
gjaffies 1 Rave game, Congrats Judith, the goodies -.are on Qiuii way. : 

The numbers on trie map refer to the following; 

1} Swappi News. Pay attention to your Ouaka! A Stiffen rthangrjis their behaviour in 
his hands they become frenetic:. 

2) What are our origins? 

3) Four Weil placed statuettes can tree the Great Swappi. 

4) The big nook tells how the Great Swappi guided bis people to Kef . 

5) The transducer is a flat machine. 

6) T'nn round fruit has curative properties. 

7) The yellow grass must bo combined with another ingredient, 

3) You have to combine two objects on a transducer so that it works . 

9) IE! We are ill. The doctor prescribed an excellent potion. Yes, but where to find it? 

lajQuakslike bones. 

11} The Protico is a kit in three parts. 

12} Mad Ouak. 

13} Flaoo lor my Ouak. 

14) Lost: Mice little Ouak, with a sane mind. Please return him in good health. 

15} All Swappis practice bartering (oven tae greatest one). 

The solutkH) 



1} To cure sick Swappis hump into one of 
the large droopy trees and put the 
orange fruit that falls out of it onto the 
transducer. NOW hud surnti yellow 
grass anil put that onto the trans clucor 
with the fruit: they combine to make 
the potion. Give this potion to one of 
the Hick Swappis. 

2) TaiEG the protico to the "place lor my 
Ouak* ar.cl reassemble it uu:.side the 

door Take bones to the 'Mad Ouak" 
and use them to make a trail to the 
protico. By removing the boric nearest 
the Ouak and placing it nearer to the 
protico you should be able to lead the 
Ouak home. Place the final bone 
under the protico and try to got. the 
Ouak to go tinder It 

3) Place the lour statuettes on the four 
plinths aiojnd the altar. Ay soon ay 
the spirit of the Great Swappi appears 
give it some object and in return It 
will give you Lhe big red book, Tuku 
this to the house that wants to know 
its origins. 

4) Turn right into the cave and you will 
find the secret door to Amines open. 



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The passage Uroijrjh is f-iuSy straightforward., but doal with the nasties a* soon 

aiisjr ontonng a room as possible, Destroy the robot with a well aimed suck of 
dynamite. Use the pink and grey squares to cross T.he electrified floor. In ihe room 
lull of electronic beams take a spare statue and jump olf the pile of books mto the 
lim square; from there just move down, to the bottom of the screen, drop trie slat- 

j - ..:. &• ue and use it to jump over mto iiie section 
. .. v ...-■ ': with two statues. Take one of them 1 1 

^^mmwjS^Ibh I of that row, and use it jump over to the door, 

5) I:i the room with Die bau^e of electric 
devices don't bother trying to cct over 
them, but instead walk through the green 
screen, 

It's straight into the room with the 
tomb "Lhen. repeat the series of notes you 
hear by walking up to the correct pyra- 
mids. The colours help as well. Sit back 
and watch! 








Split Personalities 

The very sacte Mr Brown who was in 
action earlier m Cheat Mode also uses 
Hacker on the disk versioa of Elite's 
Six Pack game of facial rearrangement 
id stop ihe bombs? exploding and give 
you infinite lives. Type in the poke and 
simply RUN it. 

1 'Split Person - diafc 

2 ' by William Brown 

3 ' Amstrad Action July 89 
10 MODE -2-.30RDER 

20 FOR x*3 TO 15 

30 INK K,0:NEXT 

40 LQMrSPLIT" 

50 ' step bombs exploding 

60 POKE SF7S6,0 

70 ' infinite lives 

80 POKE fiEF23,l 

90 CALL SC600 



Win an ENTIRE 
ISSUE'S RAVES! 

To win an entire issue's Rave software - 
and that includes the Mastergame - all 
you have to do i is produce an excellent 
map, poke of set of playing tips. 

The best solution each month wins a 
copy of every Rave and the 
M&steigeme of that issue. The number 
of games varies of course, hut in a good 
issue it can be hall a dozen. We also 
give runner-up pmes every month of a 
Have or the Mnsietgatne . 

This month's winner of the Eaves 
and the Mas terpens e is Judith Baxter 
for her extensive and detailed map and 
tips for Get Dexter. The runners up who 
receive either a Rave or the 
Mastergame are William Brown, David 
and Sarah Durrani. Phil Howard and 
Nicola Gavezzenl Well done all! 



AMSTRAD ACT/ON 




AA Buyers Guide 

Top 50 Games 



ARKANOID II - REVENGE 
OFDOH 

Imagine ■ AA3Z U R83S4 

£3.95 cass » £13. 9b disk 

roilow-up to the Rave with plenty o.' brick 

bashing levels to get Through before you 

meet Doh on trie final semen As addictive 

as its predocessm. 



ATF 

Digital Integration ■ AA31 ■ M94% 
£8 95 cuss, £13 9b disk 
Strategy game and shoot-em -up com- 
bined to provide a long terra challenge 

and good old fashioned blasting. 
Promises occupation for many months. 




BATTLEFIELD 
GERMANY 

PSS1AA11178% 
£12.95 cass. £17.95 disk 
Waigsime set m Europe in the? not too dis- 
tant future. EaSE versus West m classic con- 
fmiiUiUon. Tests youi strategic and tactical 
skills to the full. 



BOBSLEIGH 

Digital Integration ■ AA?3 ■ M91% 
£9.95 cass, £14.95 disk 
Fast action graphics and challenging 
rfjy garr.e oomhinod, Hurtle your 
way down walls of sheer ice struggling 
to keep the best line and stay in con- 
trol. 




BOULDERDASH 

Prism Leisure Corporation ■ AA1 ■ R93% 

£2.59 cass 

The gams that turned Rockfdrd into a 



Where a game has been re -released 
as part of a compilation or as a bud- 
get title we don't include the origi- 
nal supplier. 

Except for the most recent games 
it is worth looking around for the 
beet price from computer stores;, 
mail-order firms or our own special 
offers pages. 

Key: supplier ■ issue reviewed 
■ M; Mastergame/R; Rave; % rating 



tnegastar. He puzzles his way through 
bewildering screens in search for jcwcls. 

CAPTAIN BLOOD 

Infogjiiines ■ AA34 ■ R81 % 

£9 .95 cass £14 95-rl.isk 

Can you find your five clones before you 

run out of vital bodily fluids and die? Speak 

■with aliens and fly around the universe. 

Tough to complete, but you may get bored 

after a while. 

COLOSSUS CHESS 4 

CDS Software ■ AAR ■ R92% 

£9.95 cass. £13,95 disk 

The pick of the chess games. 3D graphics 

or an overhead view of the board, and a 

opponent challenging enough for all but 

grandmasters 

COMBAT SCHOOL 

Ocean a AA2U U KM* 

£8.95 cass. £14.95 disk 

Mix of different game styles assembled m 

Dfxxthten type package, But the action 

takes place on an army training coursa 

rather than an Olympic sports field. 



CYBERNOID 

lfowson ■ AA32 ■ M91 % 
£9,99 CSSS, £14.99 disk ■ AA32 ■ M91% 
From the programmer of Exdon, Ral- 
faele Cecco, comes another classic with 
puzzles to solve and aliens to kill. Extra 
weapons can be picked up and bolted 
onto your ship to aid the destructive 
mayhem. 




DARKSIDE 
Incentive ■ A A 34 ■ R92% 
£9.95 cass, £14,95 disk 
The Freescape techniques used in DnUcr 
am enhanced and the pace Increased to 
make a more demanding task. The planet, 
Evath is in danger of destruction unless 
you can disable the huge weapon, the 
Zephyr On* 



DEFLEKTOR 

Grcmkn ■ Art 30 ■ M90% 

£9 99 cass. £14.99 disk 

Frustrating action and mind pounding 

puzzles against the clock. Clear the 

screen ol blobs with your laser before 

tune runs out or you set oCf a mine. 




DRILLER 

Incentive ■ AA28 ■ R9B% 
£14.95 cass. £17 95 disk 
Experience a total 3D environment you're 
frtfe to explore anywhere Add an absorb- 
ing game task and you've a game that lasts 
for months. 

EIDOLON 

Mastertromc ■ AA16 ■ KU% ■ £ 1 ,99 cass 
Trolls, dragons and other strange creatures 
occupy twisting. 3D passages. Capture fire 
balls and then fire them at the creatures ol 
your imagination. 

ELITE 

Firebird BAAb«M94% 

£9,95 cass, £12-95 disk 

3D vecioi graphics game with you at the 

controls of interstellar trading vessel out for 

fame and fortune. Shoot-em-up action and 

trading combine to make an incredibly 

addictive game. 

ENLIGHTENMENT - DRUID 
II 

Firebird «AA31 ■R87% 

£8.95 cass. £14 9E disk 

Hasnnaxx the Druid returns to defeat Aca- 

mantor and his evil allies the Demon 



AMSTRAD ACTION 




Princes. The diuid's faithful companion. 
golem, is still there and three other elemen- 
tal beings can be sunutiuned to aid him. 
Loads more spells to cast and bigger play- 
ing area give new and more dangcious 
quest. 

EXOLON 

Hewson - Four Smash Hits ■ AA2.4 ■ R93% 

£9.95 cass, £14.95 disk 

125 flick screens packed with problems 10 

solve and aliens to blast. Great graphics 

and sound add to the fun in shoo--em-up 

classic. 



GAUNTLET/ 
GAUNTLET II 

US Gold ■ AA16, 23 P MS3. R90% 

es 99 cass 

Fight your way through hundreds of 
dungeon levels gaining powers and 
blasting had guys. 




GET DEXTER/ 

GET DEXTER II 

lnfogrames ■ AA8 30 ■ MBA. R88% 
£9 9% cass. £14.95 dish 
Intriguing puzzles to solve, combined with 
wonderful graphics. Dexter and his 
podoccphalous sidekick demonstrate 
graphics and g amoplay ul their best. Two 
meat games from across the channel fur 
the price of one. 



HEAD OVER HEELS 

Ocean - Magnificent 7 
■ AAZO m U9S% m £3,96 cass, £14.95 
disk 

Jon Ritman's classic 3D arcade adven- 
ture in which Head anc; Keels can be 
controlled together or separately. Mind- 
blowing puzzles, supfirh detail and 
colourful graphics no better any- 
where< 




GRYZOR 

Ocean ■ AA29 ■ R82% 
£8 95 cass. £14.95 disk 
A variety of weapons cvm b<? picked up to 
help you blast away a: enemies in horizon- 
tal scrolling alwot-em-up. Two different 
stages, each needing different tactics. 



HEAVY ON THE 
MAGICK 

Rack It ■ AA10 ■ M22% 
£299 C9SS 

Dungeon exploring and spell casting that's 
only jusx come out as a budget title. Anima- 
tion and adventuring at their most absorb- 
ing 

HIGHWAY 
ENCOUNTER 

Gremlin - 10 Great. Games 

■ AA2«M9S% 
£9.99 cass, £14.99 disk 

Drive along Uie road in an upturned dust- 
bin us you try to reach zone zero and blow 
up the alien invaders. Great graphics and 
sound too. 

IKARI WARRIORS 

Elite ■ A/116 BR91% 

£995 cass. £14.95 disk 

Classic two-player shoot-out battle with 

sold jets, Lanky ar,d helicopters. And etimh 
into li tank yourself to cause tnasafca dev- 
astation 

IMPACT 

Audiogenic ■ A A 34 ■ K9i% 
£9.95 cass, £14.95 disk 
80 increasingly difficult levels Of brick bash- 
ing acdOU Special powers activated by col- 
lecting the staple like objects that fall from 
some the blocks. Screen designer if you get 
bored. 

IMPOSSIBLE MISSION II 

Epyx ■ AA33 ■ R85% 
£9.99 cass. CM 99 disls 
The world is again in danger or being 
destroyed by insane Elvui Atomhender. 
I'latrorms must be jumped and robotic 
guar da avoided as you find clues to venture 
deeper into Klvtn's headquarters. Object 
to find and help you in youi mission. 

KNIGHTLORE 

Ricuehell AA1 195% 

£1 99 cass 

Grand-daddy of all Isometric 3D games: you 

try to rid yourself of curse of lycanlhropy, 
Still plays superbly 

LORDS OF MIDNIGHT 

Amso~«AAi»R91% 

£9 95 cass. £11.95 disk 

Great graphic^ and atmosphere distinguish 

tills classic strategy /wargame. Deleat 

Doomdark by completing a quest or 

Through ail out war. 

MAGIC KNIGHT 
TRILOGY 

Master uomc (MAD) 

■ AA6, 11, 23BR9DV M96%, RH3% 
£2 99 (each) cass 

Hpclihoun<i. Knight Tyme and Scoim- 

bring& ail featuring Magic Knight aac the 

"windimation* control system for interact- 



ing with objects and characters. Amazing 
value. 



MARSPORT 

Rack It ■ AA3 ■ MSS% 
£2,99 cass 

Wander streets of the Mais base solv- 
ing problems and blasting away at Sept 
warriors with laser gun. Gargoyle puz- 
zling al its trickiest. 




MATCHDAY II 

Ocean ■ AA28«R8e% 

£8,95 cass. £14. ybdisH 

Soccer with loads of op: ions and tactics. Up 

to eight people can play. Great graphics. 

crowd pleasing action, new ed^ lave 

MERCENARY 

Novagen ■ AA20 ■ R86% 

£9.95 cass, £17.95 disk 

3D vector graphic adventurer escape from 

planet Targ. Second city available on disk 

and sunn on cassette. 

NEBULUS 

Hewson ■ AA33 ■ M93% 
£999 coss. £14 99 dis.t 
Strange towers have sprung up all over 
watery world of Nebulus. Pogo has the 
demolition job and must climb up the tow 
ers before they can be knocked down The 
occupants of the towers try to stop mm 
Hours of frustration before you manage to 
destroy all Uie towers. 

PIRATES 

Mittoptose ■ AA32 ■ R7fi% 
£19.95 disk/6128 only 

Expensive and only available on disk, bat 
an excellent strategy gome. There ore plen- 
ty of options and difficulty levels inat keep 
you sailing the Spanish Main. Well pack- 
aged with map and detailed instruction 
book. 

RANARAMA 

Hewson - Four Smash Hits 

■ AA21«KU1% 

£9.95 cass. £14 95 disk 

Ga un tier type game nnly you're a frog (!) 

exploring huge network of passages. 

Hordes of monsters and spells as you guest 

to turn yourself back. 

REBELSTAR 

F -roriirrtB AA13 ■ &2K, 

£1.99 cass, £4.99 disk 

One/ two player strategy set in the far 

future: control a mixed aimy of dioids and 

humans and try to defend or attack baso 



AMSTRAD ACTION 







RED L.E.D. 

: ■ AA27mtA%2% 
£9 99 cass. E14.99 dusk 
Three droids with difleren:. abilities try lo 
a path across a gild ot nexagoris from 
left Lo tight. Eud; licxuguu Uas a landscape 
full of difficulties and danger. 

RENEGADE 

Imagine ■ AA?.f> m nm% 

EB.9& cass. £14.95 disk 

Mindless bash-em- up Willi five levels to 

kick and punch through Wonderful graph 

ics and anlmaticr. - a combat classic 

SENTINEL 

'.■■.:>y.;xaU AA19M1X30% 

£9 95 case. £14.95 disk 
One Of the most original concepts ever. 
10.000 landscapes where you defeat the 
seminal by getting higher than him. Game- 
play on a higher plane. 

SPACE HARRIER 

Elite WAA\7'WB3Q% 

f.8.95 nass, CI 4. 95 disk 

Action sq fast if you blink yuu miss it. Fast 

reflexes essential as you wbnus across the 

surface of many weird alien planets 

SPINDIZZY 

Beau Jolly - Comp Hits 10 vol. 4 

■ A AG M M96% 
£9&5cass. £13 96 disk 
200 screens plus with interconnected pus- 
sies U) solve and hazards • o avoid in a race 
against tae dock State-uHhe-ait gamepiay 
and puzzles. 

SPY vs SPY 

Databyte MAA32M R81 % 

£9.9& cass, £14,95 disk 

The two spies straight Iron, ihe pages of 

mad magazine battle it out in o three game 
wmptlution of tbeii exploits. 

The Island Gaper and Arctic Amies are 
previously unreleased titles - both of which 



are very good - and the original Spy vs Spy 
is thrown in with the package too. Excel- 
lent value for money even U you have Spy 
vs Spy already 

TAU CETI 

Beau Jolly Five Star Gtuncs ni 

MA AIM HBB% 

£9.95 cass. £14.95 disk 

Collect fuel rods as you strive to shut down 

a nucloar reactor. Battle the planets 

defences until all the rods ar« yours and 

vou can shut. *he planet down. 

Also watch out for Academy, a brilliant, 
setmej costing £*J,9& cass. £I4,9b disis horn 
CRL. 

STARGLIDER 

RainbirdB AA17B :■ 
CH.gsrass. tia.g&diafe 

Vector graphic s:ioot-tJin-up with difficulty, 
speed, addiction and difficulty. Overwhelm 

nig odds COnlroni you but skilled pilots 
accept the challenge. 

THEATRE EUROPE 
pssm AAb nam . 

£4.95 cass £9.99 disk 

The war to end all wars, and il you're not 
careful life on this planet. Superb atmo- 
sphere, difficult decisions and lots of strate- 
gy hallmark this wargamc. 

THRUST 

Firebird ■ AAU ■ R94% 
£1.99 cass, £4.99 disk 

Retrieve the pods with your asteroids Style 
space ship blow ihe reactor up and fly 
away from the planer in ttos game of blast- 
ing and manoeuvering, Gamepiay thaL's 
truly out of this world. 



TOMAHAWK 

Digital Integration 
■ AAB ■ RS2% 

£9. SB cass, £14.95 dish 
Absolutely srilliani (light 



put* you in the pilot's scat of or. Apache] 
helicopter. Fly halr-raisingly dangerous] 
missions and enjoy those lovely graphics as] 
you go 

VENOM STRIKES BACK 

Gremlin ■ AA33«R81* 
£9.99 cass. £14-99 disk 
This is the th:rd game based on the MasJc J 
cartoon series and !t r s probably the beat of I 
them. It's basically just a shoot-em-up, but] 
then* are ateflMMtft of problem wiving thai 
add to the game's appeal. Simple enjoyable 
stuff, Though it lacks on the mental aide. 



WIZBALL 

Ocean Magnificent 7 ■ AA25 ■ M92% 
■ £9.95 cass. £1496 disk 
Six. levels Lo expkiiei 
as you try to restore ■ ft J h-l **A 
colour to the land- 
scapes with yosiri 
faithful servant] 
Catfilj-.f?. Wacky | 
control and graph- 
ics that get better| 
the tetter you do. 






as 



simulator that 



WORLD CLASS LEADER- 
BOARD 

USGaIdBAA26aR34% 

£9.99 cass £14 99 disk 

The best golfing simulation eve*", with a 

wide range of clubs asd courses to play a 

round on. 

XOR 

Loqotron ■ AA26 ■ Mm 

£9.95 ttfss, £14.95 cisk 

16 levels of problems with masks, fish, 

chickens (chickens?) and other hazards to 

halt, your progress. They'll confuse, delight, 

frustrate and ultimately give great joy. 



STRATHCLYDE DEVELOPMENTS 



RQOTS!lFCTQflv*4D *«4$lS»» 

fl n«5 h »t a v on« uMu4 mm < nC *wi w-r ,■: 
«o» fCur *fxmM oat e- va «c *mrg ci- -*nf 

soorsciccron powep c*m * <***■» • 



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fti'i; ■ • :- 7 " ....--... 

»i «* swit-* TH catc &4gs W& ttf tfw p*fl »i»r a 

(»» 

-<mtq? &JW*r- Cifc*m ard ■■.' BgifcoJuij tH 



is - vxx **5» Da it - ecoiiSEiEO 7 ^ pews =tcwo * H*Ahi- a » „ zm.» 

35'8M«;k»c»v% . sooTseci&:x^PO*w^cafiD*i>***»£s* ct&m 

Oj>a^ )3t« nQaH H6C » wtl mn i> T.-; 3 or em dqniE fUbl &n t^ili*.- «i*, ^MSC'DE .(MlHl »0"O$ 
•fc fPwuaw all cu w .saw wk tJACpng s- * rti rv- CFC » itcsc a'e ^cnir-.jaBCifc »BH rtsc *pvt spaal jj 

DISC DMVE PITA C*«Lt 1 S« * C?C ■ 57 as S, Is or ii 

SOFT RESfT H/TTOM fie Ifir flugh port * C P ; * £*.M CiflnoL t* tl<!pf*0 

K^icn T3I* OOOu ifv* 1*-a**i i(i [tor .-fntart. Send 2 ibirfi IhptcJ'c All D jr p-o.5 jCii .fiT ;■ j ««* y*3' 

•.■.■Li ■:.■.-,. 1 . '. ■ ;;• ID0K3 *fa*t ifsssiW*, please cental <rv » ,■»» n«IHr»*** 



Trade Enquinei u.>elcome. Tel: 10292) 541283 Cheques/T.O to: 

StrathelydP I>cvt1opinents. 
D*pt AA. Hillhpacl. Tarboltqn. ManrhlinK, Ayrshire, KA5 SNT 



ADVERTISERS INDEX 



Amor,..„, , 62 

Budcolsoh ..,..46 

Bfun fiing Software 24 

Ca&lfo CufTipuiers... 12 

Comsoft 2t 

l/\Jri ■iiuiMi.>.i.d..... .p.... .^*0 

Datt Glectroriics ...,., ,46 

Oomar-. 37. a? 

E*J„ zi 

GoHrna* 18 

Gremlin ISC 

KSM sa 



MJC 30 

Matrix..... .,46 

Nemesis , ,...,. H - 57 

Ocaan 2. 3, OBC 

Romanic Rotwl 1 5 

SDG . . 34 

Seiec 21 

Silica Shop 27 

Siren Software ,.,..,.6 

-vlycfi 70 

Waco .....58 

Wavs 57 

Zannh 57 



AMSTRAD ACTION 




THE AMSTRAD ACTION SPECIAL OFFERS 



Your CPC is alive. 

To make sure it's kicking 

subscribe to Amstiad Action. 

Now! 

What's really going on in the CPC world? How do you know if you're really getting the most oui of your CPC? How do you get hold of 
the best bargains? Avoid the turkeys? Make sure you're paying £15 for something which will lasl more than a single evening! Get all 
the best advice, plus tactics and games hints, pokes and help which adds new lite lo your existing software collection and lets you 
make your future choices wisely. News, features, comms, the letters pages (I) - atl this by subscribing to Amsirad Action. 

For just £1 6,50 you'll get the next 1 2 issues delivered straight from the presses to 
your door, And in every one of them the chance to pick up bargains you'll never see repeated 
elsewhere. 

But that's riot all. To make sure you get a proper AA kick-off we are giving away one 
of these four US GoJId games - your copy will arrive two days after your subscription order. 
And more than that, in a moment of pure folly we are throwing in a copy of Ihe original Impos- 
sible Mission lo 464 owners! We can't do more than that for you. But you have to want that 
machine to come alive, Contact us on (0458) 7401 1 or fill in the ord&r form on the left of this 
page. 

Do it now! 




HOW TO ORDER 

Just turn the page and 

use the order form (the 

order codes are listed 

next to the form). Or 

telephone us with your 

credit card details on 

0458 74192 (24-hour 

answerphone), 



BIONIC COMMANDOS 

Normal shop price £9.99 cass, £14.99 
disk 



* THE CAPCQM COIN-OP CON- 
VERSION MADE FIERCE" 

• DESTROY THE DOOMSDAY 
WEAPON OR BE DESTROYED? 

• FIVE LEVELS, EACH WITH ITS 
OWN SOUNDTRACK 

■ FIVE MULTI-LOADS - ITS A BIG 
GAME! 

* TAKE OUT THE WORLDS 
WORST EVER DICTATOR 



fl/PEHCp 




ROAD BLASTERS 



Normal shop price £9.99 cass, £14.99 disk 

• SET IN A DREAM WHERE YOU MUST 
NEVER AWAKE 

• GO ROUND COLLECTING THE SLEEP- 
ING PILLS TO STAY IN THE GAME 
■ KILL THE MONSTER AT THE END OF 
YOUR NIGHTMARE AND YOU'VE WON! 



■'. »l\ t 




DREAM WARRIOR 

Normal shop price £9.99 cass, £14.99 
disk 



* FASTER THAN OUTRUN! 

« TAKE IT TO THE LIMIT IN YOUR CAR WITH MACHINE 
GUNS 

• JUST BLAST EVERYTHING ELSE ON THE ROAD! 



CHARLIE CHAPLIN 

Normal shop price £9.99 cass* £14,99 disk 



• A SUPER GAME FOR 
EVERYONE FROM 7 
UPWARDS 

• DIRECT A MOVIE AND 
CONTROL THE STARS! 
-SELECT A SCRIPT, 
SHOOT A SCENE, THEN 
EDIT IT 



.uii«i|.i mn* I 
r •■ii-.- : I . 




QUE, 
IPtlllV 






ANY ONE OF THESE 

PROGRAMS FREE WHEN YOU SUBSCRIBE! 

Or buy them separately tor just £6.95 cass, £1 1,95 disk 



* 
* 
* 

I* 






THE AMSTRAD ACTION SPECIAL OFFERS SECTION THE AMSTRAD 



A VERY SPECIAL OFFER! 

Amstrads and Artificial Intelligence 

by Patrick Hall 

Now just £1.95 (RRP £8.95!) 



Published by Sigma Press, this book looks in detail at ona of the 
most talked-about topics of our generation ■ artificial intelligence. 
1 5 it really possible to build a computer program thai comas any- 
where near the capabilities of the human brain? 

Amstrads and Artificial Intelligence isn't a philosophy book Ihough 
- its a beck that discusses the requirements ol Al AND oilers several 
p'ogram listings that afiow you to s^ant tackling the issues at the prac- 
tical level. Didn't think you could get Al en your CPC7 Well think agamj 
• then buy this book. Topics include include expert systems, computerj 
vision, robots and learning, game playing and knowledge represents- 
Bon. Ail this for just £1.95 -saving SEVEN POUNDS on ihe original 
price!!! An excellent book for anyone who owns a CPC and wants toj 
explore it further than ever before. 
Order Code AS95 



HOTLINE 

PHONE 
0458 7401 1 





Ma nn? 



EXTRA SUBSCRIPTION GIFT FOR 
CASSETTE USERS! 

As if one free game wasn't enough, here's 
another: a free copy on cassette of the huge, 
multi-character epic Lords ol Midnight. This title, 
by top programmer Ml he Singleton, was raved 
over in Ihe very first issue ol Amstrad Acilon, 
After two years Ms stili a classic offering hours 
of very special entertainment. Set in an 
immense, beautifully depicted landscape you 
have to take on invading armies of Doomdark by 
controlling four different characters. 
Well include it as a bonus to every new sub- 
scriber whs opts fur the cassette version ol one 
of the other games high-lighted on this page. 
(Surry, disk users, but you're getting an expen- 
sive enough gift as it is!) 






. P ease sttnd ne the following irom ifiD AmsHacr Action Special offef pagas 



DESCRIPTION 



TOTAL PAYABLE 
ACCESS - VISA • CHEQUE ■ PO 



Pisa 59 circlo your method of payment: 

Make cheques & postal orders payable to FUTURE PUBLISHING LTD.if paylno by Credit cafd.ptease emer details 



Cn=D!T CARD NUMBER 



EXP. DATE 







k- ue -> ;*i 





^trftviohi 






******* 

■ ... " ■» 



ft 1- .. . 



>?, 



SOFT 957 CASSETTE 



CrifllLlniiSi SfifTiM** 



ACTION SPECIAL OFFERS SECTION THE AMSTRAD ACTION SPECI 




A blank 3 inch disk is included 
when you buy Hackers Handbook 
m through these pages - at no extra 



HACKERS HANDBOOK III 

by Hugo Cornwall 

£6.95 

Century Hutchinson 

This is it! The Know-All book about hacking - the art of exploring other peoples computer 

systems - that will shock you with its frankness When The Hacker's Handbook first 

appeared in 1985 it cause cf a storm of interest and went straight into the best- seller lists 

because it revealed so much about the way computer systems across the world operate. 

This updated edition shows that, as computers emerge into mainstream life, the 

computer security consultant has become an essential part of business, military and 

political life. 

Hackers Handbook ///looks at modems, Prestel-type information systems and 
networks. It discusses some of th$ most famous incidents ot the tast ten years, from the 
Prince Phillip Prestel mailbox hack of 1984 to the millions of pounds that are lost by the 
banks and building societies annually. All together, if you want to ieam about the world of 
comms infiltration then we can recommend no better way to get started. 
Order Code A343 





Imagines TARGET RENEGADE 

£6.95 tape {RRP £8.95) 
£11.95 disk (RRP £14.95) 

Yes! This month's A A Mastergame finds 
instantly in the mail order pages. So read 
review earlier in this issue before you buy 
Basically a Taito coin- op conversion, Target 
Renegade is set in the world of the vigilante 
where there is only one man who can 
challenge the rule of evil - and there's a 
price on his head! 

Go for it ■ if you dare. 
Order Code A340 (tape) 
Order Code A341 (disk) 



ii 



UJ-M 


OUR PRICE 


ORDER CODE 


SUBSCRIPTION 






with BIOMIC COMMANDO cass* 


£16-50 


A340 


with BlONtC COMMANDO disk.. 


CI 6. 50 


A941 


with ROAD BLAS 1 fcHS (X-sSS* . , 


£16.50 


A342 


with ROAD BLASTERS dish... 


El 6. SO 


A343 


with CHARLIE CHAPLIN cans' .. 


£10.50 


A344 


with CHARI IF CHAPLIN disk... 


£1650 


A345 


wrth DREAM WARRIOR CaGS* ... 


£1650 


A346 


wrth DREAM WARRIOR disk... 


£16.50 


A347 


"Cass options Include Impossible Mission 






on [ape as "ree extra 




J 


BIONIC COMM AN D C A S 5 


£6.95 


A34S fl 


BIONIC COMMANDO DISK 


Ell Vb 


A349 


ROAD BLASTERS CASS 


£6.95 


A3S0 


ROAD BLASTERS DISK 


CT1.95 


A351 


CHARLIE CHAPLIN CASS 


£6 95 


A352 


CHAflUE CHAPLIN DISK 


£11 95 


A3S3 


ORE AM WARRIORCASS 


£6.95 


A35d 




ySmf ... ■ 



■ #5^"*%, 



MXHAt/m 










8 



SflWfUM 



THE AMSTRAD ACTION SPECIAL OFFERS SECTION THE AMSTRAi 



THE THINGI 



Only £5.95 - save £2! 

What's whrte. dangles paper next jo you? 
computer screen, ano costs two pounds less 
than in the snaps? Yes, a Ttongi bought 
through Amstrad Action, 

This remarkable computer accessory - an 
idea so simple It's ingenious - could 
dramatically ease your hours at the keyboard. 
It's basically a clover ly shaped piece of plastic 
that attaches via Valero to the top ot your 
micro But with a Thing i on your CPC yet, can 
have documents, letters or program listings 
dipped right next to Hie screen in perfect 
reading position. 



Any task involving copying oft paper is 
thereby made much easier and faster. In fact, 
the coloured clip supplied is sturdy enough to 
support an issue ol Amstrad Action; open, say, 
at the Type-ins section. 

The Thing i comes in two versions, one for 
positioning la the left of tbe screen, the other 
to the right - the Velcro attachment allows 
easy readjustment Or temporary removal 

A sensible, cost-effective adc-on lor your 
CPC, 





AADUST 
COVERS 

2-piece set only £6.95 



Lets lace it. computers don't like dusl. Over 
a period of time it can matte Ibem very ill 
indeed: disk drives and cassette decks in 
particular can suffer serious, sometimes 
fatal damage 

A set of dust covers provides a neat 
solution. And there's the added bonus of 
smartening up the hardware's appearance 
when it's not in use. 

The special I y-coTtmissioned Amstrad 
Action covers are made from >ngh -quality, 
water (and coffee) proof PVC They're 
coloured a genfJe beig*? witn smart blue 
l rimming and matching AA logo 

You can order a 2-piece set tailor-made 
for your CPC system - jusl choose the 
correct order code from the list next 10 the 
order form, 



Only £12.95 - including 
free blank disk! 

This will do for your disks what an AA 
binder does tor your A As, Keep "em tidy, 
The box is made from top-quality perspex 
and features a tinted, hinged, lochable lid 

It's specially designed lo taste Amstrad 3" 
disks and will hold ana display 20 including 
their cases or 40 without cases. A set of 20 
dividers included with Ihe box can be used 
to lay your hand instantly on Ihe disk you 
need. A classy way to keep your worktop 
organised. 



BACK ISSUES 




Expand your Amstrad Action collection! 

II you re one of ihe thousands ot readers who've joined Amstrad Action only recently, youll want lo 
catch op on seme ol the good things youV© missed Here's how to dc rt. We have limited numbers 
ot the back issues listed below, wtiich were selling at cover price with post anc packing Iree, 

Issues 6 and 16 may be c* particular interest as both iretude l f ee cassettes packed with good 
software. Two senes also went down very welt Andrew Wilton's progra-nming course in Base lor 
absoijte beginners ran from issues 8-1 7, white & series of ancles on the CP/M operating system 
ran from 10-17. All issues contain numerous game reviews. Type- Ins and Pokes, 

ISSUES 1-6 SOLO OUT' 
ISSUE 10 SOLD OUT- 
ISSUE 11, £1 .00 Pokes for Ba-man Bounder. The 
Covenant. Tuu Ceti. 

ISSUE 12 £1 .00 B p. disc drives Staratrike H Pro 
grammmg Pascal. 

ISSUE 13. £1 .00 7 -page muse special. Knight Tyme 
playing guide 

ISSUE 14. £1 00 Art Studio review, maps of Dan Dare. 
Price ol Magik. 
ISSUE 15. SOLD OUT! 

ISSUE IS. £1 50 COVER CASSETTE containing tree level 
of Druid, plus numerous utilities, 

ISSUE 17 £1 00 PageMaker review Red Boxes review. 
Numerous Type -ins. 
ISSUE 18. SOLD OUT! 

ISSUE 19 £1.00 Cheat Mode special ROMs and EPROMs. 
ISSUE 20. £1.00 Survey ol ingenious gadgets and add-ons 
ISSUE 21 . El ,25 Type-ins Special including Card Tnck program. 
ISSUE 22, £1 .25 Head Over Hqe<s Poke + 5 page paying guide 
SSUE23, £1,25 Launch Of Wgrd-Processina; series. Utility Type ins. 
SSUE 24, £1.25 Reviews of Tas Sign. Pocket Prolexi, Exolon. 
ISSUE 25, £1 .£5 Create your own Trivia quiz program. RQDOS 
ISSUE 26 El. 25 Specsal or; Midi nusic interface 
fSSUE 27 £1.25 Midi and Teletext Build an RS232 Red L E D 
ISSUE 28 £1.50. Special Christmas tape' 







All mail order enquiries to: 
Gremlin Graphics Software Ltd., Alpha House. 1 D Carver Street. Sheffield SI 4F5. Teh (0742) 753423 Telex No. 547274 






A 






SPECTRUM 



U3 







■ II i! / 






■"■'^fc^^ t* fi£ 





BeyonaSnfiniry lies the 
evil galaxy dominated by 
the forces of rhe despotic 
SALAMANDER: A hero mast pers- 
uade his compatriots to join him on a 
journey info hell and beyondi Organic 



COMMODkfe 



* /* AM5TRAD 

Mo nsters of 

destruction, Nuc- 

-lear Spiders, Infernos 

burning like raging seas in 

torment- Caverns of Despair Demons 

beyond the dimensions of our minds.... 



NOW IS THE TIMEwYOU ARE THE HERO 



*-*> 



¥* 



r^- 



■ I 1 



■IktKhJmt !■ "1 



C KtKbiru 



1 T i * 9 A WM 



IMAGINE SOFTWARE 6 CENTRAL SIREEJ MANCHtStER M2 5NS TEL 061- 832 6633 7ELEX: 667799 OCEANS G FAX. DM R3A 0650